Player Matchup

Cthulhu
Cthulhu
Dragons Shouts
Cthulhu
Level 80
God Stats
55W - 39L
1,544 SR
Queue Stats
241W - 275L
1,423 Elo+
Party 1
Ra
Ra
Gemsear
Ra
Level 23
God Stats
13W - 5L
1,639 SR
Queue Stats
100W - 107L
1,388 Elo+
Party 1
Medusa
Medusa
HeadlinePsycho
Medusa
Level 100
God Stats
28W - 22L
1,628 SR
Queue Stats
196W - 222L
1,419 Elo+
Party 1
Team Averages
Level 68
1,604 SR
1,410 Elo+

VS

Team Averages
Level 29
1,656 SR
1,340 Elo+
Hercules
Hercules
LSL430
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,277 Elo+
Party 2
Gilgamesh
Gilgamesh
juan85236
Gilgamesh
Level 12
God Stats
0W - 1L
1,744 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juanc0201
Morgan Le Fay
Level 67
God Stats
2W - 1L
1,722 SR
Queue Stats
15W - 23L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
9,525
794
8,813
12,316
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 9
8,280
690
8,028
5,775
2,388
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 0 / 5
9,278
773
10,691
7,135
3,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LSL430
Hercules
10
0 / 4 / 0
6,583
549
4,862
15,371
9,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
juan85236
Gilgamesh
10
0 / 4 / 0
6,630
553
4,370
9,462
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
juanc0201
Morgan Le Fay
10
0 / 6 / 0
6,703
559
7,799
10,841
3,860
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
2
0
9
6.5
W
8
0
5
10.5
L
Hercules
LSL430
Hercules
0
4
0
0
L
Gilgamesh
juan85236
Gilgamesh
0
4
0
0
L
Morgan Le Fay
juanc0201
Morgan Le Fay
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,532
Damage
17,031
25,226
Taken
35,674
19,977
Mitigated
20,585
12,688
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,813
1,055
1,115
2,308
12,316
14,423
322
4,290
8,026
25,096
0
W
8,028
1,054
3,535
3,731
5,775
2,388
281
2,956
2,819
24,644
0
W
10,691
5,207
0
1,999
7,135
3,166
1,557
1,799
5,336
0
38,225
L
Hercules
LSL430
Hercules
4,862
854
0
1,963
15,371
9,538
0
9,338
6,033
2,850
12,039
L
Gilgamesh
juan85236
Gilgamesh
4,370
506
0
647
9,462
7,187
0
4,232
5,230
1,012
17,923
L
Morgan Le Fay
juanc0201
Morgan Le Fay
7,799
378
0
941
10,841
3,860
0
3,886
6,955
26,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
19,916
146
Minions Killed
87
6
Camps Cleared
4
723,664
Distance Traveled
625,886
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,525
794
27
2
1
261,275
0
W
Ra
8,280
690
52
4
1
221,086
1
W
Medusa
9,278
773
67
6
4
241,303
0
L
Hercules
6,583
549
14
1
2
231,433
1
L
Gilgamesh
6,630
553
30
3
1
199,201
1
L
Morgan Le Fay
6,703
559
43
4
1
195,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role