Player Matchup

Geb
Geb
Gogetter15778
Geb
Level 22
God Stats
9W - 3L
1,206 SR
Queue Stats
17W - 21L
1,290 Elo+
Party 2
Poseidon
Poseidon
KOOLxA1DxK1LLER
Poseidon
Level 33
God Stats
1W - 1L
1,477 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 2
Izanami
Izanami
MexicanDonuts
Izanami
Level 46
God Stats
7W - 7L
1,662 SR
Queue Stats
26W - 34L
1,345 Elo+
Party 2
Achilles
Achilles
Mikeyy456
Achilles
Level 120
God Stats
6W - 8L
1,599 SR
Queue Stats
277W - 252L
1,480 Elo+
Party 2
Susano
Susano
steezysloth
Susano
Level 60
God Stats
1W - 0L
1,379 SR
Queue Stats
21W - 26L
1,348 Elo+
Party 2
Team Averages
Level 56
1,465 SR
1,365 Elo+

VS

Team Averages
Level 53
1,483 SR
1,370 Elo+
Sylvanus
Sylvanus
AdikusSanchez
Sylvanus
Level 42
God Stats
3W - 3L
1,526 SR
Queue Stats
9W - 10L
1,355 Elo+
Solo
Anubis
Anubis
Cruxxible
Anubis
Level 24
God Stats
20W - 29L
1,378 SR
Queue Stats
47W - 56L
1,388 Elo+
Party 1
Cupid
Cupid
GilbertMontgomry
Cupid
Level 27
God Stats
1W - 2L
1,516 SR
Queue Stats
37W - 53L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
ddaniBoyy
Baron Samedi
Level 85
God Stats
21W - 18L
1,493 SR
Queue Stats
91W - 108L
1,360 Elo+
Solo
Susano
Susano
god_of_catnip
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 150L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
6,936
365
3,422
12,097
10,781
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poseidon
14
3 / 5 / 4
9,001
474
7,828
9,628
2,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
16
6 / 5 / 6
10,040
528
12,964
12,508
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
Mikeyy456
Achilles
16
2 / 5 / 5
9,624
507
8,226
17,599
13,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Susano
17
10 / 5 / 2
11,100
584
15,614
13,735
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdikusSanchez
Sylvanus
17
10 / 6 / 3
10,846
571
21,065
16,670
9,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Cruxxible
Anubis
14
1 / 7 / 4
8,947
471
4,827
14,776
6,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 1
7,315
385
4,907
7,423
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ddaniBoyy
Baron Samedi
15
3 / 2 / 10
10,002
526
6,922
14,591
11,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 4 / 4
10,683
562
10,679
14,872
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
21
Kills
24
24
Deaths
21
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AdikusSanchez
Sylvanus
10
6
3
1.92
L
Anubis
Cruxxible
Anubis
1
7
4
0.43
L
2
2
1
1.25
W
0
4
5
0.63
W
Poseidon
3
5
4
1
W
Izanami
6
5
6
1.8
W
Achilles
Mikeyy456
Achilles
2
5
5
0.9
L
Baron Samedi
ddaniBoyy
Baron Samedi
3
2
10
4
L
8
4
4
2.5
W
Susano
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
48,400
65,567
Taken
68,332
35,655
Mitigated
34,785
14,086
Healing
26,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AdikusSanchez
Sylvanus
21,065
6,313
1,169
5,468
16,670
9,016
3,267
2,415
14,255
59,842
9,133
L
Anubis
Cruxxible
Anubis
4,827
170
139
4,516
14,776
6,926
1,383
2,543
12,233
53,476
0
L
4,907
2,266
10
2,485
7,423
1,909
178
1,909
5,514
0
30,087
W
3,422
490
0
0
12,097
10,781
213
4,705
7,392
20,211
0
W
Poseidon
7,828
927
270
2,231
9,628
2,844
475
5,322
4,306
40,209
0
W
Izanami
12,964
9,755
0
2,451
12,508
3,689
1,402
5,245
7,263
0
59,967
W
Achilles
Mikeyy456
Achilles
8,226
2,188
0
6,654
17,599
13,662
1,139
9,127
8,472
0
62,300
L
Baron Samedi
ddaniBoyy
Baron Samedi
6,922
750
1,686
5,611
14,591
11,589
576
1,734
12,857
28,775
0
L
10,679
1,123
0
5,669
14,872
5,345
132
2,649
12,223
0
66,142
W
Susano
15,614
4,492
0
2,480
13,735
4,679
0
6,218
7,517
0
60,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,701
Gold Earned
47,793
416
Minions Killed
437
0
Camps Cleared
0
1,579,059
Distance Traveled
1,441,281
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,846
571
115
6
0
267,072
0
L
Anubis
8,947
471
111
6
0
278,597
3
L
Cupid
7,315
385
60
3
0
175,199
0
W
Geb
6,936
365
20
1
0
299,323
0
W
Poseidon
9,001
474
72
4
0
313,280
5
W
Izanami
10,040
528
105
6
0
294,254
1
W
Achilles
9,624
507
120
6
0
328,772
5
L
Baron Samedi
10,002
526
37
2
0
351,985
5
L
Susano
10,683
562
114
6
0
368,428
0
W
Susano
11,100
584
99
5
0
343,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role