Player Matchup

Anhur
Anhur
Cyrinthus
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LtMcLovin
Cthulhu
Level 26
God Stats
9W - 11L
1,380 SR
Queue Stats
161W - 181L
1,391 Elo+
Party 2
Loki
Loki
PatDaddy11
Loki
Level 29
God Stats
4W - 2L
1,550 SR
Queue Stats
148W - 188L
1,376 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sheepish1
Morgan Le Fay
Level 24
God Stats
6W - 7L
1,306 SR
Queue Stats
62W - 56L
1,384 Elo+
Solo
Erlang Shen
Erlang Shen
toastedtai
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,430 Elo+

VS

Team Averages
Level 12
1,550 SR
1,384 Elo+
Cabrakan
Cabrakan
CiferRiverch
Cabrakan
Level 7
God Stats
6W - 5L
1,572 SR
Queue Stats
18W - 16L
1,477 Elo+
Solo
Hel
Hel
HASlNA
Hel
Level 29
God Stats
17W - 21L
1,255 SR
Queue Stats
185W - 228L
1,310 Elo+
Solo
Thanatos
Thanatos
SleepyBnC
Thanatos
Level 15
God Stats
2W - 2L
1,838 SR
Queue Stats
24W - 34L
1,315 Elo+
Party 1
Izanami
Izanami
ToxicBnC
Izanami
Level 8
God Stats
4W - 7L
1,586 SR
Queue Stats
17W - 30L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
jenos3d
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cyrinthus
Anhur
14
3 / 0 / 7
8,791
463
6,083
7,455
2,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LtMcLovin
Cthulhu
13
1 / 3 / 11
9,791
515
5,428
15,471
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 3 / 3
10,832
570
8,177
14,606
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
sheepish1
Morgan Le Fay
16
6 / 2 / 7
10,218
538
9,984
11,920
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
toastedtai
Erlang Shen
13
0 / 8 / 1
8,392
442
1,157
11,114
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CiferRiverch
Cabrakan
16
11 / 4 / 1
10,818
569
18,729
14,611
7,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
HASlNA
Hel
13
2 / 4 / 1
8,604
453
6,229
7,803
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SleepyBnC
Thanatos
12
1 / 7 / 2
7,776
409
4,552
12,570
3,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ToxicBnC
Izanami
13
1 / 2 / 1
7,795
410
4,661
6,219
1,577
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
jenos3d
Jormungandr
5
0 / 7 / 1
5,760
303
104
12,663
4,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
15
16
Deaths
24
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CiferRiverch
Cabrakan
11
4
1
2.88
W
Anhur
Cyrinthus
Anhur
3
0
7
6.5
L
Hel
HASlNA
Hel
2
4
1
0.63
W
Cthulhu
LtMcLovin
Cthulhu
1
3
11
2.17
W
10
3
3
3.83
L
Thanatos
SleepyBnC
Thanatos
1
7
2
0.29
L
Izanami
ToxicBnC
Izanami
1
2
1
0.75
L
Jormungandr
jenos3d
Jormungandr
0
7
1
0.07
W
Morgan Le Fay
sheepish1
Morgan Le Fay
6
2
7
4.75
W
Erlang Shen
toastedtai
Erlang Shen
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,829
Damage
34,275
60,566
Taken
53,866
32,074
Mitigated
19,672
16,885
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CiferRiverch
Cabrakan
18,729
2,066
0
4,130
14,611
7,509
0
5,256
9,196
71,535
0
W
Anhur
Cyrinthus
Anhur
6,083
2,729
0
3,071
7,455
2,476
2,576
2,911
4,496
0
46,631
L
Hel
HASlNA
Hel
6,229
308
1,941
2,871
7,803
2,264
0
2,697
4,840
36,857
0
W
Cthulhu
LtMcLovin
Cthulhu
5,428
404
372
1,944
15,471
14,453
615
6,606
8,723
33,047
0
W
8,177
1,719
339
5,725
14,606
4,878
113
5,057
9,463
0
81,094
L
Thanatos
SleepyBnC
Thanatos
4,552
1,284
0
6,823
12,570
3,428
0
1,833
10,647
0
37,678
L
Izanami
ToxicBnC
Izanami
4,661
2,073
0
0
6,219
1,577
1,189
2,435
3,718
0
36,688
L
Jormungandr
jenos3d
Jormungandr
104
34
0
250
12,663
4,894
0
2,546
10,053
11,076
0
W
Morgan Le Fay
sheepish1
Morgan Le Fay
9,984
1,259
167
3,283
11,920
4,361
1,330
5,316
6,420
48,448
0
W
Erlang Shen
toastedtai
Erlang Shen
1,157
635
0
1,984
11,114
5,906
483
4,712
6,402
2,507
38,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,024
Gold Earned
40,753
443
Minions Killed
369
0
Camps Cleared
0
1,736,900
Distance Traveled
1,537,726
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,818
569
136
7
0
280,724
3
W
Anhur
8,791
463
103
5
0
346,897
3
L
Hel
8,604
453
75
4
0
371,309
4
W
Cthulhu
9,791
515
47
2
0
332,868
3
W
Loki
10,832
570
123
6
0
377,110
7
L
Thanatos
7,776
409
70
4
0
389,166
0
L
Izanami
7,795
410
72
4
0
305,871
0
L
Jormungandr
5,760
303
16
1
0
190,656
0
W
Morgan Le Fay
10,218
538
87
5
0
344,840
8
W
Erlang Shen
8,392
442
83
4
0
335,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role