Player Matchup

Neith
Neith
Madruk69420
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
Rextars16
Geb
Level 8
God Stats
0W - 2L
1,211 SR
Queue Stats
14W - 16L
1,095 Elo+
Solo
Guan Yu
Guan Yu
clevermoo
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Ra
Ra
ibrahim_barwary2
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
roseate_pill3
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 3
1,442 SR
1,355 Elo+

VS

Team Averages
Level 17
1,395 SR
1,248 Elo+
Cu Chulainn
Cu Chulainn
Goofenshmirt
Cu Chulainn
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,318 Elo+
Party 2
Discordia
Discordia
Haremking77
Discordia
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 32L
1,170 Elo+
Party 1
Jing Wei
Jing Wei
Iceglave
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 244L
1,332 Elo+
Solo
Cthulhu
Cthulhu
Lord-Death-969
Cthulhu
Level 28
God Stats
25W - 28L
1,418 SR
Queue Stats
139W - 159L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
SmokiePanduh
Baron Samedi
Level 11
God Stats
6W - 12L
1,056 SR
Queue Stats
18W - 23L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,170
431
2,876
5,542
2,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

5
0 / 6 / 0
4,162
347
2,007
7,446
3,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
clevermoo
Guan Yu
6
0 / 5 / 0
4,327
361
307
5,356
2,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 8 / 0
4,778
398
1,226
5,369
1,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
1 / 6 / 1
4,749
396
1,259
6,549
3,871
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Goofenshmirt
Cu Chulainn
11
8 / 3 / 6
7,060
588
10,685
8,281
4,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Haremking77
Discordia
11
0 / 1 / 8
6,084
507
1,164
3,493
1,116
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Iceglave
Jing Wei
11
6 / 0 / 8
6,883
574
3,357
3,254
1,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
9 / 0 / 0
7,048
587
3,232
8,365
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
SmokiePanduh
Baron Samedi
12
5 / 0 / 0
7,162
597
2,469
1,890
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
28
29
Deaths
4
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Goofenshmirt
Cu Chulainn
8
3
6
3.67
W
Discordia
Haremking77
Discordia
0
1
8
4
W
Jing Wei
Iceglave
Jing Wei
6
0
8
10
W
9
0
0
9
L
0
4
0
0
L
0
6
0
0
W
Baron Samedi
SmokiePanduh
Baron Samedi
5
0
0
5
L
Guan Yu
clevermoo
Guan Yu
0
5
0
0
L
1
8
0
0.13
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,675
Damage
20,907
30,262
Taken
25,283
12,999
Mitigated
13,846
1,771
Healing
6,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Goofenshmirt
Cu Chulainn
10,685
4,064
0
1,376
8,281
4,802
847
2,128
6,153
4,403
29,224
W
Discordia
Haremking77
Discordia
1,164
405
0
166
3,493
1,116
721
362
3,131
12,600
0
W
Jing Wei
Iceglave
Jing Wei
3,357
2,212
486
976
3,254
1,062
2,139
836
2,418
0
22,819
W
3,232
220
74
3,250
8,365
6,082
348
1,085
7,280
31,767
0
L
2,876
1,295
0
722
5,542
2,195
0
2,060
3,348
0
22,142
L
2,007
449
0
0
7,446
3,005
0
1,358
5,735
9,864
0
W
Baron Samedi
SmokiePanduh
Baron Samedi
2,469
154
0
649
1,890
784
1,473
81
1,809
29,903
0
L
Guan Yu
clevermoo
Guan Yu
307
0
168
342
5,356
2,686
0
1,685
3,451
0
9,417
L
1,226
346
0
207
5,369
1,242
0
2,271
3,098
9,121
0
L
1,259
525
314
18
6,549
3,871
0
732
5,631
8,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,186
Gold Earned
34,237
103
Minions Killed
249
0
Camps Cleared
0
856,501
Distance Traveled
1,026,165
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,060
588
47
4
0
233,695
0
W
Discordia
6,084
507
26
2
0
192,732
0
W
Jing Wei
6,883
574
58
5
0
227,676
0
W
Cthulhu
7,048
587
52
4
0
195,356
3
L
Neith
5,170
431
47
4
0
181,078
1
L
Geb
4,162
347
6
1
0
198,877
0
W
Baron Samedi
7,162
597
66
6
0
176,706
0
L
Guan Yu
4,327
361
19
2
0
122,136
0
L
Ra
4,778
398
17
1
0
174,617
0
L
Yemoja
4,749
396
14
1
0
179,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role