Player Matchup

Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum V
Anbu X Prime
Artio
Platinum V
Level 137
God Stats
2W - 1L
1,728 SR
Queue Stats
60W - 54L
1,765 MMR
Party 1
Mulan
Mulan
Platinum I
TheFakeGrimes
Mulan
Platinum I
Level 119
God Stats
10W - 11L
1,276 SR
Queue Stats
516W - 517L
1,741 MMR
Solo
Hera
Hera
Platinum V
lVIagix
Hera
Platinum V
Level 99
God Stats
15W - 12L
1,702 SR
Queue Stats
320W - 311L
1,840 MMR
Solo
Freya
Freya
Platinum III
wP Apollyon
Freya
Platinum III
Level 143
God Stats
15W - 14L
1,455 SR
Queue Stats
120W - 97L
1,808 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,532 SR
1,731 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,589 SR
1,714 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold II
DivineMurdera
Terra
Gold II
Level 126
God Stats
8W - 10L
1,482 SR
Queue Stats
124W - 116L
1,846 MMR
Solo
Baba Yaga
Baba Yaga
Platinum IV
Rein Dras
Baba Yaga
Platinum IV
Level 160
God Stats
5W - 3L
1,728 SR
Queue Stats
71W - 48L
1,851 MMR
Solo
Charybdis
Charybdis
Gold III
xWormyy
Charybdis
Gold III
Level 126
God Stats
10W - 7L
1,737 SR
Queue Stats
38W - 31L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
5 / 1 / 3
6,212
621
4,099
4,535
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 7
5,807
581
2,592
6,289
2,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 2 / 1
6,442
644
6,045
9,905
5,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
lVIagix
Hera
11
1 / 1 / 1
6,093
609
2,631
4,501
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 5
6,109
611
6,374
5,066
1,773
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GilgameshLoki

VS

Bans
CliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 4 / 1
5,680
568
4,436
6,838
2,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
 
Ao Kuang
8
1 / 3 / 0
5,257
526
2,128
7,057
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 0
4,600
460
1,624
8,215
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Rein Dras
Baba Yaga
10
1 / 1 / 0
5,925
593
2,786
4,542
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
xWormyy
Charybdis
7
0 / 6 / 0
4,214
421
2,687
5,095
1,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
4
4
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
3
6.5
L
Ah Muzen Cab
 
Ah Muzen Cab
2
4
1
0.63
L
Ao Kuang
 
Ao Kuang
1
3
0
0.33
W
1
0
7
4.5
L
0
2
0
0
L
Baba Yaga
Rein Dras
Baba Yaga
1
1
0
1
W
5
2
1
2.75
W
Hera
lVIagix
Hera
1
1
1
1.5
W
4
0
5
6.5
L
Charybdis
xWormyy
Charybdis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
13,661
30,296
Taken
31,747
13,569
Mitigated
10,260
16,007
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,099
1,357
0
1,991
4,535
2,065
0
947
3,588
0
32,324
L
Ah Muzen Cab
 
Ah Muzen Cab
4,436
1,412
0
1,161
6,838
2,654
59
0
6,425
0
25,033
L
Ao Kuang
 
Ao Kuang
2,128
716
0
2,964
7,057
1,844
0
1,899
5,017
20,470
0
W
2,592
593
1,686
3,433
6,289
2,764
27
1,319
4,970
14,734
0
L
1,624
512
89
3,001
8,215
3,132
0
4,017
4,180
11,480
0
L
Baba Yaga
Rein Dras
Baba Yaga
2,786
0
0
1,550
4,542
1,433
0
1,861
2,535
35,256
0
W
6,045
821
0
5,295
9,905
5,495
429
1,132
8,773
0
32,586
W
Hera
lVIagix
Hera
2,631
812
0
1,449
4,501
1,472
38
2,035
2,466
39,236
0
W
6,374
2,390
0
2,153
5,066
1,773
46
1,339
3,727
34,757
0
L
Charybdis
xWormyy
Charybdis
2,687
1,759
0
214
5,095
1,197
0
3,637
1,458
0
15,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,663
Gold Earned
25,676
337
Minions Killed
238
0
Camps Cleared
0
973,374
Distance Traveled
898,702
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,212
621
73
7
0
217,128
2
L
Ah Muzen Cab
5,680
568
47
5
0
169,031
2
L
Ao Kuang
5,257
526
56
6
0
150,458
1
W
Artio
5,807
581
21
2
0
195,074
5
L
Terra
4,600
460
13
1
0
204,104
3
L
Baba Yaga
5,925
593
83
8
0
216,801
4
W
Mulan
6,442
644
79
8
0
182,327
2
W
Hera
6,093
609
100
10
0
201,016
5
W
Freya
6,109
611
64
6
0
177,829
1
L
Charybdis
4,214
421
39
4
0
158,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role