Player Matchup

Mulan
Mulan
Diamond III
 
Mulan
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond IV
 
Horus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tiamat
Tiamat
Diamond II
NatanaelCano
Tiamat
Diamond II
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
2,238 MMR
Solo
Arachne
Arachne
Diamond IV
Potterrules
Arachne
Diamond IV
Level 160
God Stats
166W - 124L
1,708 SR
Queue Stats
231W - 221L
2,235 MMR
Party 3
Hou Yi
Hou Yi
Diamond IV
TheWitcherHunter
Hou Yi
Diamond IV
Level 160
God Stats
1W - 9L
1,270 SR
Queue Stats
106W - 124L
2,097 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,496 SR
1,914 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,602 SR
2,165 MMR
Ullr
Ullr
Gold II
DoYouPAWGSHearMe
Ullr
Gold II
Level 75
God Stats
1W - 2L
1,656 SR
Queue Stats
65W - 48L
2,068 MMR
Solo
Odin
Odin
Diamond II
FáráonMx
Odin
Diamond II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 51L
2,377 MMR
Party 1
Thanatos
Thanatos
Diamond V
JDMC120901
Thanatos
Diamond V
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
2,177 MMR
Party 2
Zeus
Zeus
Diamond III
Remitom
Zeus
Diamond III
Level 157
God Stats
3W - 6L
1,543 SR
Queue Stats
608W - 603L
2,229 MMR
Party 1
Khepri
Khepri
Platinum I
Skrillmau
Khepri
Platinum I
Level 148
God Stats
4W - 1L
1,812 SR
Queue Stats
168W - 164L
1,975 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 1 / 5
6,635
664
7,893
5,472
2,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
 
Horus
8
0 / 0 / 5
5,215
522
3,470
4,450
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
13
2 / 0 / 1
7,193
719
2,308
3,776
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Potterrules
Arachne
11
7 / 0 / 1
6,791
679
4,384
6,373
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 2 / 2
5,860
586
5,056
5,299
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayFenrirArtioLoki

VS

Bans
The MorriganGilgameshCliodhnaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,534
553
3,755
6,317
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 1
4,803
480
3,641
7,567
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JDMC120901
Thanatos
10
2 / 4 / 0
5,600
560
3,006
8,230
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Remitom
Zeus
11
0 / 2 / 0
5,757
576
2,535
4,484
1,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Skrillmau
Khepri
7
0 / 2 / 1
4,655
466
1,661
6,583
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
5
5.5
W
Horus
 
Horus
0
0
5
2.5
L
1
2
0
0.5
L
0
3
1
0.17
L
Thanatos
JDMC120901
Thanatos
2
4
0
0.5
W
Tiamat
2
0
1
2.5
W
Arachne
Potterrules
Arachne
7
0
1
7.5
L
Zeus
Remitom
Zeus
0
2
0
0
L
Khepri
Skrillmau
Khepri
0
2
1
0.25
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,111
Damage
14,598
25,370
Taken
33,181
10,391
Mitigated
11,820
11,669
Healing
11,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,893
1,674
0
3,042
5,472
2,671
0
255
4,851
0
36,898
W
Horus
 
Horus
3,470
950
529
2,271
4,450
2,637
0
1,206
3,201
0
8,453
L
3,755
2,459
0
2,106
6,317
1,896
0
0
6,317
0
33,588
L
3,641
1,613
0
1,708
7,567
3,078
0
766
6,395
0
20,114
L
Thanatos
JDMC120901
Thanatos
3,006
648
0
5,872
8,230
2,393
0
447
7,645
0
27,778
W
Tiamat
2,308
167
0
2,002
3,776
1,957
150
923
2,608
55,010
0
W
Arachne
Potterrules
Arachne
4,384
2,867
0
2,884
6,373
1,909
0
742
5,465
0
37,023
L
Zeus
Remitom
Zeus
2,535
236
0
505
4,484
1,763
0
945
3,481
43,906
0
L
Khepri
Skrillmau
Khepri
1,661
121
76
860
6,583
2,690
0
32
6,458
12,099
0
W
5,056
2,418
0
941
5,299
1,217
0
766
4,533
0
37,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
26,349
380
Minions Killed
319
0
Camps Cleared
0
1,102,514
Distance Traveled
1,002,457
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,635
664
77
8
0
218,326
2
W
Horus
5,215
522
15
2
0
232,848
5
L
Ullr
5,534
553
81
8
0
176,808
0
L
Odin
4,803
480
42
4
0
218,964
5
L
Thanatos
5,600
560
69
7
0
206,882
2
W
Tiamat
7,193
719
147
15
0
218,376
5
W
Arachne
6,791
679
69
7
0
236,720
1
L
Zeus
5,757
576
105
11
0
192,797
4
L
Khepri
4,655
466
22
2
0
207,006
6
W
Hou Yi
5,860
586
72
7
0
196,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role