Player Matchup

Sylvanus
Sylvanus
TakeATokeBro
Sylvanus
Level 89
God Stats
9W - 6L
1,546 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 2
Olorun
Olorun
TantoriousXX
Olorun
Level 109
God Stats
15W - 12L
1,474 SR
Queue Stats
65W - 88L
1,283 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iNASHh
Ah Muzen Cab
Level 74
God Stats
5W - 4L
1,418 SR
Queue Stats
76W - 76L
1,335 Elo+
Party 2
Team Averages
Level 91
1,479 SR
1,347 Elo+

VS

Team Averages
Level 110
1,339 SR
1,374 Elo+
Tiamat
Tiamat
Bonchsicle
Tiamat
Level 144
God Stats
0W - 1L
1,149 SR
Queue Stats
71W - 99L
1,425 Elo+
Party 1
Neith
Neith
GRODT-_-OP
Neith
Level 43
God Stats
2W - 9L
1,310 SR
Queue Stats
109W - 169L
1,284 Elo+
Solo
Nike
Nike
Gorilla_Mitts
Nike
Level 144
God Stats
4W - 9L
1,557 SR
Queue Stats
137W - 147L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TakeATokeBro
Sylvanus
17
6 / 4 / 10
13,589
715
13,441
27,223
35,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
19
12 / 7 / 5
14,599
768
14,596
30,646
15,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
iNASHh
Ah Muzen Cab
17
4 / 9 / 15
13,414
706
13,657
23,628
13,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bonchsicle
Tiamat
17
6 / 6 / 11
13,321
701
23,346
17,974
10,498
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
13 / 5 / 6
14,079
741
33,778
16,766
6,619
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 11 / 11
11,601
611
10,694
20,432
17,869
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
22
Kills
20
20
Deaths
22
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bonchsicle
Tiamat
6
6
11
1.92
L
Neith
13
5
6
3.2
L
1
11
11
0.59
W
Sylvanus
TakeATokeBro
Sylvanus
6
4
10
2.75
W
Olorun
12
7
5
2.07
W
Ah Muzen Cab
iNASHh
Ah Muzen Cab
4
9
15
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,694
Damage
67,818
81,497
Taken
55,172
64,705
Mitigated
34,986
35,996
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bonchsicle
Tiamat
23,346
1,434
1,012
3,435
17,974
10,498
238
8,469
9,505
45,932
0
L
Neith
33,778
23,911
670
4,349
16,766
6,619
1,376
9,492
7,274
0
60,252
L
10,694
1,583
635
735
20,432
17,869
66
10,586
9,846
0
36,668
W
Sylvanus
TakeATokeBro
Sylvanus
13,441
3,258
5,246
10,102
27,223
35,811
164
8,669
18,554
23,785
0
W
Olorun
14,596
5,812
3,667
13,822
30,646
15,580
2,424
9,107
21,539
77,361
0
W
Ah Muzen Cab
iNASHh
Ah Muzen Cab
13,657
4,765
0
3,159
23,628
13,314
547
7,106
16,522
0
32,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,602
Gold Earned
39,001
153
Minions Killed
221
7
Camps Cleared
6
848,638
Distance Traveled
833,810
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,321
701
61
3
1
289,306
3
L
Neith
14,079
741
83
4
1
268,259
1
L
Nike
11,601
611
77
4
4
276,245
0
W
Sylvanus
13,589
715
19
1
0
279,419
2
W
Olorun
14,599
768
106
6
5
298,181
4
W
Ah Muzen Cab
13,414
706
28
1
2
271,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role