Player Matchup

Jormungandr
Jormungandr
EzlyClapped
Jormungandr
Level 46
God Stats
10W - 11L
1,499 SR
Queue Stats
219W - 235L
1,434 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItsAvarice
Ah Muzen Cab
Level 88
God Stats
12W - 15L
1,312 SR
Queue Stats
602W - 653L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingSkyies
Tsukuyomi
Level 66
God Stats
2W - 2L
1,285 SR
Queue Stats
24W - 25L
1,411 Elo+
Party 2
Vulcan
Vulcan
Playdudeguy
Vulcan
Level 23
God Stats
1W - 1L
1,364 SR
Queue Stats
13W - 15L
1,370 Elo+
Party 2
Achilles
Achilles
TigerGengar
Achilles
Level 157
God Stats
6W - 15L
1,369 SR
Queue Stats
230W - 265L
1,435 Elo+
Party 1
Team Averages
Level 76
1,366 SR
1,423 Elo+

VS

Team Averages
Level 81
1,320 SR
1,475 Elo+
Kuzenbo
Kuzenbo
DeceptiveSide
Kuzenbo
Level 28
God Stats
6W - 14L
1,421 SR
Queue Stats
132W - 163L
1,372 Elo+
Party 3
Janus
Janus
Jonathan19n00
Janus
Level 106
God Stats
1W - 1L
1,118 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ullr
Ullr
JustShmammy
Ullr
Level 122
God Stats
1W - 3L
1,344 SR
Queue Stats
332W - 364L
1,401 Elo+
Party 3
Mulan
Mulan
LazyBuddah2
Mulan
Level 98
God Stats
4W - 5L
1,508 SR
Queue Stats
16W - 14L
1,581 Elo+
Solo
Ao Kuang
Ao Kuang
scarycrazytroy12
Ao Kuang
Level 49
God Stats
0W - 2L
1,212 SR
Queue Stats
277W - 293L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EzlyClapped
Jormungandr
10
2 / 4 / 5
6,458
497
5,463
11,512
6,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
ItsAvarice
Ah Muzen Cab
13
5 / 4 / 3
8,003
616
6,992
7,648
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
KingSkyies
Tsukuyomi
15
12 / 1 / 3
8,709
670
13,485
9,043
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
10
0 / 2 / 3
6,195
477
1,434
4,345
1,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
TigerGengar
Achilles
12
2 / 2 / 3
7,148
550
7,872
11,428
11,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
9
2 / 5 / 2
6,227
479
3,635
13,226
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 4 / 3
7,846
604
5,289
6,797
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 5 / 2
7,124
548
4,945
10,218
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 1
7,748
596
8,489
11,995
6,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 4 / 1
6,637
511
5,841
10,104
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
21
Kills
13
13
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
2
5
2
0.6
W
Jormungandr
EzlyClapped
Jormungandr
2
4
5
1.13
W
Ah Muzen Cab
ItsAvarice
Ah Muzen Cab
5
4
3
1.63
L
2
4
3
0.88
L
3
5
2
0.8
W
Tsukuyomi
KingSkyies
Tsukuyomi
12
1
3
13.5
L
2
3
1
0.83
W
Vulcan
0
2
3
0.75
W
Achilles
TigerGengar
Achilles
2
2
3
1.75
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,246
Damage
28,199
43,976
Taken
52,340
25,385
Mitigated
26,082
9,674
Healing
16,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
3,635
1,526
235
2,615
13,226
12,518
300
1,446
11,696
16,261
0
W
Jormungandr
EzlyClapped
Jormungandr
5,463
2,633
114
1,393
11,512
6,824
198
5,540
5,972
24,616
0
W
Ah Muzen Cab
ItsAvarice
Ah Muzen Cab
6,992
3,148
0
2,540
7,648
2,294
2,168
2,874
4,774
0
49,067
L
5,289
632
0
2,312
6,797
1,626
675
2,259
4,538
47,884
0
L
4,945
1,861
0
3,501
10,218
2,576
592
1,518
8,700
0
35,152
W
Tsukuyomi
KingSkyies
Tsukuyomi
13,485
4,422
0
3,452
9,043
3,548
78
2,236
6,807
0
50,933
L
8,489
2,304
0
3,592
11,995
6,648
0
2,790
8,475
0
48,299
W
Vulcan
1,434
267
0
0
4,345
1,497
744
2,907
1,438
26,718
0
W
Achilles
TigerGengar
Achilles
7,872
2,037
0
2,175
11,428
11,222
0
1,208
10,220
8,842
29,086
L
5,841
1,793
0
3,834
10,104
2,714
0
1,438
8,620
26,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
35,582
358
Minions Killed
361
0
Camps Cleared
0
1,300,881
Distance Traveled
1,178,175
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,227
479
22
2
0
229,332
0
W
Jormungandr
6,458
497
29
2
0
247,115
2
W
Ah Muzen Cab
8,003
616
104
8
0
238,635
3
L
Janus
7,846
604
107
8
0
267,228
2
L
Ullr
7,124
548
73
6
0
226,294
3
W
Tsukuyomi
8,709
670
89
7
0
313,628
0
L
Mulan
7,748
596
101
8
0
219,694
7
W
Vulcan
6,195
477
45
3
0
245,573
1
W
Achilles
7,148
550
91
7
0
255,930
1
L
Ao Kuang
6,637
511
58
4
0
235,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role