Player Matchup

Artio
Artio
JusCallMeDadyy
Artio
Level 123
God Stats
6W - 9L
1,427 SR
Queue Stats
453W - 431L
1,477 Elo+
Party 2
Loki
Loki
K1LLSWITCH925
Loki
Level 29
God Stats
3W - 7L
1,455 SR
Queue Stats
49W - 52L
1,475 Elo+
Party 1
Ares
Ares
Krohhsis
Ares
Level 127
God Stats
0W - 1L
1,342 SR
Queue Stats
202W - 193L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotGoldxn
Morgan Le Fay
Level 14
God Stats
2W - 3L
1,503 SR
Queue Stats
8W - 7L
1,468 Elo+
Party 2
Sol
Sol
xNL ShadoW
Sol
Level 23
God Stats
8W - 11L
1,454 SR
Queue Stats
21W - 23L
1,430 Elo+
Party 1
Team Averages
Level 63
1,436 SR
1,472 Elo+

VS

Team Averages
Level 63
1,600 SR
1,474 Elo+
Sobek
Sobek
LAWLESS106
Sobek
Level 95
God Stats
5W - 3L
1,855 SR
Queue Stats
78W - 55L
1,608 Elo+
Party 3
Loki
Loki
SALTA_MUROS69
Loki
Level 125
God Stats
20W - 15L
1,576 SR
Queue Stats
154W - 120L
1,556 Elo+
Party 4
Danzaburou
Danzaburou
SaltyRaccoon98
Danzaburou
Level 6
God Stats
1W - 0L
1,288 SR
Queue Stats
7W - 10L
1,132 Elo+
Party 3
Discordia
Discordia
itsantoni14
Discordia
Level 16
God Stats
18W - 11L
1,567 SR
Queue Stats
54W - 50L
1,566 Elo+
Party 4
Chaac
Chaac
rockasha
Chaac
Level 73
God Stats
3W - 0L
1,713 SR
Queue Stats
48W - 42L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,467
380
6,182
20,540
14,398
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 0
6,527
384
2,525
10,802
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
4 / 5 / 2
7,852
462
7,766
13,619
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
NotGoldxn
Morgan Le Fay
11
0 / 8 / 1
6,801
400
2,145
10,780
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 7 / 4
7,305
430
8,729
11,574
4,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 3 / 7
8,342
491
4,150
12,648
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
18 / 0 / 3
11,230
661
13,678
9,904
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SaltyRaccoon98
Danzaburou
12
1 / 3 / 6
8,223
484
5,736
9,759
3,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
itsantoni14
Discordia
15
5 / 0 / 6
9,325
549
6,590
4,881
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
rockasha
Chaac
17
8 / 0 / 5
10,464
616
16,567
14,136
9,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
34
34
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
6
0
0
L
Ares
4
5
2
1
W
Sobek
2
3
7
1.83
L
Morgan Le Fay
NotGoldxn
Morgan Le Fay
0
8
1
0.06
W
18
0
3
19.5
W
Danzaburou
SaltyRaccoon98
Danzaburou
1
3
6
1.33
W
Discordia
itsantoni14
Discordia
5
0
6
8
W
Chaac
rockasha
Chaac
8
0
5
10.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,347
Damage
46,721
67,315
Taken
51,328
37,548
Mitigated
28,823
14,829
Healing
20,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,182
453
192
6,523
20,540
14,398
494
1,957
18,503
31,846
0
L
2,525
643
0
1,987
10,802
3,643
224
664
10,120
0
29,153
L
Ares
7,766
992
0
2,142
13,619
11,516
0
4,221
9,164
21,975
0
W
Sobek
4,150
391
432
3,569
12,648
11,116
314
7,324
5,324
16,753
0
L
Morgan Le Fay
NotGoldxn
Morgan Le Fay
2,145
393
0
821
10,780
3,971
336
1,396
9,268
32,771
0
W
13,678
5,783
0
3,756
9,904
3,745
987
2,801
7,103
0
71,754
W
Danzaburou
SaltyRaccoon98
Danzaburou
5,736
2,829
0
1,986
9,759
3,361
1,825
7,078
2,681
0
47,201
W
Discordia
itsantoni14
Discordia
6,590
669
81
1,837
4,881
1,578
632
1,104
3,777
43,615
0
W
Chaac
rockasha
Chaac
16,567
4,883
0
8,850
14,136
9,023
2,239
5,549
8,587
5,193
68,327
L
8,729
3,290
0
3,164
11,574
4,020
0
3,225
8,151
36,641
5,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
47,584
276
Minions Killed
440
0
Camps Cleared
0
1,426,550
Distance Traveled
1,700,398
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,467
380
58
3
0
276,897
4
L
Loki
6,527
384
60
4
0
275,733
2
L
Ares
7,852
462
23
1
0
277,917
1
W
Sobek
8,342
491
22
1
0
317,231
2
L
Morgan Le Fay
6,801
400
65
4
0
300,825
0
W
Loki
11,230
661
120
7
0
392,486
1
W
Danzaburou
8,223
484
86
5
0
307,005
0
W
Discordia
9,325
549
80
5
0
336,875
0
W
Chaac
10,464
616
132
8
0
346,801
2
L
Sol
7,305
430
70
4
0
295,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role