Player Matchup

Hun Batz
Hun Batz
FomesTheGreat
Hun Batz
Level 28
God Stats
2W - 4L
1,397 SR
Queue Stats
34W - 82L
1,150 Elo+
Party 1
Ao Kuang
Ao Kuang
GloGangBallout
Ao Kuang
Level 22
God Stats
0W - 2L
1,444 SR
Queue Stats
9W - 31L
1,077 Elo+
Party 1
Danzaburou
Danzaburou
Telemajestic
Danzaburou
Level 24
God Stats
2W - 11L
1,265 SR
Queue Stats
6W - 51L
917 Elo+
Party 1
Team Averages
Level 25
1,369 SR
1,048 Elo+

VS

Team Averages
Level 38
1,534 SR
1,126 Elo+
Cthulhu
Cthulhu
CatchMeCareless
Cthulhu
Level 22
God Stats
14W - 15L
1,386 SR
Queue Stats
22W - 34L
1,037 Elo+
Party 2
Anubis
Anubis
RainbowSwing408
Anubis
Level 15
God Stats
2W - 0L
1,717 SR
Queue Stats
3W - 4L
1,304 Elo+
Solo
Heimdallr
Heimdallr
YaethaGod
Heimdallr
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 34L
1,037 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FomesTheGreat
Hun Batz
12
5 / 8 / 7
9,831
702
13,240
15,746
5,624
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
13
4 / 7 / 7
9,784
699
6,187
13,937
10,476
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Telemajestic
Danzaburou
13
3 / 7 / 7
9,608
686
9,049
12,686
4,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 13
11,817
844
12,149
17,507
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 7 / 9
9,948
711
6,300
9,985
4,878
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
YaethaGod
Heimdallr
15
9 / 4 / 12
11,514
822
15,078
10,635
3,895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
12
Kills
22
22
Deaths
12
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
L
Hun Batz
FomesTheGreat
Hun Batz
5
8
7
1.06
L
Ao Kuang
4
7
7
1.07
W
6
7
9
1.5
L
Danzaburou
Telemajestic
Danzaburou
3
7
7
0.93
W
Heimdallr
YaethaGod
Heimdallr
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
33,527
42,369
Taken
38,127
20,819
Mitigated
28,341
4,440
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,149
951
289
2,699
17,507
19,568
664
2,103
15,404
36,019
0
L
Hun Batz
FomesTheGreat
Hun Batz
13,240
4,604
0
20
15,746
5,624
0
7,321
8,425
0
31,463
L
Ao Kuang
6,187
2,614
0
2,435
13,937
10,476
0
5,173
8,764
18,334
0
W
6,300
571
0
770
9,985
4,878
574
2,110
7,875
12,837
0
L
Danzaburou
Telemajestic
Danzaburou
9,049
3,279
0
1,985
12,686
4,719
280
6,457
6,226
0
28,508
W
Heimdallr
YaethaGod
Heimdallr
15,078
7,329
0
1,303
10,635
3,895
1,424
2,585
8,050
0
43,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,223
Gold Earned
33,279
116
Minions Killed
141
4
Camps Cleared
5
774,296
Distance Traveled
712,038
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,817
844
57
4
1
273,094
3
L
Hun Batz
9,831
702
40
3
4
246,622
1
L
Ao Kuang
9,784
699
28
2
0
257,643
0
W
Anubis
9,948
711
20
1
0
179,486
2
L
Danzaburou
9,608
686
48
3
0
270,031
0
W
Heimdallr
11,514
822
64
5
4
259,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role