Player Matchup

Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
ZKJLDG
Tyr
Level 31
God Stats
1W - 4L
1,101 SR
Queue Stats
48W - 58L
1,444 Elo+
Party 1
Cupid
Cupid
raphaeloXx
Cupid
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,178 Elo+
Solo
Awilix
Awilix
рамзанкадыров32
Awilix
Level 13
God Stats
0W - 1L
1,679 SR
Queue Stats
4W - 6L
1,238 Elo+
Solo
Olorun
Olorun
夜雨轩嚣
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,383 Elo+
Party 1
Team Averages
Level 24
1,456 SR
1,349 Elo+

VS

Team Averages
Level 15
1,486 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DecentForEver
Ne Zha
Level 18
God Stats
18W - 20L
1,483 SR
Queue Stats
96W - 79L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fitorius
Morgan Le Fay
Level 4
God Stats
3W - 1L
1,690 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Tibulla
Tiamat
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,504 Elo+
Solo
Ymir
Ymir
Ubivakamakaka
Ymir
Level 14
God Stats
4W - 5L
1,258 SR
Queue Stats
39W - 44L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
2 / 2 / 5
10,663
1,066
9,335
22,760
34,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyr
ZKJLDG
Tyr
16
3 / 4 / 4
9,667
967
8,333
13,324
8,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
15
3 / 2 / 2
9,499
950
4,517
4,724
1,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 7 / 6
9,754
975
10,912
16,117
5,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
16
0 / 3 / 8
9,353
935
12,691
7,957
2,968
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

200

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 4 / 6
9,463
946
8,113
11,122
3,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 1 / 7
10,592
1,059
14,253
9,344
3,557
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Fitorius
Morgan Le Fay
17
6 / 1 / 10
11,290
1,129
19,285
9,355
3,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Tibulla
Tiamat
16
4 / 1 / 6
10,122
1,012
10,340
7,470
3,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 8
9,548
955
6,741
11,338
9,420
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
9
Kills
18
18
Deaths
9
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
2
5
2.25
W
Izanami
 
Izanami
1
4
6
1
W
6
1
7
9.5
W
Morgan Le Fay
Fitorius
Morgan Le Fay
6
1
10
11
W
Tiamat
Tibulla
Tiamat
4
1
6
7
W
1
2
8
2.5
L
Tyr
ZKJLDG
Tyr
3
4
4
1.25
L
Cupid
3
2
2
2
L
1
7
6
0.57
L
Olorun
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,788
Damage
58,732
64,882
Taken
48,629
53,497
Mitigated
24,466
8,996
Healing
6,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,335
468
98
4,872
22,760
34,420
0
12,261
10,499
18,715
0
W
Izanami
 
Izanami
8,113
3,993
0
250
11,122
3,928
0
4,513
6,609
0
25,149
W
14,253
5,967
0
2,125
9,344
3,557
0
4,557
4,787
0
28,427
W
Morgan Le Fay
Fitorius
Morgan Le Fay
19,285
3,313
0
1,198
9,355
3,650
0
3,896
5,459
38,982
0
W
Tiamat
Tibulla
Tiamat
10,340
930
340
2,225
7,470
3,911
0
2,950
4,520
18,738
0
W
6,741
402
0
0
11,338
9,420
0
6,110
5,228
13,809
0
L
Tyr
ZKJLDG
Tyr
8,333
1,124
0
219
13,324
8,487
0
9,680
3,644
0
16,885
L
Cupid
4,517
1,223
0
308
4,724
1,709
0
2,427
2,297
0
15,693
L
10,912
3,616
0
460
16,117
5,913
0
7,384
8,733
0
28,273
L
Olorun
12,691
5,216
347
2,692
7,957
2,968
0
4,614
3,343
39,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,936
Gold Earned
51,015
170
Minions Killed
183
3
Camps Cleared
2
970,743
Distance Traveled
1,042,792
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,663
1,066
15
2
0
214,929
1
W
Izanami
9,463
946
53
5
2
195,593
2
W
Ne Zha
10,592
1,059
32
3
0
229,061
0
W
Morgan Le Fay
11,290
1,129
53
5
0
205,954
1
W
Tiamat
10,122
1,012
27
3
0
202,213
0
W
Ymir
9,548
955
18
2
0
209,971
0
L
Tyr
9,667
967
16
2
0
216,473
2
L
Cupid
9,499
950
28
3
0
123,832
0
L
Awilix
9,754
975
35
4
3
234,589
0
L
Olorun
9,353
935
76
8
0
180,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role