Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ZKJLDG
Tyr
Level 31
God Stats
0W - 2L
1,067 SR
Queue Stats
10W - 18L
1,336 Elo+
Party 1
Jormungandr
Jormungandr
夜雨轩嚣
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Party 1
Team Averages
Level 34
1,356 SR
1,510 Elo+

VS

Team Averages
Level 51
1,581 SR
1,499 Elo+
Ratatoskr
Ratatoskr
CCMD
Ratatoskr
Level 87
God Stats
49W - 36L
1,705 SR
Queue Stats
173W - 132L
1,580 Elo+
Solo
Achilles
Achilles
MIGHTYMULAAMNIR
Achilles
Level 49
God Stats
2W - 2L
1,534 SR
Queue Stats
111W - 116L
1,486 Elo+
Solo
Zeus
Zeus
Святойалкаш1
Zeus
Level 17
God Stats
30W - 27L
1,504 SR
Queue Stats
42W - 53L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 6 / 0
6,627
602
6,439
7,368
2,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
ZKJLDG
Tyr
9
0 / 6 / 2
6,515
592
3,751
10,107
6,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
夜雨轩嚣
Jormungandr
10
1 / 7 / 0
7,215
656
4,556
12,460
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CCMD
Ratatoskr
12
4 / 1 / 12
8,059
733
8,500
7,380
4,836
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
13
9 / 0 / 10
9,106
828
8,485
12,630
11,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 1 / 11
8,680
789
11,162
5,508
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
2
Kills
19
19
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
0
0.17
W
Ratatoskr
CCMD
Ratatoskr
4
1
12
10
W
Achilles
9
0
10
14
L
Tyr
ZKJLDG
Tyr
0
6
2
0.17
W
6
1
11
11.5
L
Jormungandr
夜雨轩嚣
Jormungandr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
28,147
29,935
Taken
25,518
18,940
Mitigated
18,007
1,195
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,439
590
0
250
7,368
2,541
0
3,183
3,997
23,448
0
W
Ratatoskr
CCMD
Ratatoskr
8,500
2,988
0
1,568
7,380
4,836
753
3,106
4,274
0
15,645
W
Achilles
8,485
2,520
0
6,515
12,630
11,246
409
5,426
7,204
0
22,928
L
Tyr
ZKJLDG
Tyr
3,751
590
0
578
10,107
6,726
0
2,804
7,008
0
7,205
W
11,162
1,243
0
2,319
5,508
1,925
397
3,033
2,475
39,653
0
L
Jormungandr
夜雨轩嚣
Jormungandr
4,556
1,677
0
367
12,460
9,673
0
4,480
7,766
12,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,357
Gold Earned
25,845
79
Minions Killed
107
0
Camps Cleared
9
490,430
Distance Traveled
607,904
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,627
602
54
5
0
168,950
3
W
Ratatoskr
8,059
733
15
1
2
197,577
3
W
Achilles
9,106
828
31
3
1
206,498
1
L
Tyr
6,515
592
9
1
0
181,392
3
W
Zeus
8,680
789
61
6
6
203,829
2
L
Jormungandr
7,215
656
16
1
0
140,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role