Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AchillesFN
Sobek
Level 103
God Stats
2W - 1L
1,585 SR
Queue Stats
575W - 612L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
Protobaka
Tsukuyomi
Level 120
God Stats
4W - 0L
1,474 SR
Queue Stats
41W - 49L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
Shrevident
Baron Samedi
Level 129
God Stats
5W - 2L
1,699 SR
Queue Stats
26W - 33L
1,389 Elo+
Party 1
Olorun
Olorun
zFlankz-
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,288 Elo+
Solo
Team Averages
Level 121
1,552 SR
1,402 Elo+

VS

Team Averages
Level 99
1,437 SR
1,447 Elo+
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DualkerzoO
Ah Puch
Level 142
God Stats
0W - 2L
1,507 SR
Queue Stats
0W - 3L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
HypeOwl
Gilgamesh
Level 86
God Stats
0W - 1L
1,400 SR
Queue Stats
4W - 6L
1,433 Elo+
Solo
Heimdallr
Heimdallr
RainbowSwing408
Heimdallr
Level 15
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 1 / 4
9,428
857
11,550
7,370
3,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
13
1 / 2 / 8
8,364
760
6,821
14,759
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Protobaka
Tsukuyomi
15
1 / 2 / 6
8,118
738
7,830
7,406
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Shrevident
Baron Samedi
15
2 / 1 / 9
8,977
816
11,497
7,862
3,734
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
zFlankz-
Olorun
17
7 / 3 / 4
10,072
916
13,817
11,413
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 2 / 2
8,652
787
7,370
13,328
7,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
 
Cthulhu
14
0 / 5 / 4
7,435
676
8,065
16,908
10,398
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
DualkerzoO
Ah Puch
14
2 / 4 / 3
7,850
714
10,627
9,786
4,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
HypeOwl
Gilgamesh
15
3 / 1 / 4
9,320
847
7,474
14,565
8,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
RainbowSwing408
Heimdallr
12
0 / 4 / 5
6,933
630
2,318
7,637
5,034
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
16
Kills
9
9
Deaths
16
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
4
7
L
Fenrir
 
Fenrir
4
2
2
2.5
L
Cthulhu
 
Cthulhu
0
5
4
0.4
W
Sobek
1
2
8
2.5
L
Ah Puch
DualkerzoO
Ah Puch
2
4
3
0.88
L
Gilgamesh
HypeOwl
Gilgamesh
3
1
4
5
W
Tsukuyomi
Protobaka
Tsukuyomi
1
2
6
2
L
Heimdallr
RainbowSwing408
Heimdallr
0
4
5
0.63
W
Baron Samedi
Shrevident
Baron Samedi
2
1
9
6.5
W
Olorun
zFlankz-
Olorun
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,515
Damage
35,854
48,810
Taken
62,224
33,339
Mitigated
35,253
16,568
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,550
5,455
0
858
7,370
3,018
1,030
3,239
4,131
0
32,037
L
Fenrir
 
Fenrir
7,370
1,363
0
3,833
13,328
7,611
0
4,793
8,535
0
16,107
L
Cthulhu
 
Cthulhu
8,065
362
1,021
3,448
16,908
10,398
0
8,289
8,619
26,572
0
W
Sobek
6,821
916
226
3,226
14,759
18,266
81
4,663
10,096
12,456
0
L
Ah Puch
DualkerzoO
Ah Puch
10,627
239
62
1,482
9,786
4,021
0
5,787
3,999
31,102
0
L
Gilgamesh
HypeOwl
Gilgamesh
7,474
883
1,224
1,070
14,565
8,189
2
8,377
6,188
3,635
24,492
W
Tsukuyomi
Protobaka
Tsukuyomi
7,830
3,161
0
1,014
7,406
3,056
526
3,257
4,149
0
29,410
L
Heimdallr
RainbowSwing408
Heimdallr
2,318
741
0
13
7,637
5,034
0
5,354
2,283
52
5,868
W
Baron Samedi
Shrevident
Baron Samedi
11,497
996
2,179
3,364
7,862
3,734
99
4,043
3,819
29,408
0
W
Olorun
zFlankz-
Olorun
13,817
8,410
807
4,894
11,413
5,265
1,151
4,843
6,570
42,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
40,190
277
Minions Killed
196
11
Camps Cleared
4
1,128,602
Distance Traveled
1,027,030
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,428
857
73
7
3
189,512
1
L
Fenrir
8,652
787
21
2
2
240,907
0
L
Cthulhu
7,435
676
56
5
0
189,370
0
W
Sobek
8,364
760
16
1
2
281,362
3
L
Ah Puch
7,850
714
49
4
1
198,552
0
L
Gilgamesh
9,320
847
66
6
1
226,480
0
W
Tsukuyomi
8,118
738
47
4
3
235,557
0
L
Heimdallr
6,933
630
4
0
0
171,721
0
W
Baron Samedi
8,977
816
51
5
1
225,479
1
W
Olorun
10,072
916
90
8
2
196,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role