Player Matchup

Sun Wukong
Sun Wukong
MCB da killa
Sun Wukong
Level 58
God Stats
14W - 34L
1,491 SR
Queue Stats
213W - 326L
1,394 Elo+
Solo
Chang'e
Chang'e
OminousUsurper
Chang'e
Level 123
God Stats
47W - 47L
1,616 SR
Queue Stats
531W - 635L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shamballa32
Ah Muzen Cab
Level 96
God Stats
7W - 14L
1,301 SR
Queue Stats
30W - 47L
1,353 Elo+
Solo
Team Averages
Level 92
1,469 SR
1,400 Elo+

VS

Team Averages
Level 113
1,575 SR
1,737 Elo+
Gilgamesh
Gilgamesh
Of Solace
Gilgamesh
Level 155
God Stats
17W - 7L
1,761 SR
Queue Stats
431W - 96L
1,917 Elo+
Party 1
Geb
Geb
Slothdude0
Geb
Level 24
God Stats
8W - 7L
1,321 SR
Queue Stats
10W - 11L
1,308 Elo+
Solo
Jing Wei
Jing Wei
TitteringStoffe
Jing Wei
Level 160
God Stats
10W - 7L
1,643 SR
Queue Stats
1,518W - 279L
1,988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MCB da killa
Sun Wukong
14
2 / 1 / 4
9,193
613
12,563
18,393
16,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 4 / 2
8,971
598
10,794
14,908
8,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Shamballa32
Ah Muzen Cab
13
2 / 7 / 4
9,302
620
12,377
20,224
5,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Of Solace
Gilgamesh
15
2 / 3 / 8
10,475
698
11,770
17,911
14,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 3 / 6
9,785
652
8,222
16,824
16,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
17
10 / 0 / 2
11,776
785
27,416
16,008
7,050
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
6
Kills
12
12
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
MCB da killa
Sun Wukong
2
1
4
4
W
Gilgamesh
Of Solace
Gilgamesh
2
3
8
2
L
2
4
2
0.75
L
Ah Muzen Cab
Shamballa32
Ah Muzen Cab
2
7
4
0.57
W
0
3
6
1
W
Jing Wei
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,734
Damage
47,408
53,525
Taken
50,743
30,735
Mitigated
38,021
16,859
Healing
21,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
MCB da killa
Sun Wukong
12,563
2,005
586
3,905
18,393
16,841
0
4,061
14,332
0
32,580
W
Gilgamesh
Of Solace
Gilgamesh
11,770
2,679
630
5,930
17,911
14,537
360
4,639
12,195
0
29,050
L
10,794
432
4,039
4,919
14,908
8,816
0
2,373
12,535
29,589
0
L
Ah Muzen Cab
Shamballa32
Ah Muzen Cab
12,377
4,303
0
3,410
20,224
5,078
0
2,090
18,134
0
33,571
W
8,222
81
684
3,529
16,824
16,434
518
2,758
13,259
24,513
0
W
Jing Wei
27,416
21,864
0
10,326
16,008
7,050
1,504
2,937
12,502
0
89,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
32,036
138
Minions Killed
219
4
Camps Cleared
9
891,678
Distance Traveled
881,747
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,193
613
40
3
1
326,951
2
W
Gilgamesh
10,475
698
38
3
6
306,176
3
L
Chang'e
8,971
598
51
3
2
298,878
5
L
Ah Muzen Cab
9,302
620
47
3
1
265,849
3
W
Geb
9,785
652
40
3
0
279,312
0
W
Jing Wei
11,776
785
141
9
3
296,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role