Player Matchup

Athena
Athena
PonyCraft_009
Athena
Level 5
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 3L
1,294 Elo+
Solo
Achilles
Achilles
Skizzxyy
Achilles
Level 21
God Stats
4W - 0L
1,682 SR
Queue Stats
35W - 41L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
SmallDeeSneaky
Cernunnos
Level 26
God Stats
2W - 2L
1,584 SR
Queue Stats
71W - 73L
1,467 Elo+
Party 1
Loki
Loki
SpicedPotato852
Loki
Level 3
God Stats
2W - 3L
1,256 SR
Queue Stats
9W - 8L
1,205 Elo+
Solo
Poseidon
Poseidon
TrollinFlamingo
Poseidon
Level 25
God Stats
5W - 3L
1,891 SR
Queue Stats
55W - 52L
1,486 Elo+
Party 1
Team Averages
Level 16
1,549 SR
1,375 Elo+

VS

Team Averages
Level 19
1,320 SR
1,360 Elo+
Medusa
Medusa
JewDiddler
Medusa
Level 3
God Stats
1W - 3L
1,259 SR
Queue Stats
7W - 7L
1,566 Elo+
Solo
Arachne
Arachne
OGKoiNoodle
Arachne
Level 26
God Stats
1W - 2L
1,095 SR
Queue Stats
7W - 16L
1,194 Elo+
Party 2
Bellona
Bellona
TSYpicklenipple
Bellona
Level 29
God Stats
7W - 3L
1,548 SR
Queue Stats
74W - 62L
1,445 Elo+
Party 3
Olorun
Olorun
cheezey_420
Olorun
Level 18
God Stats
0W - 3L
1,264 SR
Queue Stats
6W - 16L
1,177 Elo+
Party 2
Anubis
Anubis
treydupree2515
Anubis
Level 17
God Stats
11W - 18L
1,432 SR
Queue Stats
43W - 46L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
8,254
317
0
117
51
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Skizzxyy
Achilles
19
4 / 6 / 16
13,478
518
11,785
23,124
27,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SmallDeeSneaky
Cernunnos
19
4 / 6 / 5
12,724
489
12,208
22,201
8,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
19 / 5 / 10
16,142
621
20,745
18,168
6,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
20
12 / 8 / 12
15,508
596
28,184
23,619
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JewDiddler
Medusa
8
1 / 2 / 0
8,388
323
4,155
4,237
964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
OGKoiNoodle
Arachne
18
0 / 7 / 3
11,266
433
5,611
24,804
9,650
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 8 / 3
14,280
549
22,636
25,108
28,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
15
0 / 12 / 5
10,321
397
7,885
21,338
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
8 / 10 / 0
12,799
492
12,579
24,638
9,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
39
Kills
24
25
Deaths
39
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
JewDiddler
Medusa
1
2
0
0.5
L
Arachne
OGKoiNoodle
Arachne
0
7
3
0.21
W
0
0
1
0.5
W
Achilles
Skizzxyy
Achilles
4
6
16
2
W
Cernunnos
SmallDeeSneaky
Cernunnos
4
6
5
1.08
W
19
5
10
4.8
L
15
8
3
2.06
W
Poseidon
12
8
12
2.25
L
Olorun
0
12
5
0.21
L
8
10
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,922
Damage
52,866
87,229
Taken
100,125
49,219
Mitigated
56,334
24,655
Healing
28,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JewDiddler
Medusa
4,155
1,996
0
788
4,237
964
880
0
4,237
0
21,019
L
Arachne
OGKoiNoodle
Arachne
5,611
2,756
0
11,676
24,804
9,650
0
3,637
20,893
0
89,667
W
0
0
0
46
117
51
0
117
0
199
0
W
Achilles
Skizzxyy
Achilles
11,785
3,548
616
4,147
23,124
27,538
1,226
5,576
17,548
0
52,067
W
Cernunnos
SmallDeeSneaky
Cernunnos
12,208
5,975
0
8,379
22,201
8,251
5,695
3,061
19,140
0
95,598
W
20,745
6,389
0
5,307
18,168
6,475
3,726
3,943
14,225
0
112,315
L
22,636
10,369
0
1,279
25,108
28,974
2,291
5,769
19,030
200
70,345
W
Poseidon
28,184
3,818
0
6,160
23,619
6,904
1,756
11,216
12,403
107,570
0
L
Olorun
7,885
5,571
756
6,469
21,338
7,269
665
6,005
15,071
36,936
0
L
12,579
802
0
7,805
24,638
9,477
959
11,456
12,710
65,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,106
Gold Earned
57,054
526
Minions Killed
438
0
Camps Cleared
0
2,025,159
Distance Traveled
1,824,258
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,388
323
40
2
0
189,107
0
L
Arachne
11,266
433
134
5
0
456,145
3
W
Athena
8,254
317
1
0
0
39,247
0
W
Achilles
13,478
518
71
3
0
510,605
8
W
Cernunnos
12,724
489
130
5
0
450,909
1
W
Loki
16,142
621
154
6
0
539,160
2
L
Bellona
14,280
549
100
4
0
453,262
0
W
Poseidon
15,508
596
170
7
0
485,238
2
L
Olorun
10,321
397
60
2
0
374,528
1
L
Anubis
12,799
492
104
4
0
351,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role