Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Bacon4ndCheese
Agni
Level 148
God Stats
3W - 1L
1,762 SR
Queue Stats
87W - 75L
1,607 Elo+
Party 2
Ares
Ares
GloriousToast
Ares
Level 149
God Stats
1W - 1L
1,696 SR
Queue Stats
97W - 61L
1,683 Elo+
Party 2
Thor
Thor
IchJaic
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
Paterick
Kukulkan
Level 160
God Stats
3W - 3L
1,376 SR
Queue Stats
84W - 73L
1,594 Elo+
Party 2
Team Averages
Level 141
1,567 SR
1,592 Elo+

VS

Team Averages
Level 132
1,524 SR
1,560 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
K1ngThaGod
Merlin
Level 156
God Stats
9W - 8L
1,639 SR
Queue Stats
389W - 397L
1,548 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NiftyMig
Kumbhakarna
Level 83
God Stats
1W - 1L
1,328 SR
Queue Stats
288W - 268L
1,565 Elo+
Party 1
Kukulkan
Kukulkan
leshnock9
Kukulkan
Level 128
God Stats
13W - 10L
1,559 SR
Queue Stats
533W - 524L
1,610 Elo+
Solo
Baba Yaga
Baba Yaga
sparton jorge
Baba Yaga
Level 136
God Stats
4W - 2L
1,597 SR
Queue Stats
427W - 416L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
3 / 5 / 11
10,291
686
10,036
14,192
5,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 6 / 6
10,767
718
12,014
11,105
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 12
10,012
667
8,790
18,708
19,946
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
IchJaic
Thor
15
1 / 7 / 12
9,247
616
5,149
19,328
16,190
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Paterick
Kukulkan
20
4 / 3 / 11
11,005
734
16,823
9,589
3,932
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 4 / 11
11,055
737
10,628
21,242
29,137
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
K1ngThaGod
Merlin
20
10 / 6 / 7
12,822
855
14,093
11,383
5,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
NiftyMig
Kumbhakarna
18
1 / 5 / 16
10,775
718
6,921
19,998
26,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
leshnock9
Kukulkan
19
4 / 3 / 9
11,513
768
12,357
7,880
3,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
sparton jorge
Baba Yaga
20
5 / 2 / 13
11,895
793
20,476
14,366
7,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
81
19
Kills
25
26
Deaths
20
52
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
11
1.7
W
King Arthur
 
King Arthur
5
4
11
2.63
L
7
6
6
1.67
L
4
5
12
2
L
Thor
IchJaic
Thor
1
7
12
1
W
Merlin
K1ngThaGod
Merlin
10
6
7
2.25
W
Kumbhakarna
NiftyMig
Kumbhakarna
1
5
16
1.8
L
Kukulkan
Paterick
Kukulkan
4
3
11
3.17
W
Kukulkan
leshnock9
Kukulkan
4
3
9
2.83
W
Baba Yaga
sparton jorge
Baba Yaga
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,812
Damage
64,475
72,922
Taken
74,869
50,812
Mitigated
72,477
12,676
Healing
25,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,036
7,614
390
3,075
14,192
5,826
98
10,090
3,778
0
22,198
W
King Arthur
 
King Arthur
10,628
380
3,389
7,237
21,242
29,137
250
12,238
8,602
0
17,556
L
12,014
285
1,205
485
11,105
4,918
0
8,205
2,423
19,368
0
L
8,790
29
509
1,960
18,708
19,946
0
14,291
3,858
13,687
0
L
Thor
IchJaic
Thor
5,149
1,411
909
3,195
19,328
16,190
0
11,970
6,795
0
11,208
W
Merlin
K1ngThaGod
Merlin
14,093
310
1,038
1,078
11,383
5,734
804
4,959
6,344
48,741
0
W
Kumbhakarna
NiftyMig
Kumbhakarna
6,921
334
551
1,313
19,998
26,106
526
8,388
11,368
10,150
0
L
Kukulkan
Paterick
Kukulkan
16,823
725
28
920
9,589
3,932
0
8,356
921
49,063
0
W
Kukulkan
leshnock9
Kukulkan
12,357
459
580
661
7,880
3,911
2,141
3,272
4,550
29,534
0
W
Baba Yaga
sparton jorge
Baba Yaga
20,476
254
3,379
6,722
14,366
7,589
582
7,803
6,378
38,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,322
Gold Earned
58,060
143
Minions Killed
168
0
Camps Cleared
0
1,309,452
Distance Traveled
1,417,983
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,291
686
34
2
0
255,497
0
W
King Arthur
11,055
737
12
1
0
263,954
3
L
Agni
10,767
718
19
1
0
237,575
0
L
Ares
10,012
667
6
0
0
271,573
0
L
Thor
9,247
616
9
1
0
246,335
0
W
Merlin
12,822
855
75
5
0
255,278
1
W
Kumbhakarna
10,775
718
9
1
0
277,449
1
L
Kukulkan
11,005
734
75
5
0
298,472
1
W
Kukulkan
11,513
768
36
2
0
304,323
1
W
Baba Yaga
11,895
793
36
2
0
316,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role