Player Matchup

Bellona
Bellona
SlimeyTiger48
Bellona
Level 64
God Stats
21W - 8L
1,792 SR
Queue Stats
79W - 80L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
StealthNine4248
Baron Samedi
Level 44
God Stats
6W - 11L
1,339 SR
Queue Stats
68W - 95L
1,330 Elo+
Party 2
Heimdallr
Heimdallr
TertialAbyss141
Heimdallr
Level 69
God Stats
4W - 1L
1,787 SR
Queue Stats
145W - 175L
1,398 Elo+
Party 2
Jormungandr
Jormungandr
mavado626
Jormungandr
Level 64
God Stats
16W - 13L
1,576 SR
Queue Stats
69W - 91L
1,378 Elo+
Party 2
Arachne
Arachne
snakey04
Arachne
Level 53
God Stats
9W - 9L
1,561 SR
Queue Stats
122W - 165L
1,396 Elo+
Party 2
Team Averages
Level 59
1,611 SR
1,390 Elo+

VS

Team Averages
Level 72
1,482 SR
1,365 Elo+
Cerberus
Cerberus
AlphaPup5G
Cerberus
Level 63
God Stats
6W - 11L
1,360 SR
Queue Stats
49W - 75L
1,342 Elo+
Party 3
Achilles
Achilles
Cobalt5233
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,354 Elo+
Party 3
Olorun
Olorun
Goreboar
Olorun
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 254L
1,361 Elo+
Party 1
Charybdis
Charybdis
Knubblers
Charybdis
Level 98
God Stats
14W - 14L
1,548 SR
Queue Stats
420W - 477L
1,355 Elo+
Party 1
Mercury
Mercury
Reapr_9215
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 361L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
7 / 1 / 4
7,339
667
8,784
7,125
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
StealthNine4248
Baron Samedi
10
2 / 3 / 3
5,888
535
3,726
6,611
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
TertialAbyss141
Heimdallr
10
2 / 1 / 3
5,717
520
5,226
4,045
1,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
mavado626
Jormungandr
7
1 / 0 / 1
4,810
437
1,651
4,350
3,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
snakey04
Arachne
8
3 / 1 / 2
5,618
511
3,852
6,251
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlphaPup5G
Cerberus
6
0 / 4 / 1
4,221
384
2,571
6,976
5,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Cobalt5233
Achilles
7
0 / 5 / 1
4,533
412
1,824
5,623
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Goreboar
Olorun
9
0 / 2 / 2
5,386
490
3,519
6,795
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
Knubblers
Charybdis
10
2 / 0 / 1
5,625
511
3,976
5,206
1,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Reapr_9215
Mercury
8
3 / 4 / 0
5,306
482
3,174
8,275
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
5
6
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlphaPup5G
Cerberus
0
4
1
0.13
L
Achilles
Cobalt5233
Achilles
0
5
1
0.1
L
Olorun
Goreboar
Olorun
0
2
2
0.5
L
Charybdis
Knubblers
Charybdis
2
0
1
2.5
L
Mercury
Reapr_9215
Mercury
3
4
0
0.75
W
Bellona
7
1
4
9
W
Baron Samedi
StealthNine4248
Baron Samedi
2
3
3
1.17
W
Heimdallr
TertialAbyss141
Heimdallr
2
1
3
3.5
W
Jormungandr
mavado626
Jormungandr
1
0
1
1.5
W
Arachne
snakey04
Arachne
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,239
Damage
15,064
28,382
Taken
32,875
14,043
Mitigated
15,706
5,515
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlphaPup5G
Cerberus
2,571
165
8
970
6,976
5,695
0
1,671
5,305
11,801
0
L
Achilles
Cobalt5233
Achilles
1,824
813
0
23
5,623
3,342
0
279
5,344
77
10,648
L
Olorun
Goreboar
Olorun
3,519
1,611
76
2,870
6,795
2,760
645
2,260
4,535
27,204
0
L
Charybdis
Knubblers
Charybdis
3,976
1,743
0
2,526
5,206
1,336
0
251
4,955
0
29,016
L
Mercury
Reapr_9215
Mercury
3,174
1,849
10
1,660
8,275
2,573
449
916
7,359
0
17,573
W
Bellona
8,784
4,015
0
2,204
7,125
5,088
694
1,431
5,694
0
41,349
W
Baron Samedi
StealthNine4248
Baron Samedi
3,726
372
618
1,365
6,611
2,202
374
1,843
4,768
22,012
0
W
Heimdallr
TertialAbyss141
Heimdallr
5,226
2,360
0
0
4,045
1,154
806
770
3,275
0
30,578
W
Jormungandr
mavado626
Jormungandr
1,651
527
30
45
4,350
3,531
153
489
3,861
13,877
0
W
Arachne
snakey04
Arachne
3,852
2,438
0
1,253
6,251
2,068
0
1,634
4,617
0
19,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,372
Gold Earned
25,071
237
Minions Killed
211
0
Camps Cleared
0
1,010,387
Distance Traveled
1,026,741
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,221
384
22
2
0
201,996
2
L
Achilles
4,533
412
15
1
0
183,487
1
L
Olorun
5,386
490
71
6
0
191,915
3
L
Charybdis
5,625
511
62
6
0
209,683
2
L
Mercury
5,306
482
41
4
0
239,660
0
W
Bellona
7,339
667
89
8
0
222,486
0
W
Baron Samedi
5,888
535
39
4
0
182,492
2
W
Heimdallr
5,717
520
46
4
0
179,738
0
W
Jormungandr
4,810
437
26
2
0
192,708
2
W
Arachne
5,618
511
37
3
0
232,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role