Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
DivineMurdera
Kumbhakarna
Gold II
Level 126
God Stats
8W - 6L
1,672 SR
Queue Stats
124W - 116L
1,800 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Meadow_of_death
Hou Yi
Platinum II
Level 154
God Stats
10W - 14L
1,604 SR
Queue Stats
379W - 375L
1,913 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
NMG_Destiny
Ao Kuang
Gold II
Level 129
God Stats
2W - 2L
1,648 SR
Queue Stats
274W - 247L
1,644 MMR
Party 1
Arachne
Arachne
Platinum I
TheFakeGrimes
Arachne
Platinum I
Level 119
God Stats
15W - 11L
1,683 SR
Queue Stats
516W - 517L
1,787 MMR
Solo
Chang'e
Chang'e
Platinum I
thats my sock
Chang'e
Platinum I
Level 160
God Stats
8W - 3L
1,808 SR
Queue Stats
571W - 571L
1,730 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,683 SR
1,775 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,557 SR
1,667 MMR
Bakasura
Bakasura
Gold I
 
Bakasura
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
Rein Dras
Chiron
Platinum IV
Level 160
God Stats
13W - 8L
1,534 SR
Queue Stats
71W - 48L
1,805 MMR
Solo
Hercules
Hercules
Platinum V
ShadowsWoe
Hercules
Platinum V
Level 158
God Stats
6W - 5L
1,527 SR
Queue Stats
357W - 347L
1,720 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
daboytoodope
Zhong Kui
Platinum I
Level 145
God Stats
11W - 4L
1,725 SR
Queue Stats
290W - 285L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DivineMurdera
Kumbhakarna
4
0 / 2 / 0
2,793
559
602
4,936
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
2,941
588
1,072
2,281
424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
NMG_Destiny
Ao Kuang
3
0 / 2 / 0
2,704
541
446
1,980
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
5
0 / 1 / 0
3,091
618
536
2,405
703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
6
0 / 0 / 0
3,478
696
840
1,538
273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaCliodhnaMulanTiamat

VS

Bans
LokiGebArtioKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 1 / 2
3,266
653
734
2,385
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
 
Kuzenbo
5
1 / 0 / 2
3,260
652
1,636
1,514
943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Rein Dras
Chiron
6
4 / 0 / 0
3,849
770
2,844
2,481
704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
ShadowsWoe
Hercules
6
2 / 0 / 0
4,010
802
1,331
1,423
438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
daboytoodope
Zhong Kui
6
0 / 0 / 0
3,429
686
809
2,334
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
1
2
1
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
Kumbhakarna
DivineMurdera
Kumbhakarna
0
2
0
0
L
0
2
0
0
L
Ao Kuang
NMG_Destiny
Ao Kuang
0
2
0
0
W
Chiron
Rein Dras
Chiron
4
0
0
4
W
Hercules
ShadowsWoe
Hercules
2
0
0
2
L
Arachne
0
1
0
0
W
Zhong Kui
daboytoodope
Zhong Kui
0
0
0
0
L
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,496
Damage
7,354
13,140
Taken
10,137
3,325
Mitigated
4,020
5,043
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
734
406
0
890
2,385
783
0
199
2,132
0
9,981
W
Kuzenbo
 
Kuzenbo
1,636
982
0
756
1,514
943
80
351
1,163
4,342
0
L
Kumbhakarna
DivineMurdera
Kumbhakarna
602
330
0
1,650
4,936
1,547
0
1,093
3,694
4,501
0
L
1,072
751
0
605
2,281
424
0
662
1,546
0
6,732
L
Ao Kuang
NMG_Destiny
Ao Kuang
446
153
0
428
1,980
378
0
0
1,980
3,325
0
W
Chiron
Rein Dras
Chiron
2,844
1,462
240
1,513
2,481
704
0
251
2,230
0
15,652
W
Hercules
ShadowsWoe
Hercules
1,331
530
0
970
1,423
438
0
446
977
0
11,911
L
Arachne
536
423
0
1,089
2,405
703
0
411
1,906
0
9,714
W
Zhong Kui
daboytoodope
Zhong Kui
809
100
0
1,660
2,334
1,152
0
501
1,747
17,771
0
L
Chang'e
840
64
98
1,173
1,538
273
0
19
1,486
14,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,007
Gold Earned
17,814
97
Minions Killed
147
0
Camps Cleared
0
411,122
Distance Traveled
478,073
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,266
653
31
6
0
114,695
2
W
Kuzenbo
3,260
652
5
1
0
88,783
3
L
Kumbhakarna
2,793
559
7
1
0
93,994
0
L
Hou Yi
2,941
588
21
4
0
69,459
3
L
Ao Kuang
2,704
541
9
2
0
53,398
0
W
Chiron
3,849
770
33
7
0
88,709
2
W
Hercules
4,010
802
44
9
0
103,599
2
L
Arachne
3,091
618
27
5
0
100,771
1
W
Zhong Kui
3,429
686
34
7
0
82,287
1
L
Chang'e
3,478
696
33
7
0
93,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role