Player Matchup

Yemoja
Yemoja
Cla1rv0yant
Yemoja
Level 8
God Stats
4W - 3L
1,372 SR
Queue Stats
22W - 15L
1,602 Elo+
Party 1
Tiamat
Tiamat
Lachyrd
Tiamat
Level 147
God Stats
4W - 3L
1,479 SR
Queue Stats
81W - 90L
1,536 Elo+
Party 1
Pele
Pele
SemiticAsh
Pele
Level 98
God Stats
4W - 3L
1,702 SR
Queue Stats
137W - 154L
1,493 Elo+
Party 1
Team Averages
Level 84
1,518 SR
1,544 Elo+

VS

Team Averages
Level 39
1,488 SR
1,703 Elo+
Geb
Geb
JustAnotherHuman
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,830 Elo+
Party 2
Sol
Sol
TotallyDrunkRN
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 62L
1,672 Elo+
Party 2
Heimdallr
Heimdallr
ZaccDaSnacc
Heimdallr
Level 65
God Stats
1W - 2L
1,465 SR
Queue Stats
63W - 36L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 0 / 12
8,019
802
4,593
3,956
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
Lachyrd
Tiamat
11
5 / 1 / 9
7,770
777
7,994
7,592
5,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
8 / 0 / 6
8,427
843
9,787
8,098
3,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,997
600
3,082
12,651
5,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 6 / 0
5,950
595
3,356
7,334
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ZaccDaSnacc
Heimdallr
8
0 / 6 / 1
5,663
566
3,486
7,977
2,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
0
12
9
L
0
5
1
0.1
W
Tiamat
Lachyrd
Tiamat
5
1
9
9.5
W
8
0
6
11
L
1
6
0
0.17
L
Heimdallr
ZaccDaSnacc
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,374
Damage
9,924
19,646
Taken
27,962
12,383
Mitigated
10,499
9,852
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,593
1,481
2,465
1,566
3,956
3,143
525
2,314
1,642
12,521
0
L
3,082
634
0
1,370
12,651
5,334
0
5,422
6,721
8,200
0
W
Tiamat
Lachyrd
Tiamat
7,994
983
0
2,221
7,592
5,458
522
2,171
5,421
24,599
0
W
9,787
3,059
0
3,600
8,098
3,782
1,289
2,457
5,641
0
26,832
L
3,356
465
0
1,212
7,334
2,278
0
3,217
3,700
15,452
1,492
L
Heimdallr
ZaccDaSnacc
Heimdallr
3,486
1,317
0
182
7,977
2,887
0
4,254
3,226
0
13,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,216
Gold Earned
17,610
97
Minions Killed
61
6
Camps Cleared
3
626,520
Distance Traveled
471,539
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,019
802
21
2
0
167,374
1
L
Geb
5,997
600
6
1
1
165,071
2
W
Tiamat
7,770
777
38
4
4
213,821
1
W
Pele
8,427
843
38
4
2
245,325
0
L
Sol
5,950
595
24
2
1
155,892
1
L
Heimdallr
5,663
566
31
3
1
150,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role