Player Matchup

Ravana
Ravana
Angels_dark_side
Ravana
Level 109
God Stats
21W - 10L
1,667 SR
Queue Stats
246W - 177L
1,657 Elo+
Party 1
Cthulhu
Cthulhu
Killbot_213
Cthulhu
Level 113
God Stats
16W - 6L
1,746 SR
Queue Stats
260W - 186L
1,651 Elo+
Party 1
Freya
Freya
x-eddie101-x
Freya
Level 119
God Stats
3W - 1L
1,573 SR
Queue Stats
210W - 132L
1,648 Elo+
Party 1
Team Averages
Level 114
1,662 SR
1,652 Elo+

VS

Team Averages
Level 63
1,546 SR
1,487 Elo+
Olorun
Olorun
NullifiedGreen
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,394 Elo+
Party 2
Neith
Neith
Quie1
Neith
Level 127
God Stats
7W - 3L
1,637 SR
Queue Stats
60W - 45L
1,542 Elo+
Solo
King Arthur
King Arthur
ZealotExodus
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 10
11,001
786
12,249
17,013
9,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Killbot_213
Cthulhu
16
8 / 2 / 11
10,988
785
14,762
18,002
18,213
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 4 / 9
10,492
749
11,452
16,145
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
9,234
660
8,336
13,295
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Quie1
Neith
13
4 / 3 / 2
9,869
705
17,839
11,024
4,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
ZealotExodus
King Arthur
12
2 / 9 / 4
9,122
652
12,731
20,892
20,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
9
9
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
W
Cthulhu
Killbot_213
Cthulhu
8
2
11
6.75
L
3
9
2
0.44
L
Neith
Quie1
Neith
4
3
2
1.67
L
King Arthur
ZealotExodus
King Arthur
2
9
4
0.44
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,463
Damage
38,906
51,160
Taken
45,211
34,084
Mitigated
34,014
15,105
Healing
9,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,249
3,993
0
3,059
17,013
9,068
454
2,978
13,459
167
33,414
W
Cthulhu
Killbot_213
Cthulhu
14,762
1,307
510
5,704
18,002
18,213
974
2,843
14,857
40,990
0
L
8,336
4,284
921
1,887
13,295
9,094
55
7,195
6,100
19,401
1,400
L
Neith
Quie1
Neith
17,839
8,885
0
2,071
11,024
4,232
0
8,768
2,256
0
41,847
L
King Arthur
ZealotExodus
King Arthur
12,731
2,514
176
4,100
20,892
20,688
0
9,036
11,856
0
24,461
W
11,452
3,398
0
5,832
16,145
6,803
0
2,292
13,303
40,149
4,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
28,225
162
Minions Killed
128
10
Camps Cleared
3
795,542
Distance Traveled
670,778
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,001
786
43
3
4
264,895
2
W
Cthulhu
10,988
785
56
4
0
299,697
2
L
Olorun
9,234
660
32
2
0
201,060
0
L
Neith
9,869
705
74
5
3
244,066
5
L
King Arthur
9,122
652
22
2
0
225,652
2
W
Freya
10,492
749
63
5
6
230,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role