Player Matchup

Cerberus
Cerberus
AFruitSnack9784
Cerberus
Level 88
God Stats
4W - 2L
1,771 SR
Queue Stats
110W - 133L
1,379 Elo+
Party 2
Apollo
Apollo
LlLBIGJOE275
Apollo
Level 9
God Stats
0W - 1L
1,846 SR
Queue Stats
6W - 12L
1,421 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
undoingjoker40
Morgan Le Fay
Level 126
God Stats
1W - 6L
1,256 SR
Queue Stats
70W - 86L
1,372 Elo+
Party 2
Team Averages
Level 74
1,624 SR
1,391 Elo+

VS

Team Averages
Level 73
1,335 SR
1,318 Elo+
Jormungandr
Jormungandr
DEAD01001000
Jormungandr
Level 46
God Stats
1W - 1L
1,269 SR
Queue Stats
35W - 70L
1,236 Elo+
Party 1
Apollo
Apollo
kmart619
Apollo
Level 34
God Stats
3W - 9L
1,389 SR
Queue Stats
11W - 26L
1,230 Elo+
Party 1
Sol
Sol
malsblack98
Sol
Level 138
God Stats
14W - 22L
1,347 SR
Queue Stats
630W - 730L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
4 / 4 / 13
9,611
739
8,182
18,636
18,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
12
2 / 6 / 12
8,868
682
10,496
11,870
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
undoingjoker40
Morgan Le Fay
15
12 / 2 / 6
10,883
837
14,619
9,080
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEAD01001000
Jormungandr
14
1 / 3 / 6
9,656
743
6,340
15,662
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
kmart619
Apollo
13
5 / 9 / 4
10,526
810
9,361
12,363
4,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 6 / 2
10,477
806
15,155
12,459
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
12
12
Deaths
18
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
4
4
13
2.63
W
Jormungandr
DEAD01001000
Jormungandr
1
3
6
1.33
L
Apollo
2
6
12
1.33
W
Apollo
kmart619
Apollo
5
9
4
0.78
W
6
6
2
1.17
L
Morgan Le Fay
undoingjoker40
Morgan Le Fay
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,297
Damage
30,856
39,586
Taken
40,484
26,540
Mitigated
23,655
10,402
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,182
1,271
726
4,731
18,636
18,225
0
7,834
10,802
23,510
0
W
Jormungandr
DEAD01001000
Jormungandr
6,340
1,920
31
3,010
15,662
14,629
26
6,775
8,887
29,939
0
L
Apollo
10,496
7,116
0
1,162
11,870
4,493
493
6,917
4,953
0
24,529
W
Apollo
kmart619
Apollo
9,361
5,466
0
411
12,363
4,242
1,181
9,030
3,333
0
20,503
W
15,155
5,532
0
3,080
12,459
4,784
2,209
7,750
4,709
35,248
3,982
L
Morgan Le Fay
undoingjoker40
Morgan Le Fay
14,619
866
961
2,822
9,080
3,822
1,849
5,515
3,565
44,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,362
Gold Earned
30,659
152
Minions Killed
137
7
Camps Cleared
5
676,270
Distance Traveled
665,517
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,611
739
55
4
4
231,885
3
W
Jormungandr
9,656
743
42
3
2
254,949
0
L
Apollo
8,868
682
40
3
1
204,739
0
W
Apollo
10,526
810
29
2
1
211,587
0
W
Sol
10,477
806
66
5
2
198,981
2
L
Morgan Le Fay
10,883
837
57
4
2
239,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role