Player Matchup

Cerberus
Cerberus
AshyPhalanx
Cerberus
Level 27
God Stats
1W - 3L
1,841 SR
Queue Stats
66W - 64L
1,426 Elo+
Party 1
Zeus
Zeus
EyelessStarfish
Zeus
Level 109
God Stats
0W - 5L
1,339 SR
Queue Stats
30W - 50L
1,330 Elo+
Solo
Danzaburou
Danzaburou
Matr1x2er0
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,262 Elo+
Party 1
Team Averages
Level 48
1,560 SR
1,339 Elo+

VS

Team Averages
Level 105
1,415 SR
1,369 Elo+
Tiamat
Tiamat
B_imagine_wagons
Tiamat
Level 123
God Stats
13W - 6L
1,572 SR
Queue Stats
255W - 251L
1,514 Elo+
Solo
Loki
Loki
KingReaper3590
Loki
Level 124
God Stats
3W - 2L
1,163 SR
Queue Stats
41W - 61L
1,277 Elo+
Party 2
Ymir
Ymir
imortalwambat
Ymir
Level 68
God Stats
3W - 6L
1,510 SR
Queue Stats
100W - 142L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AshyPhalanx
Cerberus
16
5 / 3 / 4
13,451
708
10,669
36,870
45,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 11 / 4
11,380
599
16,986
18,039
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Matr1x2er0
Danzaburou
12
2 / 11 / 4
10,913
574
9,174
17,666
6,450
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 6
14,303
753
36,012
14,687
11,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
7 / 8 / 13
13,593
715
16,397
17,888
6,340
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 17
12,679
667
10,865
18,412
23,187
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
8
Kills
25
25
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AshyPhalanx
Cerberus
5
3
4
2.33
W
15
1
6
18
L
1
11
4
0.27
W
7
8
13
1.69
L
Danzaburou
Matr1x2er0
Danzaburou
2
11
4
0.36
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,829
Damage
63,274
72,575
Taken
50,987
56,398
Mitigated
40,644
18,649
Healing
20,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AshyPhalanx
Cerberus
10,669
1,734
636
15,522
36,870
45,006
0
21,262
15,608
27,375
0
W
36,012
4,005
925
8,291
14,687
11,117
175
7,065
7,454
89,364
0
L
16,986
1,160
0
1,835
18,039
4,942
0
10,695
7,344
52,218
0
W
16,397
5,594
1,317
5,276
17,888
6,340
1,360
8,405
9,195
0
56,559
L
Danzaburou
Matr1x2er0
Danzaburou
9,174
3,921
0
656
17,666
6,450
0
15,196
2,470
0
25,883
W
10,865
1,556
1,047
3,576
18,412
23,187
258
11,531
6,245
25,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
40,575
192
Minions Killed
184
4
Camps Cleared
9
847,106
Distance Traveled
1,100,628
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,451
708
58
3
1
332,533
1
W
Tiamat
14,303
753
83
4
3
393,195
4
L
Zeus
11,380
599
109
6
2
277,160
3
W
Loki
13,593
715
61
3
5
366,029
1
L
Danzaburou
10,913
574
25
1
1
237,413
0
W
Ymir
12,679
667
40
2
1
341,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role