Player Matchup

Nemesis
Nemesis
BlakeBro13
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 1
Achilles
Achilles
DekBlakeBro
Achilles
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Heimdallr
Heimdallr
Pattybearballs
Heimdallr
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 15L
1,651 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
justagamethrower
Morgan Le Fay
Level 26
God Stats
17W - 16L
1,484 SR
Queue Stats
103W - 100L
1,331 Elo+
Solo
Thanatos
Thanatos
wolveshowl77
Thanatos
Level 28
God Stats
30W - 38L
1,433 SR
Queue Stats
188W - 202L
1,375 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,341 Elo+

VS

Team Averages
Level 12
1,526 SR
1,399 Elo+
Anhur
Anhur
Beanstheki
Anhur
Level 15
God Stats
3W - 3L
1,485 SR
Queue Stats
32W - 28L
1,529 Elo+
Solo
Cerberus
Cerberus
Bobby52203
Cerberus
Level 6
God Stats
2W - 3L
1,292 SR
Queue Stats
8W - 11L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
DenizOMG5136
Cthulhu
Level 6
God Stats
3W - 1L
1,623 SR
Queue Stats
5W - 5L
1,409 Elo+
Party 2
Izanami
Izanami
KOHoxton
Izanami
Level 29
God Stats
3W - 1L
1,491 SR
Queue Stats
125W - 110L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Kemzgaming
Aphrodite
Level 6
God Stats
2W - 0L
1,737 SR
Queue Stats
3W - 6L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlakeBro13
Nemesis
20
0 / 12 / 15
12,165
936
10,315
18,278
10,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
DekBlakeBro
Achilles
20
2 / 8 / 12
12,016
924
6,616
23,684
24,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Heimdallr
Pattybearballs
Heimdallr
20
17 / 5 / 19
17,164
1,320
47,286
20,495
9,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
justagamethrower
Morgan Le Fay
20
16 / 6 / 16
16,811
1,293
40,775
22,825
10,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
wolveshowl77
Thanatos
20
8 / 10 / 18
14,965
1,151
18,791
30,630
25,236
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
8 / 5 / 21
14,868
1,144
20,684
19,604
7,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Bobby52203
Cerberus
20
2 / 4 / 25
13,915
1,070
7,897
24,561
36,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
DenizOMG5136
Cthulhu
20
2 / 14 / 22
13,464
1,036
16,425
39,728
42,929
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
KOHoxton
Izanami
20
27 / 4 / 10
19,754
1,520
49,256
22,521
8,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Kemzgaming
Aphrodite
20
2 / 16 / 16
13,064
1,005
9,129
26,296
17,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
135
43
Kills
41
41
Deaths
43
80
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Anhur
8
5
21
3.7
L
Nemesis
BlakeBro13
Nemesis
0
12
15
0.63
W
Cerberus
Bobby52203
Cerberus
2
4
25
3.63
L
Achilles
DekBlakeBro
Achilles
2
8
12
1
W
Cthulhu
DenizOMG5136
Cthulhu
2
14
22
0.93
W
Izanami
KOHoxton
Izanami
27
4
10
8
W
Aphrodite
Kemzgaming
Aphrodite
2
16
16
0.63
L
Heimdallr
Pattybearballs
Heimdallr
17
5
19
5.3
L
Morgan Le Fay
justagamethrower
Morgan Le Fay
16
6
16
4
L
Thanatos
wolveshowl77
Thanatos
8
10
18
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,783
Damage
103,391
115,912
Taken
132,710
80,145
Mitigated
112,515
17,914
Healing
23,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
20,684
11,840
0
1,413
19,604
7,060
0
8,399
11,074
0
40,965
L
Nemesis
BlakeBro13
Nemesis
10,315
5,130
0
436
18,278
10,200
0
5,332
12,714
0
14,740
W
Cerberus
Bobby52203
Cerberus
7,897
788
0
5,231
24,561
36,658
0
6,551
17,700
23,847
0
L
Achilles
DekBlakeBro
Achilles
6,616
3,444
0
973
23,684
24,363
0
5,933
16,473
0
22,012
W
Cthulhu
DenizOMG5136
Cthulhu
16,425
2,253
210
5,486
39,728
42,929
0
13,028
25,201
28,362
0
W
Izanami
KOHoxton
Izanami
49,256
37,381
0
6,349
22,521
8,427
0
5,731
16,688
0
83,202
W
Aphrodite
Kemzgaming
Aphrodite
9,129
2,047
0
4,521
26,296
17,441
0
7,066
18,796
37,205
0
L
Heimdallr
Pattybearballs
Heimdallr
47,286
21,176
0
1,731
20,495
9,528
0
7,920
12,257
0
84,422
L
Morgan Le Fay
justagamethrower
Morgan Le Fay
40,775
3,993
951
3,874
22,825
10,818
0
5,231
16,956
68,837
0
L
Thanatos
wolveshowl77
Thanatos
18,791
7,862
256
9,693
30,630
25,236
0
6,544
23,244
0
45,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,121
Gold Earned
75,065
219
Minions Killed
256
8
Camps Cleared
9
1,167,279
Distance Traveled
1,357,480
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,868
1,144
48
4
0
290,674
0
L
Nemesis
12,165
936
6
0
0
162,187
2
W
Cerberus
13,915
1,070
37
3
1
275,086
0
L
Achilles
12,016
924
35
3
4
240,968
0
W
Cthulhu
13,464
1,036
28
2
0
282,055
0
W
Izanami
19,754
1,520
69
5
7
264,869
0
W
Aphrodite
13,064
1,005
74
6
1
244,796
0
L
Heimdallr
17,164
1,320
73
6
1
247,260
0
L
Morgan Le Fay
16,811
1,293
48
4
1
268,232
0
L
Thanatos
14,965
1,151
57
4
2
248,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role