Player Matchup

King Arthur
King Arthur
Bronze III
Kiloshane
King Arthur
Bronze III
Level 138
God Stats
2W - 2L
1,484 SR
Queue Stats
7W - 5L
1,322 MMR
Party 1
Hades
Hades
Bronze III
Raybandzzz
Hades
Bronze III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,600 MMR
Party 1
Loki
Loki
Bronze III
voicesofme423
Loki
Bronze III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,495 SR
1,474 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,456 SR
1,339 MMR
Zhong Kui
Zhong Kui
Gold V
jonhiggins22
Zhong Kui
Gold V
Level 157
God Stats
1W - 1L
1,349 SR
Queue Stats
35W - 46L
1,462 MMR
Solo
Sylvanus
Sylvanus
Bronze III
pappamoon
Sylvanus
Bronze III
Level 137
God Stats
0W - 3L
1,520 SR
Queue Stats
3W - 6L
1,286 MMR
Solo
Fenrir
Fenrir
Silver III
uZZy-Drey
Fenrir
Silver III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kiloshane
King Arthur
14
5 / 2 / 23
9,307
776
10,514
17,283
11,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
12
9 / 2 / 10
9,437
786
7,737
8,679
7,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
14 / 3 / 12
10,513
876
19,033
8,725
3,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
OdinChaacGebMorgan Le FayArtio

VS

Bans
SkadiHou YiGilgameshGuan YuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
jonhiggins22
Zhong Kui
12
3 / 6 / 3
8,308
692
10,989
15,121
12,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
pappamoon
Sylvanus
13
4 / 6 / 3
10,001
833
8,359
16,792
17,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
uZZy-Drey
Fenrir
7
0 / 16 / 2
6,713
559
0
13,254
3,676

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
28
Kills
7
7
Deaths
28
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Kiloshane
King Arthur
5
2
23
8.25
W
Hades
9
2
10
7
L
Zhong Kui
jonhiggins22
Zhong Kui
3
6
3
0.75
L
Sylvanus
pappamoon
Sylvanus
4
6
3
0.92
L
Fenrir
uZZy-Drey
Fenrir
0
16
2
0.06
W
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,284
Damage
19,348
34,687
Taken
45,167
22,698
Mitigated
33,052
12,695
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Kiloshane
King Arthur
10,514
1,562
0
8,001
17,283
11,988
151
9,542
7,205
0
26,368
W
Hades
7,737
2,197
894
2,940
8,679
7,452
915
4,903
3,612
18,290
0
L
Zhong Kui
jonhiggins22
Zhong Kui
10,989
693
0
3,286
15,121
12,128
0
1,653
12,798
29,422
0
L
Sylvanus
pappamoon
Sylvanus
8,359
2,454
2,088
5,457
16,792
17,248
0
2,765
13,016
16,869
0
L
Fenrir
uZZy-Drey
Fenrir
0
0
0
0
13,254
3,676
0
2,141
10,479
0
156
W
19,033
8,818
0
860
8,725
3,258
1,438
4,248
4,158
0
47,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
25,022
148
Minions Killed
66
7
Camps Cleared
0
582,403
Distance Traveled
397,967
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,307
776
30
3
1
212,237
1
W
Hades
9,437
786
38
3
3
160,098
0
L
Zhong Kui
8,308
692
52
4
0
145,483
2
L
Sylvanus
10,001
833
14
1
0
148,957
1
L
Fenrir
6,713
559
0
0
0
103,527
0
W
Loki
10,513
876
80
7
3
210,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role