Player Matchup

Sol
Sol
DragonFall_94
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
944 Elo+
Solo
Kukulkan
Kukulkan
MemeGod7771471
Kukulkan
Level 17
God Stats
0W - 1L
1,770 SR
Queue Stats
3W - 5L
1,342 Elo+
Party 2
Hun Batz
Hun Batz
ShotZany
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Odin
Odin
Tea Beau 5
Odin
Level 12
God Stats
1W - 1L
1,809 SR
Queue Stats
8W - 8L
1,477 Elo+
Party 2
Terra
Terra
axel_4errgfg
Terra
Level 15
God Stats
2W - 3L
1,484 SR
Queue Stats
18W - 34L
1,199 Elo+
Solo
Team Averages
Level 12
1,613 SR
1,292 Elo+

VS

Team Averages
Level 17
1,432 SR
1,444 Elo+
Nemesis
Nemesis
CommaGucci
Nemesis
Level 25
God Stats
1W - 1L
1,317 SR
Queue Stats
45W - 44L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
GeNeRgY17
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,467 Elo+
Party 1
Neith
Neith
GhostFaceIII23
Neith
Level 28
God Stats
2W - 4L
1,344 SR
Queue Stats
72W - 66L
1,372 Elo+
Solo
Zeus
Zeus
Luisonieves12
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,406 Elo+
Solo
Persephone
Persephone
Squidy500
Persephone
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 2
9,643
402
14,193
17,673
9,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
14
4 / 8 / 1
9,361
390
8,357
17,997
13,434
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hun Batz
ShotZany
Hun Batz
13
3 / 18 / 2
9,038
377
11,290
21,173
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 14 / 3
7,855
327
6,798
21,931
9,213
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 6 / 0
8,471
353
625
17,386
15,320
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CommaGucci
Nemesis
17
8 / 0 / 16
11,686
487
9,151
13,186
7,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
GeNeRgY17
Sun Wukong
14
3 / 2 / 14
10,198
425
8,756
13,701
10,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 0 / 14
14,453
602
16,880
11,871
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
31 / 1 / 7
13,518
563
30,563
17,717
6,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Persephone
Squidy500
Persephone
13
1 / 11 / 8
9,536
397
4,800
14,169
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
112
13
Kills
53
56
Deaths
14
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CommaGucci
Nemesis
8
0
16
16
L
5
10
2
0.6
W
Sun Wukong
GeNeRgY17
Sun Wukong
3
2
14
5
W
10
0
14
17
W
31
1
7
34.5
L
Kukulkan
4
8
1
0.56
L
Hun Batz
ShotZany
Hun Batz
3
18
2
0.22
W
Persephone
Squidy500
Persephone
1
11
8
0.45
L
1
14
3
0.18
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,263
Damage
70,150
96,160
Taken
70,644
54,171
Mitigated
34,879
7,677
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CommaGucci
Nemesis
9,151
3,716
0
1,465
13,186
7,221
316
2,746
10,440
0
57,538
L
14,193
4,004
0
2,215
17,673
9,898
1,058
6,798
10,475
43,308
5,387
W
Sun Wukong
GeNeRgY17
Sun Wukong
8,756
2,837
0
1,219
13,701
10,900
2,201
4,155
9,546
0
34,215
W
16,880
7,340
1,304
5,433
11,871
5,200
7,524
4,229
7,642
1,678
107,849
W
30,563
4,590
27
8,645
17,717
6,981
502
4,839
12,878
86,041
0
L
Kukulkan
8,357
1,330
0
0
17,997
13,434
926
8,168
9,521
47,959
0
L
Hun Batz
ShotZany
Hun Batz
11,290
3,574
0
840
21,173
6,306
724
6,732
14,064
0
33,557
W
Persephone
Squidy500
Persephone
4,800
1,133
150
1,132
14,169
4,577
3,293
5,842
8,317
22,088
0
L
6,798
2,961
0
0
21,931
9,213
379
10,279
11,132
0
21,013
L
625
34
193
4,429
17,386
15,320
0
2,071
15,126
43,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
59,391
284
Minions Killed
493
0
Camps Cleared
0
1,754,716
Distance Traveled
2,241,567
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,686
487
102
4
0
536,959
0
L
Sol
9,643
402
68
3
0
331,620
3
W
Sun Wukong
10,198
425
47
2
0
461,234
0
W
Neith
14,453
602
192
8
0
394,232
2
W
Zeus
13,518
563
116
5
0
423,375
5
L
Kukulkan
9,361
390
78
3
0
353,296
1
L
Hun Batz
9,038
377
45
2
0
365,965
1
W
Persephone
9,536
397
36
2
0
425,767
0
L
Odin
7,855
327
27
1
0
337,133
0
L
Terra
8,471
353
66
3
0
366,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role