Player Matchup

Fenrir
Fenrir
Archimemes
Fenrir
Level 85
God Stats
2W - 2L
1,233 SR
Queue Stats
149W - 144L
1,493 Elo+
Party 1
Bastet
Bastet
DeaditeDalton
Bastet
Level 104
God Stats
2W - 0L
1,629 SR
Queue Stats
196W - 175L
1,488 Elo+
Party 1
Scylla
Scylla
Xannees
Scylla
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,333 Elo+
Party 1
Team Averages
Level 84
1,454 SR
1,438 Elo+

VS

Team Averages
Level 13
1,592 SR
1,053 Elo+
Ra
Ra
Tonorules18
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,053 Elo+
Party 2
Cliodhna
Cliodhna
ausrules13
Cliodhna
Level 15
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 6L
1,053 Elo+
Party 2
Jormungandr
Jormungandr
azarules121
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Archimemes
Fenrir
12
8 / 0 / 10
8,152
906
7,481
7,357
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 1 / 15
8,453
939
10,662
8,762
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Xannees
Scylla
13
8 / 0 / 14
8,463
940
5,005
4,520
1,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,481
609
1,700
9,032
2,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
ausrules13
Cliodhna
8
0 / 7 / 0
5,606
623
3,873
9,355
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
azarules121
Jormungandr
9
0 / 6 / 1
6,066
674
2,853
10,602
7,252
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
1
22
Kills
0
1
Deaths
22
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Archimemes
Fenrir
8
0
10
13
W
6
1
15
13.5
L
0
9
0
0
W
Scylla
Xannees
Scylla
8
0
14
15
L
Cliodhna
ausrules13
Cliodhna
0
7
0
0
L
Jormungandr
azarules121
Jormungandr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,148
Damage
8,426
20,639
Taken
28,989
8,959
Mitigated
12,404
4,982
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Archimemes
Fenrir
7,481
1,361
0
1,862
7,357
4,359
668
2,308
5,049
2,884
15,432
W
10,662
2,435
0
3,120
8,762
3,300
624
1,373
6,486
0
23,771
L
1,700
102
100
673
9,032
2,529
0
1,195
7,291
15,423
0
W
Scylla
Xannees
Scylla
5,005
584
0
0
4,520
1,300
1,259
1,718
2,802
26,767
0
L
Cliodhna
ausrules13
Cliodhna
3,873
972
301
914
9,355
2,623
0
1,566
7,287
0
9,062
L
Jormungandr
azarules121
Jormungandr
2,853
655
300
1,616
10,602
7,252
0
2,782
7,401
12,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
17,153
91
Minions Killed
60
6
Camps Cleared
2
590,437
Distance Traveled
403,799
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,152
906
21
2
0
210,308
1
W
Bastet
8,453
939
33
4
4
204,784
3
L
Ra
5,481
609
14
2
0
122,895
0
W
Scylla
8,463
940
37
4
2
175,345
0
L
Cliodhna
5,606
623
26
3
1
146,018
0
L
Jormungandr
6,066
674
20
2
1
134,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role