Player Matchup

Chaac
Chaac
Conejo8422
Chaac
Level 27
God Stats
3W - 3L
1,524 SR
Queue Stats
8W - 7L
1,422 Elo+
Party 2
Janus
Janus
Kratos_aczn
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,651 Elo+
Party 2
Hachiman
Hachiman
lok91
Hachiman
Level 51
God Stats
0W - 1L
1,620 SR
Queue Stats
12W - 21L
1,323 Elo+
Party 2
Team Averages
Level 32
1,548 SR
1,465 Elo+

VS

Team Averages
Level 14
1,605 SR
1,618 Elo+
Anubis
Anubis
DJ Swagger 26
Anubis
Level 29
God Stats
13W - 12L
1,384 SR
Queue Stats
143W - 143L
1,379 Elo+
Solo
Ah Puch
Ah Puch
LearningSmite
Ah Puch
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 1L
1,738 Elo+
Party 1
Ullr
Ullr
iOnlyPlayLokiGG
Ullr
Level 6
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 2L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 7 / 1
8,957
560
5,705
16,076
16,142
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 6 / 2
9,175
573
8,774
18,166
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
lok91
Hachiman
13
1 / 7 / 2
9,068
567
6,675
14,316
3,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
10,461
654
7,857
9,351
4,350
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
16
9 / 1 / 8
11,636
727
22,245
12,367
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 0 / 9
11,690
731
12,429
11,317
4,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
20
20
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
7
1
0.21
W
2
2
13
4.25
L
1
6
2
0.33
W
Ah Puch
9
1
8
13
W
9
0
9
13.5
L
Hachiman
lok91
Hachiman
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
42,531
48,558
Taken
33,035
24,812
Mitigated
13,853
10,168
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,705
915
255
4,335
16,076
16,142
0
9,010
7,066
603
10,716
W
7,857
297
0
2,847
9,351
4,350
950
4,319
5,032
33,465
0
L
8,774
297
169
2,942
18,166
5,226
0
12,879
5,287
41,350
0
W
Ah Puch
22,245
256
0
5,660
12,367
4,765
490
1,996
10,371
58,165
0
W
12,429
4,354
0
1,074
11,317
4,738
378
3,223
8,094
0
50,206
L
Hachiman
lok91
Hachiman
6,675
4,362
0
2,467
14,316
3,444
0
8,421
5,895
0
33,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
33,787
150
Minions Killed
188
2
Camps Cleared
11
793,997
Distance Traveled
869,143
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,957
560
10
1
0
272,945
1
W
Anubis
10,461
654
50
3
1
251,668
0
L
Janus
9,175
573
71
4
1
279,457
0
W
Ah Puch
11,636
727
61
4
4
305,735
7
W
Ullr
11,690
731
77
5
6
311,740
3
L
Hachiman
9,068
567
69
4
1
241,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role