Player Matchup

Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DuRoPR
Cthulhu
Level 77
God Stats
6W - 4L
1,639 SR
Queue Stats
318W - 333L
1,506 Elo+
Party 1
Chaac
Chaac
PsychoStrunz75
Chaac
Level 94
God Stats
21W - 19L
1,401 SR
Queue Stats
94W - 134L
1,283 Elo+
Party 1
Team Averages
Level 105
1,513 SR
1,430 Elo+

VS

Team Averages
Level 30
1,547 SR
1,397 Elo+
Gilgamesh
Gilgamesh
KeeganR04
Gilgamesh
Level 61
God Stats
8W - 6L
1,635 SR
Queue Stats
128W - 210L
1,355 Elo+
Solo
Danzaburou
Danzaburou
Rocketmonster808
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
justagamethrower
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 2L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 1 / 8
10,499
808
18,881
11,566
5,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
DuRoPR
Cthulhu
12
6 / 2 / 11
10,409
801
10,253
11,820
14,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 14
9,557
735
8,638
23,746
17,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KeeganR04
Gilgamesh
12
1 / 2 / 3
8,483
653
14,203
23,349
19,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Rocketmonster808
Danzaburou
7
0 / 5 / 2
6,936
534
1,163
5,155
1,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
justagamethrower
Morgan Le Fay
11
1 / 12 / 3
8,216
632
7,436
14,441
4,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
19
Kills
2
4
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
8
13
W
Cthulhu
DuRoPR
Cthulhu
6
2
11
5.75
L
Gilgamesh
KeeganR04
Gilgamesh
1
2
3
1.25
W
4
1
14
11
L
Danzaburou
Rocketmonster808
Danzaburou
0
5
2
0.2
L
Morgan Le Fay
justagamethrower
Morgan Le Fay
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,772
Damage
22,802
47,132
Taken
42,945
37,848
Mitigated
24,583
25,554
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,881
767
0
6,997
11,566
5,895
1,155
3,889
7,677
61,416
0
W
Cthulhu
DuRoPR
Cthulhu
10,253
1,319
1,593
3,270
11,820
14,696
220
3,039
8,781
19,392
0
L
Gilgamesh
KeeganR04
Gilgamesh
14,203
2,075
307
2,703
23,349
19,238
0
15,392
7,957
9,164
19,743
W
8,638
1,615
814
12,880
23,746
17,257
828
4,984
18,762
0
20,341
L
Danzaburou
Rocketmonster808
Danzaburou
1,163
663
0
224
5,155
1,243
0
3,602
1,553
0
3,190
L
Morgan Le Fay
justagamethrower
Morgan Le Fay
7,436
352
0
138
14,441
4,102
0
10,346
4,095
23,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
23,635
120
Minions Killed
78
5
Camps Cleared
3
698,004
Distance Traveled
519,749
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,499
808
75
6
5
200,056
2
W
Cthulhu
10,409
801
24
2
0
243,951
2
L
Gilgamesh
8,483
653
43
3
1
247,374
3
W
Chaac
9,557
735
21
2
0
253,997
0
L
Danzaburou
6,936
534
1
0
0
84,099
0
L
Morgan Le Fay
8,216
632
34
3
2
188,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role