Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 49
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,762 SR
1,657 MMR
Olorun
Olorun
Bronze III
ChronosIsMyBae
Olorun
Bronze III
Level 88
God Stats
1W - 1L
1,762 SR
Queue Stats
1W - 1L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 0
4,206
1,402
1,670
2,502
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
PeleThothBellonaChronosMedusa

VS

Bans
He BoZeusHelThe MorriganAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,216
1,072
1,226
2,430
778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,670
Damage
1,226
2,502
Taken
2,430
718
Mitigated
778
1,765
Healing
308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,670
844
0
1,765
2,502
718
630
1,274
1,228
13,541
0
L
1,226
858
0
308
2,430
778
0
1,870
560
6,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,206
Gold Earned
3,216
28
Minions Killed
15
2
Camps Cleared
1
60,093
Distance Traveled
38,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,206
1,402
28
9
2
60,093
1
L
Olorun
3,216
1,072
15
5
1
38,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role