Player Matchup

Cthulhu
Cthulhu
Chikano3c
Cthulhu
Level 44
God Stats
2W - 9L
1,275 SR
Queue Stats
44W - 70L
1,259 Elo+
Party 1
Anubis
Anubis
EL_MACHETE_85
Anubis
Level 34
God Stats
0W - 5L
1,146 SR
Queue Stats
87W - 88L
1,291 Elo+
Party 1
Ao Kuang
Ao Kuang
KingLeonidas1102
Ao Kuang
Level 62
God Stats
0W - 5L
1,099 SR
Queue Stats
143W - 213L
1,293 Elo+
Party 2
Thor
Thor
KyngLeonidas1102
Thor
Level 25
God Stats
3W - 1L
1,700 SR
Queue Stats
38W - 65L
1,279 Elo+
Party 2
Medusa
Medusa
geoffrey080
Medusa
Level 129
God Stats
8W - 9L
1,351 SR
Queue Stats
399W - 414L
1,411 Elo+
Solo
Team Averages
Level 59
1,314 SR
1,307 Elo+

VS

Team Averages
Level 91
1,506 SR
1,378 Elo+
Loki
Loki
Blazeboii3
Loki
Level 73
God Stats
34W - 30L
1,526 SR
Queue Stats
124W - 119L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
FleshEatingDino
Cu Chulainn
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 200L
1,329 Elo+
Solo
Anubis
Anubis
Harambaeyo
Anubis
Level 154
God Stats
1W - 0L
1,470 SR
Queue Stats
123W - 135L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkiddleyWhiffers
Morgan Le Fay
Level 145
God Stats
20W - 14L
1,643 SR
Queue Stats
221W - 202L
1,378 Elo+
Solo
Cernunnos
Cernunnos
gusevreal
Cernunnos
Level 38
God Stats
32W - 39L
1,391 SR
Queue Stats
88W - 135L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chikano3c
Cthulhu
16
5 / 5 / 5
10,232
445
16,062
18,732
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 7 / 3
11,217
488
10,435
19,744
9,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
5 / 11 / 0
10,256
446
14,388
21,584
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 11 / 3
9,178
399
6,001
20,225
5,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
19
9 / 9 / 3
12,268
533
15,813
19,979
6,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 3 / 7
14,845
645
25,712
18,092
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
FleshEatingDino
Cu Chulainn
18
5 / 5 / 10
11,822
514
13,505
19,705
13,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Harambaeyo
Anubis
18
8 / 5 / 19
11,910
518
19,232
17,238
7,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
SkiddleyWhiffers
Morgan Le Fay
18
5 / 8 / 13
11,583
504
13,903
16,011
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
gusevreal
Cernunnos
18
2 / 5 / 8
11,201
487
4,929
15,151
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
26
Kills
43
43
Deaths
26
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
23
3
7
8.83
L
Cthulhu
Chikano3c
Cthulhu
5
5
5
1.5
L
6
7
3
1.07
W
Cu Chulainn
FleshEatingDino
Cu Chulainn
5
5
10
2
W
Anubis
Harambaeyo
Anubis
8
5
19
3.5
L
5
11
0
0.45
L
1
11
3
0.23
W
Morgan Le Fay
SkiddleyWhiffers
Morgan Le Fay
5
8
13
1.44
L
Medusa
9
9
3
1.17
W
Cernunnos
gusevreal
Cernunnos
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,699
Damage
77,281
100,264
Taken
86,197
38,883
Mitigated
35,760
20,885
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,712
7,641
0
3,804
18,092
6,053
461
7,429
10,520
0
112,635
L
Cthulhu
Chikano3c
Cthulhu
16,062
1,262
65
3,725
18,732
11,410
1,024
5,068
13,664
49,701
0
L
10,435
509
33
4,427
19,744
9,024
403
7,271
12,473
58,116
0
W
Cu Chulainn
FleshEatingDino
Cu Chulainn
13,505
3,598
0
4,156
19,705
13,347
1,198
11,232
8,422
7,642
53,851
W
Anubis
Harambaeyo
Anubis
19,232
653
881
7,198
17,238
7,034
1,407
5,574
11,173
60,056
0
L
14,388
4,949
0
3,875
21,584
6,466
754
6,223
15,361
42,519
0
L
6,001
2,267
0
4,150
20,225
5,312
0
8,453
11,772
0
49,915
W
Morgan Le Fay
SkiddleyWhiffers
Morgan Le Fay
13,903
1,244
0
2,406
16,011
4,761
552
8,191
7,725
70,649
0
L
Medusa
15,813
5,497
0
4,610
19,979
6,671
1,639
7,867
12,112
0
83,857
W
Cernunnos
gusevreal
Cernunnos
4,929
2,145
130
2,291
15,151
4,565
4,182
6,984
7,472
0
60,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,151
Gold Earned
61,361
417
Minions Killed
582
0
Camps Cleared
0
1,816,620
Distance Traveled
2,136,005
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,845
645
169
7
0
518,793
3
L
Cthulhu
10,232
445
66
3
0
423,328
4
L
Anubis
11,217
488
102
4
0
353,340
0
W
Cu Chulainn
11,822
514
104
5
0
458,908
1
W
Anubis
11,910
518
87
4
0
403,061
7
L
Ao Kuang
10,256
446
47
2
0
296,236
1
L
Thor
9,178
399
75
3
0
340,282
0
W
Morgan Le Fay
11,583
504
110
5
0
372,611
1
L
Medusa
12,268
533
127
6
0
403,434
2
W
Cernunnos
11,201
487
112
5
0
382,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role