Player Matchup

Artio
Artio
BARKforpeel
Artio
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,676 Elo+
Solo
Thor
Thor
DRoseee
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 18L
1,188 Elo+
Solo
Hera
Hera
FirstLorettii
Hera
Level 8
God Stats
2W - 2L
1,815 SR
Queue Stats
9W - 4L
1,558 Elo+
Solo
Chiron
Chiron
Koopdville
Chiron
Level 15
God Stats
0W - 4L
1,308 SR
Queue Stats
20W - 24L
1,430 Elo+
Solo
Arachne
Arachne
sheepish1
Arachne
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
62W - 56L
1,392 Elo+
Solo
Team Averages
Level 11
1,525 SR
1,449 Elo+

VS

Team Averages
Level 16
1,559 SR
1,520 Elo+
Ullr
Ullr
Bryce99
Ullr
Level 18
God Stats
8W - 10L
1,377 SR
Queue Stats
75W - 56L
1,660 Elo+
Solo
Cabrakan
Cabrakan
CiferRiverch
Cabrakan
Level 6
God Stats
6W - 5L
1,505 SR
Queue Stats
18W - 16L
1,441 Elo+
Solo
Loki
Loki
EatMySap
Loki
Level 18
God Stats
13W - 7L
1,661 SR
Queue Stats
50W - 30L
1,654 Elo+
Solo
Hou Yi
Hou Yi
JuampiChulaso
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,422 Elo+
Party 1
Jormungandr
Jormungandr
xRoboGuerrero
Jormungandr
Level 9
God Stats
2W - 0L
1,755 SR
Queue Stats
7W - 5L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,794
520
7,653
13,499
15,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
DRoseee
Thor
3
0 / 2 / 0
4,876
325
136
1,296
313
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 3
7,979
532
3,454
5,693
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Koopdville
Chiron
12
5 / 2 / 5
7,840
523
9,725
8,900
2,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
sheepish1
Arachne
11
5 / 3 / 1
7,530
502
5,588
10,780
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Bryce99
Ullr
18
2 / 1 / 3
10,021
668
5,544
8,146
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
CiferRiverch
Cabrakan
14
4 / 2 / 2
8,982
599
4,132
9,325
5,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
16
5 / 1 / 1
9,377
625
7,280
8,218
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 0
6,510
434
4,522
7,441
1,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
xRoboGuerrero
Jormungandr
8
0 / 3 / 1
5,948
397
3,771
7,965
4,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
12
Kills
11
11
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
Ullr
Bryce99
Ullr
2
1
3
3.5
W
Cabrakan
CiferRiverch
Cabrakan
4
2
2
2.5
L
Thor
DRoseee
Thor
0
2
0
0
W
Loki
5
1
1
5.5
L
0
2
3
0.75
W
0
5
0
0
L
Chiron
Koopdville
Chiron
5
2
5
3.75
L
Arachne
sheepish1
Arachne
5
3
1
1.83
W
Jormungandr
xRoboGuerrero
Jormungandr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
25,249
40,168
Taken
41,095
23,628
Mitigated
17,872
15,914
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,653
1,625
1,599
6,517
13,499
15,352
0
2,671
10,828
27,159
0
W
Ullr
Bryce99
Ullr
5,544
2,811
0
3,444
8,146
3,327
0
3,757
4,389
0
86,769
W
Cabrakan
CiferRiverch
Cabrakan
4,132
578
0
2,379
9,325
5,472
0
1,776
7,549
55,050
0
L
Thor
DRoseee
Thor
136
0
0
0
1,296
313
0
1,136
160
0
1,377
W
Loki
7,280
2,834
0
4,112
8,218
2,738
1,069
1,099
7,119
0
62,247
L
3,454
503
0
750
5,693
1,468
0
163
5,530
57,117
0
W
4,522
2,439
294
1,313
7,441
1,664
0
2,361
5,080
0
30,992
L
Chiron
Koopdville
Chiron
9,725
5,754
326
3,302
8,900
2,817
344
1,195
7,705
0
35,813
L
Arachne
sheepish1
Arachne
5,588
3,742
0
3,420
10,780
3,678
0
2,738
8,042
0
47,300
W
Jormungandr
xRoboGuerrero
Jormungandr
3,771
1,531
15
823
7,965
4,671
0
2,365
5,600
17,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,019
Gold Earned
40,838
308
Minions Killed
520
0
Camps Cleared
0
1,308,427
Distance Traveled
1,369,888
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,794
520
27
2
0
303,507
8
W
Ullr
10,021
668
169
11
0
301,323
4
W
Cabrakan
8,982
599
129
9
0
232,114
4
L
Thor
4,876
325
7
0
0
62,901
0
W
Loki
9,377
625
131
9
0
340,255
2
L
Hera
7,979
532
128
9
0
292,761
4
W
Hou Yi
6,510
434
63
4
0
251,576
3
L
Chiron
7,840
523
64
4
0
302,245
4
L
Arachne
7,530
502
82
5
0
347,013
12
W
Jormungandr
5,948
397
28
2
0
244,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role