Player Matchup

Ra
Ra
JustRacc
Ra
Level 41
God Stats
46W - 32L
1,596 SR
Queue Stats
275W - 240L
1,479 Elo+
Party 2
Thor
Thor
JustVivid
Thor
Level 82
God Stats
13W - 14L
1,545 SR
Queue Stats
250W - 209L
1,470 Elo+
Party 2
Horus
Horus
kingslayerxoxo
Horus
Level 74
God Stats
48W - 43L
1,580 SR
Queue Stats
281W - 291L
1,531 Elo+
Solo
Team Averages
Level 66
1,574 SR
1,493 Elo+

VS

Team Averages
Level 13
1,215 SR
1,069 Elo+
Odin
Odin
Tonorules18
Odin
Level 8
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 13L
1,069 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ausrules13
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,174 SR
Queue Stats
0W - 6L
1,069 Elo+
Party 1
Cthulhu
Cthulhu
azarules121
Cthulhu
Level 15
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 13L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
7,185
719
6,687
5,087
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
7 / 0 / 6
8,083
808
7,385
6,175
2,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 8
7,909
791
5,618
10,092
7,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,904
590
2,500
9,111
4,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
ausrules13
Morgan Le Fay
9
1 / 4 / 0
6,228
623
8,137
6,888
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
azarules121
Cthulhu
9
0 / 3 / 1
6,353
635
3,827
9,193
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
W
Thor
7
0
6
10
L
0
6
1
0.08
L
Morgan Le Fay
ausrules13
Morgan Le Fay
1
4
0
0.25
L
Cthulhu
azarules121
Cthulhu
0
3
1
0.17
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
14,464
21,354
Taken
25,192
12,071
Mitigated
12,082
10,038
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,687
1,347
1,685
1,092
5,087
1,943
391
3,820
1,267
31,541
0
W
Thor
7,385
1,929
0
399
6,175
2,637
798
3,855
2,320
0
20,324
L
2,500
282
0
780
9,111
4,370
0
2,464
6,647
1,055
6,936
L
Morgan Le Fay
ausrules13
Morgan Le Fay
8,137
778
79
1,203
6,888
2,216
0
1,258
5,630
22,722
0
L
Cthulhu
azarules121
Cthulhu
3,827
156
0
2,044
9,193
5,496
0
3,329
5,864
15,486
0
W
5,618
3,286
2,943
3,919
10,092
7,491
169
5,328
4,764
0
14,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,177
Gold Earned
18,485
102
Minions Killed
79
6
Camps Cleared
3
564,121
Distance Traveled
466,818
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,185
719
54
5
0
201,031
1
W
Thor
8,083
808
24
2
5
165,335
1
L
Odin
5,904
590
15
2
1
144,670
0
L
Morgan Le Fay
6,228
623
36
4
1
154,828
2
L
Cthulhu
6,353
635
28
3
1
167,320
0
W
Horus
7,909
791
24
2
1
197,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role