Player Matchup

Geb
Geb
AlleyCat69
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,373 Elo+
Party 1
Izanami
Izanami
AudderPop
Izanami
Level 9
God Stats
2W - 2L
1,618 SR
Queue Stats
3W - 5L
1,467 Elo+
Party 1
Amaterasu
Amaterasu
Elistri92
Amaterasu
Level 16
God Stats
4W - 8L
1,286 SR
Queue Stats
8W - 14L
1,345 Elo+
Party 1
Aphrodite
Aphrodite
LobsterLady
Aphrodite
Level 27
God Stats
12W - 14L
1,485 SR
Queue Stats
14W - 21L
1,382 Elo+
Party 1
Serqet
Serqet
StrayCat22
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,368 Elo+
Party 1
Team Averages
Level 17
1,478 SR
1,387 Elo+

VS

Team Averages
Level 27
1,449 SR
1,516 Elo+
Charybdis
Charybdis
Drakonage77
Charybdis
Level 26
God Stats
2W - 1L
1,508 SR
Queue Stats
4W - 3L
1,370 Elo+
Solo
Chronos
Chronos
Koroses
Chronos
Level 29
God Stats
5W - 1L
1,509 SR
Queue Stats
11W - 9L
1,521 Elo+
Solo
Thor
Thor
PenthousePlayboy
Thor
Level 29
God Stats
1W - 2L
1,277 SR
Queue Stats
36W - 29L
1,556 Elo+
Party 2
Horus
Horus
ShadyStorms
Horus
Level 27
God Stats
5W - 5L
1,498 SR
Queue Stats
97W - 76L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
gorqshtmangust
Gilgamesh
Level 26
God Stats
8W - 10L
1,451 SR
Queue Stats
29W - 29L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,331
422
2,263
11,435
6,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
AudderPop
Izanami
10
0 / 4 / 0
6,208
414
3,801
6,363
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Elistri92
Amaterasu
12
0 / 3 / 0
6,659
444
2,887
11,609
5,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
LobsterLady
Aphrodite
12
0 / 3 / 0
6,780
452
3,072
10,231
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
StrayCat22
Serqet
10
0 / 4 / 0
6,142
409
2,071
10,652
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Drakonage77
Charybdis
13
3 / 1 / 4
8,158
544
7,178
6,966
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Koroses
Chronos
15
3 / 0 / 1
9,349
623
8,796
7,541
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
6 / 0 / 4
8,633
576
5,958
8,306
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 0 / 5
7,474
498
4,432
9,509
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
gorqshtmangust
Gilgamesh
15
3 / 0 / 1
9,258
617
8,471
9,362
5,521
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
16
16
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Izanami
AudderPop
Izanami
0
4
0
0
W
Charybdis
Drakonage77
Charybdis
3
1
4
5
L
Amaterasu
Elistri92
Amaterasu
0
3
0
0
W
Chronos
Koroses
Chronos
3
0
1
3.5
L
Aphrodite
LobsterLady
Aphrodite
0
3
0
0
W
6
0
4
8
W
1
0
5
3.5
L
Serqet
StrayCat22
Serqet
0
4
0
0
W
Gilgamesh
gorqshtmangust
Gilgamesh
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,094
Damage
34,835
50,290
Taken
41,684
20,014
Mitigated
23,631
14,889
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,263
326
1,284
2,499
11,435
6,764
109
0
11,435
11,211
0
L
Izanami
AudderPop
Izanami
3,801
2,342
0
0
6,363
1,294
800
0
6,363
0
44,938
W
Charybdis
Drakonage77
Charybdis
7,178
4,484
0
514
6,966
2,601
1,289
1,146
5,820
0
54,849
L
Amaterasu
Elistri92
Amaterasu
2,887
1,223
0
3,026
11,609
5,189
0
2,307
9,302
0
34,606
W
Chronos
Koroses
Chronos
8,796
3,440
0
2,385
7,541
3,294
205
2,097
5,444
68,249
6,567
L
Aphrodite
LobsterLady
Aphrodite
3,072
202
402
4,235
10,231
3,470
138
5,763
4,468
40,421
0
W
5,958
1,819
0
3,472
8,306
2,767
315
578
7,728
0
53,057
W
4,432
1,919
806
3,098
9,509
9,448
121
2,030
7,479
0
13,687
L
Serqet
StrayCat22
Serqet
2,071
166
60
3,383
10,652
3,297
113
1,734
8,918
0
24,626
W
Gilgamesh
gorqshtmangust
Gilgamesh
8,471
1,467
0
2,322
9,362
5,521
923
0
8,882
8,599
45,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
42,872
347
Minions Killed
424
0
Camps Cleared
0
1,351,605
Distance Traveled
1,435,713
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,331
422
16
1
0
292,650
4
L
Izanami
6,208
414
108
7
0
234,885
0
W
Charybdis
8,158
544
92
6
0
264,227
2
L
Amaterasu
6,659
444
78
5
0
291,559
0
W
Chronos
9,349
623
132
9
0
298,928
1
L
Aphrodite
6,780
452
82
5
0
252,352
5
W
Thor
8,633
576
69
5
0
277,561
1
W
Horus
7,474
498
14
1
0
284,231
3
L
Serqet
6,142
409
63
4
0
280,159
0
W
Gilgamesh
9,258
617
117
8
0
310,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role