Player Matchup

Cthulhu
Cthulhu
Arrivedcanvs
Cthulhu
Level 11
God Stats
0W - 1L
1,433 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
KILLNUMB1
Achilles
Level 46
God Stats
10W - 13L
1,511 SR
Queue Stats
18W - 36L
1,277 Elo+
Solo
Chaac
Chaac
NGT Solutions
Chaac
Level 35
God Stats
12W - 12L
1,644 SR
Queue Stats
55W - 53L
1,478 Elo+
Party 2
Hou Yi
Hou Yi
Stanimal54
Hou Yi
Level 67
God Stats
1W - 2L
1,405 SR
Queue Stats
102W - 117L
1,454 Elo+
Party 2
Bakasura
Bakasura
ayeyocory
Bakasura
Level 80
God Stats
0W - 4L
1,662 SR
Queue Stats
39W - 41L
1,516 Elo+
Party 2
Team Averages
Level 48
1,531 SR
1,445 Elo+

VS

Team Averages
Level 65
1,458 SR
1,418 Elo+
Xbalanque
Xbalanque
D00fusR1ckJ19A7
Xbalanque
Level 32
God Stats
6W - 3L
1,560 SR
Queue Stats
106W - 128L
1,388 Elo+
Party 1
Ymir
Ymir
FloppyRaptor28
Ymir
Level 105
God Stats
2W - 5L
1,299 SR
Queue Stats
295W - 336L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
Lawkss
Nu Wa
Level 87
God Stats
8W - 3L
1,577 SR
Queue Stats
153W - 130L
1,531 Elo+
Solo
Mercury
Mercury
Mike Litoris569
Mercury
Level 55
God Stats
5W - 9L
1,496 SR
Queue Stats
95W - 123L
1,408 Elo+
Party 3
Gilgamesh
Gilgamesh
OnlyJessen
Gilgamesh
Level 44
God Stats
6W - 5L
1,358 SR
Queue Stats
114W - 133L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrivedcanvs
Cthulhu
18
0 / 10 / 5
11,829
348
14,832
41,364
50,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
KILLNUMB1
Achilles
8
0 / 6 / 0
8,632
254
3,676
15,677
8,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 7 / 4
15,781
464
27,264
35,478
42,813
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Stanimal54
Hou Yi
20
1 / 4 / 4
14,495
426
12,825
22,667
8,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
ayeyocory
Bakasura
20
5 / 6 / 5
15,763
464
16,637
35,263
21,438
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
D00fusR1ckJ19A7
Xbalanque
20
12 / 2 / 6
18,753
552
29,563
26,409
13,182
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 1 / 19
16,209
477
10,325
27,200
46,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Lawkss
Nu Wa
20
8 / 3 / 5
17,820
524
35,815
16,337
6,976
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 8 / 9
16,807
494
13,844
29,834
14,063
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
OnlyJessen
Gilgamesh
20
7 / 2 / 10
17,655
519
17,973
22,811
28,487
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
14
Kills
33
33
Deaths
16
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arrivedcanvs
Cthulhu
0
10
5
0.25
W
Xbalanque
D00fusR1ckJ19A7
Xbalanque
12
2
6
7.5
W
3
1
19
12.5
L
Achilles
KILLNUMB1
Achilles
0
6
0
0
W
Nu Wa
Lawkss
Nu Wa
8
3
5
3.5
W
3
8
9
0.94
L
8
7
4
1.43
W
Gilgamesh
OnlyJessen
Gilgamesh
7
2
10
6
L
Hou Yi
Stanimal54
Hou Yi
1
4
4
0.75
L
Bakasura
ayeyocory
Bakasura
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,234
Damage
107,520
150,449
Taken
122,591
131,733
Mitigated
108,779
35,054
Healing
45,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arrivedcanvs
Cthulhu
14,832
509
0
1,163
41,364
50,527
46
11,060
29,691
66,565
0
W
Xbalanque
D00fusR1ckJ19A7
Xbalanque
29,563
15,686
799
12,423
26,409
13,182
11,396
1,747
24,185
0
168,018
W
10,325
2,018
2,126
6,766
27,200
46,071
1,929
5,105
21,006
56,950
4,565
L
Achilles
KILLNUMB1
Achilles
3,676
992
50
3,659
15,677
8,241
0
6,342
9,045
0
12,802
W
Nu Wa
Lawkss
Nu Wa
35,815
5,724
61
6,589
16,337
6,976
2,553
4,173
11,296
151,957
0
W
13,844
10,465
0
8,825
29,834
14,063
1,542
4,744
24,556
0
134,087
L
27,264
7,313
506
11,302
35,478
42,813
676
11,970
23,208
0
106,586
W
Gilgamesh
OnlyJessen
Gilgamesh
17,973
4,797
0
7,940
22,811
28,487
2,205
2,977
18,433
10,577
96,120
L
Hou Yi
Stanimal54
Hou Yi
12,825
3,878
0
6,760
22,667
8,714
0
7,849
14,522
0
151,676
L
Bakasura
ayeyocory
Bakasura
16,637
10,347
0
11,614
35,263
21,438
1,696
8,844
26,025
0
127,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,500
Gold Earned
87,244
717
Minions Killed
749
0
Camps Cleared
0
2,640,883
Distance Traveled
3,148,736
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,829
348
83
2
0
561,479
0
W
Xbalanque
18,753
552
196
6
0
563,047
4
W
Ymir
16,209
477
90
3
0
653,543
3
L
Achilles
8,632
254
24
1
0
209,216
0
W
Nu Wa
17,820
524
165
5
0
571,584
8
W
Mercury
16,807
494
159
5
0
681,950
2
L
Chaac
15,781
464
172
5
0
615,949
0
W
Gilgamesh
17,655
519
139
4
0
678,612
3
L
Hou Yi
14,495
426
210
6
0
581,467
2
L
Bakasura
15,763
464
228
7
0
672,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role