Player Matchup

He Bo
He Bo
Tonorules18
He Bo
Level 7
God Stats
0W - 2L
1,175 SR
Queue Stats
1W - 13L
1,088 Elo+
Party 1
Neith
Neith
ausrules13
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,088 Elo+
Party 1
Cthulhu
Cthulhu
azarules121
Cthulhu
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 13L
1,088 Elo+
Party 1
Team Averages
Level 12
1,392 SR
1,088 Elo+

VS

Team Averages
Level 91
1,417 SR
1,494 Elo+
Medusa
Medusa
Andrew12064
Medusa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 139L
1,342 Elo+
Solo
Athena
Athena
RiceAndButter
Athena
Level 128
God Stats
3W - 6L
1,300 SR
Queue Stats
218W - 153L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
rishawn001
Baron Samedi
Level 129
God Stats
6W - 3L
1,450 SR
Queue Stats
197W - 171L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,105
646
3,347
9,237
3,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
7 / 6 / 1
9,321
847
7,055
10,662
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
azarules121
Cthulhu
10
1 / 9 / 1
6,605
600
4,562
16,308
9,586
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 4 / 13
8,634
785
8,493
8,540
3,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 2 / 13
10,156
923
11,902
14,981
15,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
rishawn001
Baron Samedi
13
8 / 3 / 12
9,322
847
9,240
9,428
5,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
9
Kills
22
22
Deaths
9
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
4
13
2.88
W
9
2
13
7.75
L
1
7
3
0.36
L
Neith
7
6
1
1.25
L
Cthulhu
azarules121
Cthulhu
1
9
1
0.17
W
Baron Samedi
rishawn001
Baron Samedi
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,964
Damage
29,635
36,207
Taken
32,949
16,664
Mitigated
23,266
4,773
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,493
5,125
134
860
8,540
3,024
855
2,120
6,420
0
20,711
W
11,902
4,296
221
2,594
14,981
15,178
234
3,334
11,647
24,812
0
L
3,347
343
0
1,371
9,237
3,126
0
6,365
2,872
15,655
0
L
Neith
7,055
2,729
0
1,418
10,662
3,952
0
7,319
3,343
0
27,902
L
Cthulhu
azarules121
Cthulhu
4,562
274
256
1,728
16,308
9,586
0
7,654
8,654
15,067
0
W
Baron Samedi
rishawn001
Baron Samedi
9,240
1,408
1,709
3,619
9,428
5,064
1,102
2,880
6,548
32,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
28,112
81
Minions Killed
103
5
Camps Cleared
3
485,133
Distance Traveled
546,744
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,634
785
18
2
0
161,314
3
W
Athena
10,156
923
31
3
1
216,670
1
L
He Bo
7,105
646
20
2
2
149,122
0
L
Neith
9,321
847
35
3
2
170,641
0
L
Cthulhu
6,605
600
26
2
1
165,370
1
W
Baron Samedi
9,322
847
54
5
2
168,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role