Player Matchup

Hel
Hel
AbVirt
Hel
Level 24
God Stats
4W - 3L
1,745 SR
Queue Stats
15W - 11L
1,438 Elo+
Party 1
Ra
Ra
Kaylo
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,126 Elo+
Party 1
Bellona
Bellona
KingTannerBro
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Skirpit
Ah Muzen Cab
Level 14
God Stats
2W - 3L
1,235 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 1
Hercules
Hercules
rocannon
Hercules
Level 18
God Stats
0W - 3L
1,194 SR
Queue Stats
4W - 8L
1,126 Elo+
Party 1
Team Averages
Level 16
1,435 SR
1,270 Elo+

VS

Team Averages
Level 17
1,590 SR
1,454 Elo+
Loki
Loki
CrackedOutGranny
Loki
Level 18
God Stats
5W - 5L
1,556 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
D4NY0N
Gilgamesh
Level 21
God Stats
3W - 4L
1,693 SR
Queue Stats
79W - 72L
1,487 Elo+
Solo
Neith
Neith
GrimGr1mm
Neith
Level 6
God Stats
3W - 2L
1,606 SR
Queue Stats
4W - 2L
1,538 Elo+
Solo
Amaterasu
Amaterasu
TheLilNewb2112
Amaterasu
Level 27
God Stats
6W - 0L
1,770 SR
Queue Stats
87W - 89L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
UnluckyPark6759
Heimdallr
Level 15
God Stats
7W - 4L
1,323 SR
Queue Stats
33W - 27L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AbVirt
Hel
20
12 / 12 / 12
15,129
1,164
22,163
31,762
24,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
20
3 / 11 / 19
12,504
962
20,613
22,206
10,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
20
5 / 11 / 16
13,425
1,033
11,184
33,412
28,605
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Skirpit
Ah Muzen Cab
20
5 / 7 / 19
13,656
1,050
30,522
22,684
11,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
rocannon
Hercules
20
3 / 6 / 19
13,018
1,001
10,214
32,658
37,606
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 24
15,403
1,185
21,881
18,471
7,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
D4NY0N
Gilgamesh
20
5 / 8 / 27
13,715
1,055
28,748
29,013
36,146
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
GrimGr1mm
Neith
20
18 / 1 / 22
16,297
1,254
38,011
10,561
4,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
TheLilNewb2112
Amaterasu
20
5 / 8 / 29
13,782
1,060
19,627
28,647
28,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
UnluckyPark6759
Heimdallr
20
6 / 7 / 33
13,910
1,070
28,161
16,237
9,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
182
28
Kills
47
47
Deaths
28
85
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Hel
AbVirt
Hel
12
12
12
1.5
W
13
4
24
6.25
W
Gilgamesh
D4NY0N
Gilgamesh
5
8
27
2.31
W
Neith
GrimGr1mm
Neith
18
1
22
29
L
Ra
3
11
19
1.14
L
Bellona
5
11
16
1.18
L
Ah Muzen Cab
Skirpit
Ah Muzen Cab
5
7
19
2.07
W
Amaterasu
TheLilNewb2112
Amaterasu
5
8
29
2.44
W
Heimdallr
UnluckyPark6759
Heimdallr
6
7
33
3.21
L
Hercules
rocannon
Hercules
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,696
Damage
136,428
142,722
Taken
102,929
112,231
Mitigated
85,886
44,138
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
AbVirt
Hel
22,163
3,561
16,327
11,260
31,762
24,257
0
274
31,488
39,916
0
W
21,881
2,413
0
412
18,471
7,282
0
7,096
11,375
0
42,166
W
Gilgamesh
D4NY0N
Gilgamesh
28,748
6,260
0
892
29,013
36,146
0
14,235
14,778
946
49,633
W
Neith
GrimGr1mm
Neith
38,011
12,094
0
3,879
10,561
4,217
0
5,511
5,050
0
67,934
L
Ra
20,613
2,807
5,086
1,298
22,206
10,309
0
60
22,146
46,811
0
L
Bellona
11,184
3,247
0
513
33,412
28,605
0
78
33,329
0
30,593
L
Ah Muzen Cab
Skirpit
Ah Muzen Cab
30,522
12,023
0
2,407
22,684
11,454
0
458
22,226
0
69,802
W
Amaterasu
TheLilNewb2112
Amaterasu
19,627
9,467
0
3,519
28,647
28,893
0
10,497
18,150
0
36,994
W
Heimdallr
UnluckyPark6759
Heimdallr
28,161
13,007
0
1,247
16,237
9,348
0
5,437
10,800
0
38,385
L
Hercules
rocannon
Hercules
10,214
2,725
0
7,247
32,658
37,606
0
56
32,602
0
24,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,732
Gold Earned
73,107
245
Minions Killed
243
9
Camps Cleared
5
1,240,268
Distance Traveled
1,160,562
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,129
1,164
27
2
0
216,897
0
W
Loki
15,403
1,185
41
3
1
244,481
1
W
Gilgamesh
13,715
1,055
51
4
2
209,101
1
W
Neith
16,297
1,254
88
7
0
230,911
1
L
Ra
12,504
962
76
6
1
241,589
0
L
Bellona
13,425
1,033
32
2
2
262,342
0
L
Ah Muzen Cab
13,656
1,050
77
6
6
245,732
0
W
Amaterasu
13,782
1,060
31
2
1
254,226
0
W
Heimdallr
13,910
1,070
32
2
1
221,843
0
L
Hercules
13,018
1,001
33
3
0
273,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role