Player Matchup

Aphrodite
Aphrodite
I-MonsieurS
Aphrodite
Level 103
God Stats
5W - 6L
1,690 SR
Queue Stats
186W - 149L
1,556 Elo+
Party 1
Hercules
Hercules
ITheSil3ntDeath
Hercules
Level 158
God Stats
37W - 33L
1,581 SR
Queue Stats
245W - 149L
1,677 Elo+
Solo
Charybdis
Charybdis
Volckataris
Charybdis
Level 69
God Stats
3W - 7L
1,375 SR
Queue Stats
97W - 89L
1,569 Elo+
Party 1
Team Averages
Level 110
1,549 SR
1,601 Elo+

VS

Team Averages
Level 121
1,629 SR
1,633 Elo+
Mulan
Mulan
DeathZoneVally
Mulan
Level 122
God Stats
4W - 1L
1,497 SR
Queue Stats
242W - 170L
1,558 Elo+
Party 2
Set
Set
J0S3_KILLER_246
Set
Level 160
God Stats
8W - 0L
1,748 SR
Queue Stats
190W - 95L
1,759 Elo+
Solo
Baron Samedi
Baron Samedi
Kashikoiyagi
Baron Samedi
Level 82
God Stats
6W - 1L
1,642 SR
Queue Stats
435W - 264L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I-MonsieurS
Aphrodite
9
1 / 5 / 1
6,120
612
3,073
7,638
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
9
0 / 5 / 2
5,826
583
4,907
15,238
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Volckataris
Charybdis
9
1 / 4 / 1
6,170
617
4,098
7,025
2,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 8
7,474
747
6,537
10,145
6,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 10
7,929
793
9,255
9,612
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Kashikoiyagi
Baron Samedi
12
9 / 0 / 3
8,294
829
9,573
4,436
2,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
14
14
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Aphrodite
I-MonsieurS
Aphrodite
1
5
1
0.3
L
Hercules
0
5
2
0.2
W
2
0
10
7
W
Baron Samedi
Kashikoiyagi
Baron Samedi
9
0
3
10.5
L
Charybdis
Volckataris
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,078
Damage
25,365
29,901
Taken
24,193
13,102
Mitigated
13,824
7,209
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,537
1,133
345
3,012
10,145
6,029
345
1,290
8,569
0
21,085
L
Aphrodite
I-MonsieurS
Aphrodite
3,073
510
1,395
2,398
7,638
3,040
0
1,733
5,905
12,456
0
L
Hercules
4,907
1,830
0
2,495
15,238
8,018
0
6,252
8,986
0
13,918
W
9,255
4,045
0
4,088
9,612
5,303
1,311
1,868
7,462
0
32,089
W
Baron Samedi
Kashikoiyagi
Baron Samedi
9,573
926
2,138
3,132
4,436
2,492
782
792
3,455
24,827
0
L
Charybdis
Volckataris
Charybdis
4,098
1,798
0
921
7,025
2,044
0
1,725
5,300
0
15,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,116
Gold Earned
23,697
80
Minions Killed
109
2
Camps Cleared
7
489,340
Distance Traveled
528,153
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,474
747
36
4
2
169,191
0
L
Aphrodite
6,120
612
28
3
1
157,495
3
L
Hercules
5,826
583
17
2
0
172,316
0
W
Set
7,929
793
48
5
5
188,300
4
W
Baron Samedi
8,294
829
25
3
0
170,662
1
L
Charybdis
6,170
617
35
4
1
159,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role