Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DaMorph
Ares
Level 11
God Stats
5W - 3L
1,913 SR
Queue Stats
10W - 10L
1,363 Elo+
Party 1
Zeus
Zeus
prins001w1
Zeus
Level 25
God Stats
2W - 2L
1,624 SR
Queue Stats
22W - 25L
1,381 Elo+
Solo
Mulan
Mulan
thejohnsnow
Mulan
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,401 Elo+
Party 1
Fenrir
Fenrir
welty2000
Fenrir
Level 17
God Stats
14W - 8L
1,603 SR
Queue Stats
49W - 50L
1,413 Elo+
Solo
Team Averages
Level 16
1,628 SR
1,412 Elo+

VS

Team Averages
Level 20
1,464 SR
1,415 Elo+
Hun Batz
Hun Batz
Bagaja
Hun Batz
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 10L
1,283 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CyngB
Morgan Le Fay
Level 16
God Stats
4W - 3L
1,497 SR
Queue Stats
19W - 12L
1,513 Elo+
Solo
Fafnir
Fafnir
DiploDerp
Fafnir
Level 25
God Stats
2W - 0L
1,560 SR
Queue Stats
7W - 3L
1,545 Elo+
Solo
Hou Yi
Hou Yi
Inmortalsalex
Hou Yi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 38L
1,498 Elo+
Solo
Fenrir
Fenrir
Jiggisiggi
Fenrir
Level 16
God Stats
7W - 11L
1,263 SR
Queue Stats
15W - 27L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
6 / 5 / 2
8,519
473
7,589
12,145
4,043
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
DaMorph
Ares
12
1 / 5 / 1
7,705
428
2,512
13,959
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 8 / 0
8,536
474
5,065
9,853
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 3
9,019
501
7,685
11,935
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
welty2000
Fenrir
12
3 / 8 / 3
8,370
465
7,695
17,398
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bagaja
Hun Batz
12
1 / 5 / 4
7,520
418
1,927
9,993
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
CyngB
Morgan Le Fay
18
16 / 2 / 4
11,629
646
17,273
11,525
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
DiploDerp
Fafnir
13
2 / 3 / 2
8,482
471
7,643
12,007
12,845
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
8 / 1 / 3
10,555
586
10,514
8,236
3,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Jiggisiggi
Fenrir
15
2 / 8 / 5
8,965
498
6,583
12,022
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
19
Kills
29
29
Deaths
19
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
6
5
2
1.4
W
Hun Batz
Bagaja
Hun Batz
1
5
4
0.6
W
Morgan Le Fay
CyngB
Morgan Le Fay
16
2
4
9
L
Ares
DaMorph
Ares
1
5
1
0.3
W
Fafnir
DiploDerp
Fafnir
2
3
2
1
W
8
1
3
9.5
W
Fenrir
Jiggisiggi
Fenrir
2
8
5
0.56
L
6
8
0
0.75
L
3
3
3
1.5
L
Fenrir
welty2000
Fenrir
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,546
Damage
43,940
65,290
Taken
53,783
29,720
Mitigated
28,639
11,887
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,589
4,251
0
1,819
12,145
4,043
0
5,842
6,211
0
38,339
W
Hun Batz
Bagaja
Hun Batz
1,927
770
0
1,938
9,993
3,244
906
172
9,587
0
22,958
W
Morgan Le Fay
CyngB
Morgan Le Fay
17,273
1,786
197
5,118
11,525
4,483
1,734
2,688
8,423
83,617
0
L
Ares
DaMorph
Ares
2,512
261
0
1,515
13,959
9,228
396
1,274
12,685
30,711
0
W
Fafnir
DiploDerp
Fafnir
7,643
2,038
0
4,946
12,007
12,845
373
575
10,570
37,272
0
W
10,514
5,978
0
2,750
8,236
3,351
784
2,643
5,289
0
67,481
W
Fenrir
Jiggisiggi
Fenrir
6,583
1,558
235
1,861
12,022
4,716
576
2,000
9,752
0
61,363
L
5,065
991
0
543
9,853
3,111
1,148
5,542
4,311
30,190
0
L
7,685
893
0
3,222
11,935
7,594
0
4,298
7,316
10,918
36,987
L
Fenrir
welty2000
Fenrir
7,695
2,202
0
4,788
17,398
5,744
0
7,642
9,543
0
51,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
47,151
346
Minions Killed
476
0
Camps Cleared
0
1,567,710
Distance Traveled
1,666,207
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,519
473
71
4
0
337,090
5
W
Hun Batz
7,520
418
54
3
0
269,051
2
W
Morgan Le Fay
11,629
646
131
7
0
369,153
6
L
Ares
7,705
428
39
2
0
293,195
0
W
Fafnir
8,482
471
73
4
0
323,448
1
W
Hou Yi
10,555
586
117
7
0
353,494
2
W
Fenrir
8,965
498
101
6
0
351,061
0
L
Zeus
8,536
474
63
4
0
272,305
0
L
Mulan
9,019
501
94
5
0
350,773
2
L
Fenrir
8,370
465
79
4
0
314,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role