Player Matchup

Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Halllun
Baron Samedi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,581 Elo+
Solo
The Morrigan
The Morrigan
Nebuuh
The Morrigan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 199L
1,577 Elo+
Solo
Scylla
Scylla
Punica
Scylla
Level 142
God Stats
0W - 4L
1,205 SR
Queue Stats
90W - 63L
1,576 Elo+
Solo
Chernobog
Chernobog
Pyr0Apple
Chernobog
Level 150
God Stats
1W - 2L
1,528 SR
Queue Stats
327W - 281L
1,580 Elo+
Solo
Team Averages
Level 125
1,447 SR
1,563 Elo+

VS

Team Averages
Level 123
1,475 SR
1,553 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Anticay
Apollo
Level 156
God Stats
8W - 8L
1,324 SR
Queue Stats
897W - 940L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
Calamit
Ao Kuang
Level 106
God Stats
3W - 4L
1,425 SR
Queue Stats
263W - 248L
1,472 Elo+
Solo
Vamana
Vamana
FireFistFoivos
Vamana
Level 107
God Stats
6W - 8L
1,411 SR
Queue Stats
675W - 648L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
MAIMURYmus
Nu Wa
Level 158
God Stats
10W - 5L
1,716 SR
Queue Stats
316W - 258L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 3 / 6
8,324
640
6,603
12,439
5,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Halllun
Baron Samedi
12
1 / 8 / 6
7,632
587
7,724
14,512
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Nebuuh
The Morrigan
14
2 / 3 / 5
8,142
626
4,384
7,891
2,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Punica
Scylla
16
2 / 5 / 6
9,003
693
5,488
7,467
2,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Pyr0Apple
Chernobog
16
3 / 2 / 6
8,436
649
8,972
9,732
3,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 3 / 7
10,083
776
11,672
12,577
7,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Anticay
Apollo
17
3 / 1 / 11
9,998
769
5,601
6,509
3,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Calamit
Ao Kuang
14
2 / 3 / 12
9,055
697
5,052
6,890
2,777
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 7
8,953
689
8,825
18,083
15,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
19
6 / 1 / 15
10,438
803
17,442
11,114
5,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
10
Kills
21
21
Deaths
12
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
6
1.67
W
Baron Samedi
 
Baron Samedi
7
3
7
3.5
W
Apollo
Anticay
Apollo
3
1
11
8.5
W
Ao Kuang
Calamit
Ao Kuang
2
3
12
2.67
W
3
4
7
1.63
L
Baron Samedi
Halllun
Baron Samedi
1
8
6
0.5
W
Nu Wa
6
1
15
13.5
L
The Morrigan
Nebuuh
The Morrigan
2
3
5
1.5
L
Scylla
Punica
Scylla
2
5
6
1
L
Chernobog
Pyr0Apple
Chernobog
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,171
Damage
48,592
52,041
Taken
55,173
19,187
Mitigated
33,474
18,988
Healing
25,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,603
3,936
757
5,534
12,439
5,258
0
9,372
2,964
0
16,514
W
Baron Samedi
 
Baron Samedi
11,672
585
3,850
4,266
12,577
7,525
302
3,044
9,533
24,557
0
W
Apollo
Anticay
Apollo
5,601
1,988
1,596
1,890
6,509
3,124
3,887
3,480
3,029
0
28,814
W
Ao Kuang
Calamit
Ao Kuang
5,052
937
1,735
1,110
6,890
2,777
850
3,502
3,388
9,636
0
W
8,825
1,475
1,320
6,101
18,083
15,018
46
4,782
13,301
0
15,387
L
Baron Samedi
Halllun
Baron Samedi
7,724
681
1,893
2,910
14,512
5,320
0
9,930
4,582
12,398
0
W
Nu Wa
17,442
5,221
1,372
2,541
11,114
5,030
838
2,788
8,326
45,033
0
L
The Morrigan
Nebuuh
The Morrigan
4,384
371
1,008
2,352
7,891
2,606
0
4,747
3,144
12,410
0
L
Scylla
Punica
Scylla
5,488
606
0
0
7,467
2,366
0
4,452
3,015
30,563
0
L
Chernobog
Pyr0Apple
Chernobog
8,972
4,878
946
3,588
9,732
3,637
0
5,562
4,170
0
28,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
48,527
135
Minions Killed
137
0
Camps Cleared
0
1,117,322
Distance Traveled
1,231,992
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,324
640
15
1
0
264,673
2
W
Baron Samedi
10,083
776
30
2
0
220,654
1
W
Apollo
9,998
769
66
5
0
237,459
2
W
Ao Kuang
9,055
697
15
1
0
268,430
1
W
Vamana
8,953
689
6
0
0
258,574
3
L
Baron Samedi
7,632
587
13
1
0
172,989
0
W
Nu Wa
10,438
803
20
2
0
246,875
3
L
The Morrigan
8,142
626
10
1
0
204,543
0
L
Scylla
9,003
693
62
5
0
214,997
2
L
Chernobog
8,436
649
35
3
0
260,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role