Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Darkkness19
Ravana
Level 155
God Stats
6W - 6L
1,443 SR
Queue Stats
1,017W - 954L
1,551 Elo+
Solo
Danzaburou
Danzaburou
Woodlunatika
Danzaburou
Level 69
God Stats
12W - 12L
1,432 SR
Queue Stats
141W - 159L
1,356 Elo+
Solo
Hera
Hera
oBunks_
Hera
Level 125
God Stats
48W - 34L
1,641 SR
Queue Stats
478W - 412L
1,630 Elo+
Solo
Cliodhna
Cliodhna
ulikaly23
Cliodhna
Level 68
God Stats
2W - 0L
1,736 SR
Queue Stats
143W - 172L
1,335 Elo+
Solo
Team Averages
Level 115
1,550 SR
1,474 Elo+

VS

Team Averages
Level 107
1,562 SR
1,475 Elo+
Heimdallr
Heimdallr
DOJIMA-NO-RYU-
Heimdallr
Level 127
God Stats
6W - 6L
1,557 SR
Queue Stats
80W - 55L
1,529 Elo+
Party 1
Bacchus
Bacchus
MJ__cole
Bacchus
Level 101
God Stats
0W - 2L
1,850 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 1
Thor
Thor
Oreganobalsam
Thor
Level 84
God Stats
1W - 4L
1,296 SR
Queue Stats
161W - 169L
1,466 Elo+
Solo
Olorun
Olorun
SpitFireR12
Olorun
Level 68
God Stats
7W - 11L
1,393 SR
Queue Stats
181W - 188L
1,420 Elo+
Solo
Cliodhna
Cliodhna
ThyCthulhu
Cliodhna
Level 153
God Stats
8W - 5L
1,713 SR
Queue Stats
278W - 239L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 1 / 5
6,789
453
6,370
5,683
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
13
6 / 3 / 4
8,198
547
6,431
6,644
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Woodlunatika
Danzaburou
11
0 / 1 / 2
6,334
422
3,179
3,445
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
oBunks_
Hera
16
10 / 0 / 5
9,888
659
17,556
7,122
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
ulikaly23
Cliodhna
12
0 / 6 / 1
6,796
453
1,924
8,426
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DOJIMA-NO-RYU-
Heimdallr
10
2 / 4 / 0
6,199
413
2,779
9,255
3,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MJ__cole
Bacchus
10
0 / 1 / 2
6,258
417
2,643
8,503
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
6 / 5 / 1
7,818
521
7,543
10,881
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
11
1 / 3 / 0
6,341
423
1,909
10,792
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
ThyCthulhu
Cliodhna
13
2 / 5 / 3
7,369
491
5,301
12,029
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
11
11
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
1
5
3.5
L
Heimdallr
DOJIMA-NO-RYU-
Heimdallr
2
4
0
0.5
W
Ravana
6
3
4
2.67
L
Bacchus
MJ__cole
Bacchus
0
1
2
1
L
6
5
1
1.3
L
Olorun
1
3
0
0.33
L
Cliodhna
ThyCthulhu
Cliodhna
2
5
3
0.7
W
Danzaburou
Woodlunatika
Danzaburou
0
1
2
1
W
Hera
oBunks_
Hera
10
0
5
12.5
W
Cliodhna
ulikaly23
Cliodhna
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,460
Damage
20,175
31,320
Taken
51,460
12,584
Mitigated
24,094
7,819
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,370
1,840
184
675
5,683
4,520
0
2,060
3,620
25,090
0
L
Heimdallr
DOJIMA-NO-RYU-
Heimdallr
2,779
857
0
2,040
9,255
3,181
0
5,733
2,988
0
38,053
W
Ravana
6,431
2,101
0
1,627
6,644
2,624
0
721
5,840
0
45,372
L
Bacchus
MJ__cole
Bacchus
2,643
167
360
1,425
8,503
8,178
0
2,893
5,358
15,369
0
L
7,543
1,954
0
1,678
10,881
5,124
600
3,460
7,315
0
42,158
L
Olorun
1,909
732
100
3,992
10,792
3,400
812
6,255
4,227
32,305
0
L
Cliodhna
ThyCthulhu
Cliodhna
5,301
675
0
4,299
12,029
4,211
0
4,255
7,646
0
48,199
W
Danzaburou
Woodlunatika
Danzaburou
3,179
989
201
434
3,445
1,317
129
553
2,845
0
31,210
W
Hera
oBunks_
Hera
17,556
5,041
0
3,372
7,122
2,058
2,340
1,218
5,799
70,190
0
W
Cliodhna
ulikaly23
Cliodhna
1,924
0
0
1,326
8,426
2,065
136
0
8,020
0
29,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,005
Gold Earned
33,985
385
Minions Killed
345
0
Camps Cleared
0
1,500,532
Distance Traveled
1,341,166
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,789
453
44
3
0
312,941
4
L
Heimdallr
6,199
413
72
5
0
260,757
5
W
Ravana
8,198
547
77
5
0
357,194
2
L
Bacchus
6,258
417
29
2
0
272,485
0
L
Thor
7,818
521
85
6
0
238,725
4
L
Olorun
6,341
423
67
4
0
265,876
0
L
Cliodhna
7,369
491
92
6
0
303,323
2
W
Danzaburou
6,334
422
61
4
0
246,650
5
W
Hera
9,888
659
137
9
0
301,969
5
W
Cliodhna
6,796
453
66
4
0
281,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role