Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
jordan17xarnett
Ao Kuang
Level 89
God Stats
1W - 2L
1,549 SR
Queue Stats
61W - 64L
1,486 Elo+
Party 2
Achilles
Achilles
xKingWooKx
Achilles
Level 129
God Stats
2W - 6L
1,464 SR
Queue Stats
80W - 92L
1,442 Elo+
Party 2
Team Averages
Level 115
1,504 SR
1,476 Elo+

VS

Team Averages
Level 112
1,487 SR
1,650 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
RefixLUL
Merlin
Level 19
God Stats
1W - 0L
1,279 SR
Queue Stats
13W - 4L
1,762 Elo+
Solo
Ne Zha
Ne Zha
Suavage
Ne Zha
Level 157
God Stats
2W - 0L
1,683 SR
Queue Stats
33W - 25L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 5 / 2
6,363
707
6,169
9,692
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
9
2 / 6 / 2
6,258
695
2,464
10,847
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
xKingWooKx
Achilles
9
0 / 6 / 4
5,722
636
4,033
12,567
11,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
8 / 1 / 9
8,186
910
9,444
4,112
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
RefixLUL
Merlin
11
3 / 1 / 13
7,701
856
7,891
3,935
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Suavage
Ne Zha
11
6 / 2 / 11
7,942
882
11,825
12,332
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
4
Kills
17
17
Deaths
4
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
2
0.6
W
Hou Yi
 
Hou Yi
8
1
9
12.5
W
Merlin
RefixLUL
Merlin
3
1
13
9.5
W
Ne Zha
Suavage
Ne Zha
6
2
11
5.75
L
Ao Kuang
2
6
2
0.5
L
Achilles
xKingWooKx
Achilles
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,666
Damage
29,160
33,106
Taken
20,379
17,373
Mitigated
8,959
4,864
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,169
1,519
206
1,594
9,692
2,803
0
2,368
6,772
22,366
0
W
Hou Yi
 
Hou Yi
9,444
3,890
0
633
4,112
1,482
1,603
1,580
2,532
0
27,459
W
Merlin
RefixLUL
Merlin
7,891
650
69
592
3,935
1,325
911
2,507
1,428
26,072
0
W
Ne Zha
Suavage
Ne Zha
11,825
2,216
591
6,576
12,332
6,152
292
4,958
7,374
0
23,510
L
Ao Kuang
2,464
756
118
1,237
10,847
2,848
0
1,724
8,649
8,909
0
L
Achilles
xKingWooKx
Achilles
4,033
993
0
1,709
12,567
11,722
0
3,133
8,667
0
8,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,343
Gold Earned
23,829
52
Minions Killed
110
3
Camps Cleared
6
480,126
Distance Traveled
527,815
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,363
707
19
2
0
142,047
5
W
Hou Yi
8,186
910
51
6
1
168,687
3
W
Merlin
7,701
856
43
5
3
171,753
0
W
Ne Zha
7,942
882
16
2
2
187,375
5
L
Ao Kuang
6,258
695
16
2
3
171,849
3
L
Achilles
5,722
636
17
2
0
166,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role