Player Matchup

Zeus
Zeus
AgainstAllOthers
Zeus
Level 5
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 12L
1,221 Elo+
Solo
Pele
Pele
Kerzly
Pele
Level 137
God Stats
5W - 4L
1,568 SR
Queue Stats
269W - 268L
1,477 Elo+
Solo
Geb
Geb
Slothdude0
Geb
Level 24
God Stats
8W - 7L
1,377 SR
Queue Stats
10W - 11L
1,341 Elo+
Solo
Team Averages
Level 55
1,402 SR
1,347 Elo+

VS

Team Averages
Level 81
1,558 SR
1,407 Elo+
Sol
Sol
Mikado116
Sol
Level 18
God Stats
12W - 12L
1,495 SR
Queue Stats
12W - 21L
1,260 Elo+
Solo
Jormungandr
Jormungandr
SPARTAN93ita
Jormungandr
Level 117
God Stats
4W - 5L
1,680 SR
Queue Stats
92W - 110L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
ShodThread354
Gilgamesh
Level 109
God Stats
6W - 4L
1,499 SR
Queue Stats
112W - 139L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,130
581
5,029
8,960
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Kerzly
Pele
12
1 / 4 / 2
8,004
572
11,530
14,551
5,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 2
8,693
621
7,934
15,007
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,813
630
12,116
8,860
2,640
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SPARTAN93ita
Jormungandr
14
4 / 1 / 9
9,420
673
9,900
12,378
11,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
ShodThread354
Gilgamesh
15
7 / 0 / 6
10,112
722
11,574
13,305
11,490
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
13
13
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Pele
Kerzly
Pele
1
4
2
0.5
W
2
2
7
2.75
W
Jormungandr
SPARTAN93ita
Jormungandr
4
1
9
8.5
W
Gilgamesh
ShodThread354
Gilgamesh
7
0
6
10
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,493
Damage
33,590
38,518
Taken
34,543
23,450
Mitigated
25,982
9,222
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,029
1,011
0
1,230
8,960
3,487
0
6,096
2,864
16,817
1,128
L
Pele
Kerzly
Pele
11,530
1,628
0
4,581
14,551
5,736
0
8,620
5,931
0
40,370
W
12,116
3,455
184
551
8,860
2,640
2,217
3,658
5,202
31,580
0
W
Jormungandr
SPARTAN93ita
Jormungandr
9,900
1,903
847
1,877
12,378
11,852
248
5,536
6,842
34,202
0
W
Gilgamesh
ShodThread354
Gilgamesh
11,574
1,611
1,180
2,672
13,305
11,490
256
4,258
9,047
4,867
27,577
L
7,934
852
356
3,055
15,007
14,227
0
9,304
5,703
19,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
28,345
129
Minions Killed
145
3
Camps Cleared
10
728,710
Distance Traveled
751,731
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,130
581
31
2
0
202,122
2
L
Pele
8,004
572
68
5
3
260,400
6
W
Sol
8,813
630
59
4
3
254,376
0
W
Jormungandr
9,420
673
39
3
1
247,853
3
W
Gilgamesh
10,112
722
47
3
6
249,502
2
L
Geb
8,693
621
30
2
0
266,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role