Player Matchup

Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond III
Caleusby
Zeus
Diamond III
Level 158
God Stats
3W - 0L
1,795 SR
Queue Stats
96W - 100L
2,244 MMR
Solo
Ravana
Ravana
Platinum I
Idylliad
Ravana
Platinum I
Level 152
God Stats
2W - 2L
1,659 SR
Queue Stats
133W - 129L
2,144 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Sle3pZ
Sylvanus
Diamond IV
Level 96
God Stats
2W - 0L
1,682 SR
Queue Stats
101W - 87L
2,164 MMR
Solo
Thanatos
Thanatos
Masters
Sure
Thanatos
Masters
Level 160
God Stats
8W - 6L
1,678 SR
Queue Stats
111W - 112L
2,446 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,663 SR
2,100 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,490 SR
2,242 MMR
Hercules
Hercules
Platinum IV
DamDawg
Hercules
Platinum IV
Level 127
God Stats
0W - 1L
1,825 SR
Queue Stats
83W - 74L
2,017 MMR
Party 1
Sol
Sol
Diamond II
Girthman
Sol
Diamond II
Level 126
God Stats
0W - 3L
1,200 SR
Queue Stats
342W - 319L
2,243 MMR
Solo
Ymir
Ymir
Diamond IV
IzanagiNoOkami
Ymir
Diamond IV
Level 149
God Stats
3W - 8L
1,529 SR
Queue Stats
152W - 154L
2,142 MMR
Solo
Ne Zha
Ne Zha
Platinum II
KingDrado
Ne Zha
Platinum II
Level 148
God Stats
0W - 1L
1,395 SR
Queue Stats
119W - 99L
2,265 MMR
Party 1
Danzaburou
Danzaburou
Masters
OMGIRL
Danzaburou
Masters
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 104L
2,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 6 / 8
16,546
662
24,522
31,217
12,248
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
20
7 / 5 / 7
15,392
616
25,123
17,294
7,019
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Idylliad
Ravana
20
2 / 1 / 9
15,369
615
18,182
11,703
16,524
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Sylvanus
Sle3pZ
Sylvanus
17
2 / 3 / 13
12,834
513
8,467
19,632
23,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Sure
Thanatos
20
8 / 5 / 6
15,505
620
18,098
19,916
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ArtioPersephoneOdinHou Yi

VS

Bans
GilgameshTiamatSetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DamDawg
Hercules
17
0 / 2 / 5
11,450
458
8,712
25,161
31,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 4 / 3
11,747
470
12,347
21,810
7,651
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 5 / 10
11,417
457
8,418
25,264
31,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
KingDrado
Ne Zha
20
4 / 7 / 7
12,914
517
11,465
21,259
7,491
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
OMGIRL
Danzaburou
20
9 / 13 / 3
13,904
556
22,764
26,031
6,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
30
Kills
20
20
Deaths
31
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
6
8
2.5
W
Zeus
7
5
7
2.1
L
Hercules
DamDawg
Hercules
0
2
5
1.25
L
4
4
3
1.38
W
Ravana
Idylliad
Ravana
2
1
9
6.5
L
3
5
10
1.6
L
Ne Zha
KingDrado
Ne Zha
4
7
7
1.07
L
Danzaburou
OMGIRL
Danzaburou
9
13
3
0.81
W
Sylvanus
Sle3pZ
Sylvanus
2
3
13
2.83
W
Thanatos
Sure
Thanatos
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,392
Damage
63,706
99,762
Taken
119,525
67,665
Mitigated
84,559
56,869
Healing
35,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
24,522
13,676
0
15,318
31,217
12,248
10,727
3,575
27,642
0
166,619
W
Zeus
25,123
4,689
0
5,906
17,294
7,019
615
4,784
12,510
119,446
0
L
Hercules
DamDawg
Hercules
8,712
2,646
0
7,836
25,161
31,194
67
7,363
17,699
0
75,342
L
12,347
3,026
0
9,169
21,810
7,651
483
8,687
12,486
88,667
0
W
Ravana
Idylliad
Ravana
18,182
6,193
0
3,608
11,703
16,524
1,055
2,794
8,909
0
113,759
L
8,418
1,756
2,773
5,005
25,264
31,729
160
8,798
15,941
35,654
0
L
Ne Zha
KingDrado
Ne Zha
11,465
3,409
0
7,099
21,259
7,491
631
5,959
15,090
0
111,502
L
Danzaburou
OMGIRL
Danzaburou
22,764
11,244
0
3,947
26,031
6,494
1,380
2,006
23,951
0
100,919
W
Sylvanus
Sle3pZ
Sylvanus
8,467
2,717
4,315
6,835
19,632
23,456
456
7,715
11,917
19,554
0
W
Thanatos
Sure
Thanatos
18,098
7,701
0
20,887
19,916
8,418
1,191
2,868
17,048
0
121,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,646
Gold Earned
61,432
822
Minions Killed
678
0
Camps Cleared
0
2,473,379
Distance Traveled
2,271,438
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,546
662
197
8
0
459,645
5
W
Zeus
15,392
616
209
8
0
452,867
4
L
Hercules
11,450
458
148
6
0
464,208
5
L
Sol
11,747
470
157
6
0
463,574
2
W
Ravana
15,369
615
224
9
0
483,498
3
L
Ymir
11,417
457
33
1
0
478,354
7
L
Ne Zha
12,914
517
171
7
0
522,927
5
L
Danzaburou
13,904
556
169
7
0
342,375
1
W
Sylvanus
12,834
513
21
1
0
530,517
13
W
Thanatos
15,505
620
171
7
0
546,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role