Player Matchup

Danzaburou
Danzaburou
Farmersonly7477
Danzaburou
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,432 Elo+
Party 2
Yemoja
Yemoja
LuisPR96
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 3
Kukulkan
Kukulkan
LvDreams3333
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 3
Loki
Loki
SaltyFingers763
Loki
Level 5
God Stats
9W - 8L
1,277 SR
Queue Stats
53W - 28L
1,432 Elo+
Party 2
Ymir
Ymir
cRASHeKO
Ymir
Level 29
God Stats
4W - 2L
1,463 SR
Queue Stats
41W - 37L
1,422 Elo+
Solo
Team Averages
Level 12
1,448 SR
1,497 Elo+

VS

Team Averages
Level 12
1,395 SR
1,440 Elo+
Sol
Sol
BabyPotato-_-
Sol
Level 16
God Stats
4W - 6L
1,316 SR
Queue Stats
5W - 9L
1,303 Elo+
Party 1
Achilles
Achilles
Joemamaz
Achilles
Level 16
God Stats
9W - 17L
1,346 SR
Queue Stats
15W - 20L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toast_Cinnamon
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,300 Elo+
Solo
Cthulhu
Cthulhu
bigbabypotato-_-
Cthulhu
Level 15
God Stats
1W - 1L
1,310 SR
Queue Stats
14W - 11L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
llFungusll
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Farmersonly7477
Danzaburou
18
16 / 1 / 4
11,813
695
18,113
10,259
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
LuisPR96
Yemoja
13
2 / 1 / 13
8,705
512
4,262
9,972
8,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
LvDreams3333
Kukulkan
13
5 / 2 / 8
8,590
505
12,035
6,271
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 2 / 5
11,251
662
6,384
8,486
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
14
0 / 2 / 14
8,616
507
5,131
11,518
10,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
7,968
469
7,158
16,193
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Joemamaz
Achilles
13
4 / 7 / 2
8,155
480
11,922
13,244
8,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Toast_Cinnamon
Tsukuyomi
4
1 / 2 / 0
5,386
317
411
1,926
367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
0 / 9 / 1
6,417
377
4,663
18,103
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
llFungusll
Jormungandr
11
2 / 5 / 2
7,358
433
5,593
12,784
8,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
31
Kills
8
8
Deaths
32
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Danzaburou
Farmersonly7477
Danzaburou
16
1
4
18
L
Achilles
Joemamaz
Achilles
4
7
2
0.71
W
Yemoja
LuisPR96
Yemoja
2
1
13
8.5
W
Kukulkan
LvDreams3333
Kukulkan
5
2
8
4.5
W
8
2
5
5.25
L
Tsukuyomi
Toast_Cinnamon
Tsukuyomi
1
2
0
0.5
L
0
9
1
0.06
W
Ymir
0
2
14
3.5
L
Jormungandr
llFungusll
Jormungandr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,925
Damage
29,747
46,506
Taken
62,250
28,583
Mitigated
34,485
8,837
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,158
1,294
0
4,655
16,193
4,475
457
4,462
11,623
50,312
0
W
Danzaburou
Farmersonly7477
Danzaburou
18,113
7,860
0
2,367
10,259
4,109
4,050
3,220
6,905
0
84,249
L
Achilles
Joemamaz
Achilles
11,922
3,510
0
2,042
13,244
8,359
862
3,325
9,792
0
47,778
W
Yemoja
LuisPR96
Yemoja
4,262
663
667
968
9,972
8,410
359
5,463
4,138
21,101
0
W
Kukulkan
LvDreams3333
Kukulkan
12,035
1,927
0
240
6,271
1,967
1,546
2,771
3,411
41,154
0
W
6,384
2,738
0
3,834
8,486
3,157
3,071
1,659
6,788
0
76,503
L
Tsukuyomi
Toast_Cinnamon
Tsukuyomi
411
137
0
388
1,926
367
0
85
1,826
0
2,422
L
4,663
53
151
1,512
18,103
13,224
24
7,972
10,131
25,207
0
W
Ymir
5,131
1,084
126
635
11,518
10,940
172
3,627
7,850
31,982
0
L
Jormungandr
llFungusll
Jormungandr
5,593
207
45
52
12,784
8,060
0
5,334
7,450
15,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,975
Gold Earned
35,284
464
Minions Killed
230
0
Camps Cleared
0
1,612,762
Distance Traveled
1,211,569
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,968
469
89
5
0
295,318
1
W
Danzaburou
11,813
695
146
9
0
332,960
0
L
Achilles
8,155
480
53
3
0
284,743
2
W
Yemoja
8,705
512
37
2
0
308,962
0
W
Kukulkan
8,590
505
81
5
0
296,427
1
W
Loki
11,251
662
139
8
0
329,401
0
L
Tsukuyomi
5,386
317
8
0
0
51,699
0
L
Cthulhu
6,417
377
58
3
0
286,539
0
W
Ymir
8,616
507
61
4
0
345,012
3
L
Jormungandr
7,358
433
22
1
0
293,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role