Player Matchup

Cthulhu
Cthulhu
CobDoEn
Cthulhu
Level 28
God Stats
60W - 45L
1,590 SR
Queue Stats
156W - 147L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hektic
Tsukuyomi
Level 28
God Stats
9W - 1L
1,500 SR
Queue Stats
33W - 13L
1,808 Elo+
Party 1
Aphrodite
Aphrodite
Infernaumbra
Aphrodite
Level 14
God Stats
2W - 3L
1,355 SR
Queue Stats
25W - 9L
1,808 Elo+
Party 1
Cernunnos
Cernunnos
TheSwoleyMammoth
Cernunnos
Level 28
God Stats
2W - 0L
1,766 SR
Queue Stats
27W - 10L
1,722 Elo+
Party 1
Hel
Hel
V1rtuou5
Hel
Level 80
God Stats
6W - 5L
1,524 SR
Queue Stats
68W - 60L
1,531 Elo+
Party 1
Team Averages
Level 36
1,547 SR
1,664 Elo+

VS

Team Averages
Level 34
1,503 SR
1,503 Elo+
Nox
Nox
 
Nox
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jondon7
Nemesis
Level 16
God Stats
0W - 2L
1,244 SR
Queue Stats
8W - 10L
1,402 Elo+
Party 2
Ymir
Ymir
Naumnomnom
Ymir
Level 14
God Stats
0W - 2L
1,244 SR
Queue Stats
39W - 30L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
Runepage
Cernunnos
Level 96
God Stats
1W - 2L
1,630 SR
Queue Stats
66W - 52L
1,542 Elo+
Party 2
Fenrir
Fenrir
gunamerica
Fenrir
Level 17
God Stats
8W - 1L
1,895 SR
Queue Stats
11W - 10L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CobDoEn
Cthulhu
20
10 / 1 / 30
15,490
1,192
21,875
27,494
42,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Hektic
Tsukuyomi
20
11 / 6 / 24
14,511
1,116
36,338
21,624
11,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Infernaumbra
Aphrodite
20
1 / 3 / 27
12,217
940
8,251
11,946
7,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
20
14 / 4 / 17
14,612
1,124
38,730
21,196
9,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 24
13,340
1,026
20,680
17,437
13,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
6 / 9 / 8
13,461
1,035
24,351
22,540
7,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Jondon7
Nemesis
18
0 / 10 / 9
10,968
844
5,170
18,356
6,200
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
1 / 7 / 14
13,118
1,009
11,300
35,730
54,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Runepage
Cernunnos
19
2 / 7 / 13
12,706
977
32,994
26,138
9,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
gunamerica
Fenrir
19
10 / 9 / 5
14,640
1,126
18,145
27,922
22,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
68
42
Kills
19
19
Deaths
42
122
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
9
8
1.11
W
Cthulhu
CobDoEn
Cthulhu
10
1
30
25
W
Tsukuyomi
Hektic
Tsukuyomi
11
6
24
3.83
W
Aphrodite
Infernaumbra
Aphrodite
1
3
27
4.83
L
Nemesis
Jondon7
Nemesis
0
10
9
0.45
L
1
7
14
1.14
L
Cernunnos
Runepage
Cernunnos
2
7
13
1.21
W
Cernunnos
14
4
17
5.63
W
6
5
24
3.6
L
Fenrir
gunamerica
Fenrir
10
9
5
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,874
Damage
91,960
99,697
Taken
130,686
84,970
Mitigated
100,614
40,923
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
24,351
4,064
0
110
22,540
7,895
0
7,301
15,239
48,487
0
W
Cthulhu
CobDoEn
Cthulhu
21,875
1,849
1,425
2,768
27,494
42,838
0
8,924
18,570
46,688
0
W
Tsukuyomi
Hektic
Tsukuyomi
36,338
9,273
0
4,494
21,624
11,534
0
6,390
15,234
0
46,270
W
Aphrodite
Infernaumbra
Aphrodite
8,251
2,453
5,333
4,338
11,946
7,609
0
4,415
7,531
14,512
0
L
Nemesis
Jondon7
Nemesis
5,170
1,627
0
302
18,356
6,200
0
5,522
12,834
0
13,149
L
11,300
1,976
490
2,939
35,730
54,943
0
15,788
19,942
21,461
0
L
Cernunnos
Runepage
Cernunnos
32,994
14,270
0
3,653
26,138
9,502
0
11,259
14,879
0
73,893
W
Cernunnos
38,730
18,955
0
5,437
21,196
9,472
0
9,302
11,259
0
71,933
W
20,680
180
9,966
7,162
17,437
13,517
0
6,620
10,817
38,364
0
L
Fenrir
gunamerica
Fenrir
18,145
2,599
0
754
27,922
22,074
0
10,936
16,986
0
24,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,170
Gold Earned
64,893
212
Minions Killed
214
9
Camps Cleared
4
1,317,817
Distance Traveled
1,180,658
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,461
1,035
57
4
1
233,558
0
W
Cthulhu
15,490
1,192
60
5
0
296,080
0
W
Tsukuyomi
14,511
1,116
22
2
2
296,220
0
W
Aphrodite
12,217
940
19
1
0
225,358
0
L
Nemesis
10,968
844
14
1
0
228,674
0
L
Ymir
13,118
1,009
20
2
2
203,434
0
L
Cernunnos
12,706
977
102
8
0
228,102
0
W
Cernunnos
14,612
1,124
76
6
4
226,736
0
W
Hel
13,340
1,026
35
3
3
273,423
0
L
Fenrir
14,640
1,126
21
2
1
286,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role