Player Matchup

Chaac
Chaac
Chrisz4430
Chaac
Level 7
God Stats
0W - 1L
1,899 SR
Queue Stats
2W - 1L
1,811 Elo+
Party 2
Hades
Hades
LittleMac005
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
Apollo
Apollo
Money KMK
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 39L
1,688 Elo+
Party 2
Sobek
Sobek
OfficialRxmos
Sobek
Level 27
God Stats
3W - 4L
1,505 SR
Queue Stats
77W - 55L
1,617 Elo+
Solo
Serqet
Serqet
Wakymine
Serqet
Level 67
God Stats
0W - 1L
1,335 SR
Queue Stats
54W - 48L
1,532 Elo+
Party 2
Team Averages
Level 27
1,548 SR
1,640 Elo+

VS

Team Averages
Level 10
1,603 SR
1,660 Elo+
Jormungandr
Jormungandr
Chrono1994
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,666 Elo+
Solo
Bellona
Bellona
NuredinTheClown
Bellona
Level 4
God Stats
7W - 1L
1,500 SR
Queue Stats
20W - 8L
1,733 Elo+
Party 1
Mercury
Mercury
PieceControlLalo
Mercury
Level 7
God Stats
6W - 2L
1,823 SR
Queue Stats
49W - 44L
1,639 Elo+
Solo
Ullr
Ullr
bolted0
Ullr
Level 18
God Stats
16W - 11L
1,690 SR
Queue Stats
74W - 39L
1,626 Elo+
Solo
Chang'e
Chang'e
nebuola
Chang'e
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 41L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 12 / 1
7,644
382
9,302
22,371
13,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 7 / 7
10,020
501
13,353
20,290
11,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Money KMK
Apollo
15
5 / 7 / 3
9,857
493
11,115
15,780
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 9 / 6
8,108
405
9,606
19,582
22,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Wakymine
Serqet
15
6 / 8 / 4
9,977
499
11,007
18,071
6,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chrono1994
Jormungandr
16
4 / 2 / 16
10,794
540
10,620
15,374
8,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
16 / 2 / 15
12,992
650
19,435
21,698
19,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
18 / 5 / 13
14,510
726
24,717
20,321
9,104
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
bolted0
Ullr
18
3 / 1 / 16
11,955
598
9,904
11,779
3,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
nebuola
Chang'e
16
2 / 7 / 12
10,625
531
8,473
15,602
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
115
17
Kills
43
43
Deaths
17
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
12
1
0.13
W
Jormungandr
Chrono1994
Jormungandr
4
2
16
6
L
4
7
7
1.07
L
Apollo
Money KMK
Apollo
5
7
3
0.93
W
16
2
15
11.75
L
1
9
6
0.44
W
18
5
13
4.9
L
Serqet
Wakymine
Serqet
6
8
4
1
W
Ullr
bolted0
Ullr
3
1
16
11
W
Chang'e
nebuola
Chang'e
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,383
Damage
73,149
96,094
Taken
84,774
59,600
Mitigated
45,768
20,419
Healing
28,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
9,302
1,886
0
3,387
22,371
13,930
1,060
3,584
18,787
0
33,886
W
Jormungandr
Chrono1994
Jormungandr
10,620
3,972
187
2,740
15,374
8,185
885
4,300
10,679
34,356
0
L
13,353
1,187
1,096
5,863
20,290
11,390
429
4,711
15,579
59,157
0
L
Apollo
Money KMK
Apollo
11,115
5,024
0
3,349
15,780
5,576
0
3,522
12,258
0
67,414
W
19,435
5,966
433
7,770
21,698
19,132
0
5,737
14,576
7,397
55,537
L
9,606
522
0
3,659
19,582
22,022
167
6,094
13,488
29,642
0
W
24,717
16,770
0
2,461
20,321
9,104
406
6,258
13,020
0
124,991
L
Serqet
Wakymine
Serqet
11,007
2,769
0
3,065
18,071
6,682
0
3,925
14,146
0
52,941
W
Ullr
bolted0
Ullr
9,904
5,432
0
4,815
11,779
3,990
9,602
2,270
9,188
0
92,040
W
Chang'e
nebuola
Chang'e
8,473
994
3,965
6,251
15,602
5,357
1,052
5,364
9,686
57,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
60,876
390
Minions Killed
518
0
Camps Cleared
0
1,776,154
Distance Traveled
1,985,220
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,644
382
59
3
0
323,916
0
W
Jormungandr
10,794
540
41
2
0
366,043
2
L
Hades
10,020
501
96
5
0
348,625
0
L
Apollo
9,857
493
112
6
0
373,486
1
W
Bellona
12,992
650
101
5
0
401,079
2
L
Sobek
8,108
405
34
2
0
356,570
3
W
Mercury
14,510
726
144
7
0
474,865
1
L
Serqet
9,977
499
89
4
0
373,557
1
W
Ullr
11,955
598
147
7
0
384,778
1
W
Chang'e
10,625
531
85
4
0
358,455
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role