Player Matchup

Odin
Odin
Cheese321Bust
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,238 Elo+
Solo
Ra
Ra
MrDayyyy
Ra
Level 3
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 6L
1,127 Elo+
Party 2
Hel
Hel
YungZida
Hel
Level 17
God Stats
12W - 21L
1,388 SR
Queue Stats
12W - 21L
1,331 Elo+
Party 2
Geb
Geb
briandiaznot
Geb
Level 10
God Stats
19W - 14L
1,602 SR
Queue Stats
42W - 44L
1,335 Elo+
Solo
Nemesis
Nemesis
gobackus
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,479 Elo+
Solo
Team Averages
Level 8
1,457 SR
1,302 Elo+

VS

Team Averages
Level 23
1,497 SR
1,465 Elo+
Aphrodite
Aphrodite
Azazel291
Aphrodite
Level 29
God Stats
16W - 14L
1,195 SR
Queue Stats
88W - 99L
1,381 Elo+
Party 3
Danzaburou
Danzaburou
BUCKEYxx
Danzaburou
Level 23
God Stats
5W - 0L
1,860 SR
Queue Stats
6W - 0L
1,780 Elo+
Party 1
Chronos
Chronos
FaolanPaw
Chronos
Level 28
God Stats
7W - 4L
1,475 SR
Queue Stats
77W - 91L
1,373 Elo+
Solo
Neith
Neith
HeathenBorn
Neith
Level 18
God Stats
11W - 9L
1,445 SR
Queue Stats
25W - 24L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
LordDeath2132
Xbalanque
Level 17
God Stats
12W - 9L
1,509 SR
Queue Stats
15W - 17L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 2
9,581
871
11,123
24,164
26,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 12 / 2
11,234
1,021
18,966
20,205
9,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 9 / 2
10,182
926
14,070
23,395
10,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 4 / 3
9,588
872
7,315
16,715
14,285
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
gobackus
Nemesis
16
2 / 7 / 2
10,491
954
13,425
19,838
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

72

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Azazel291
Aphrodite
19
5 / 1 / 27
11,761
1,069
11,674
13,849
7,302
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
BUCKEYxx
Danzaburou
19
6 / 2 / 16
11,514
1,047
13,693
11,499
4,340
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
FaolanPaw
Chronos
19
10 / 0 / 16
12,372
1,125
18,646
15,802
5,459
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 2 / 24
12,271
1,116
18,385
10,620
3,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
LordDeath2132
Xbalanque
20
13 / 1 / 20
13,489
1,226
33,925
17,540
11,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
144
6
Kills
41
41
Deaths
6
11
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Azazel291
Aphrodite
5
1
27
18.5
W
Danzaburou
BUCKEYxx
Danzaburou
6
2
16
7
L
0
9
2
0.11
W
Chronos
FaolanPaw
Chronos
10
0
16
18
W
7
2
24
9.5
W
Xbalanque
LordDeath2132
Xbalanque
13
1
20
23
L
3
12
2
0.33
L
1
9
2
0.22
L
0
4
3
0.38
L
Nemesis
gobackus
Nemesis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,899
Damage
96,323
104,317
Taken
69,310
70,959
Mitigated
32,447
18,138
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Azazel291
Aphrodite
11,674
2,879
6,924
7,631
13,849
7,302
0
9,928
3,488
23,088
0
W
Danzaburou
BUCKEYxx
Danzaburou
13,693
8,758
0
1,546
11,499
4,340
0
3,491
7,622
0
24,170
L
11,123
3,609
0
866
24,164
26,352
0
6,275
17,889
0
23,245
W
Chronos
FaolanPaw
Chronos
18,646
5,982
112
3,523
15,802
5,459
0
9,502
5,673
30,458
0
W
18,385
4,430
0
2,086
10,620
3,726
0
6,681
3,749
0
43,986
W
Xbalanque
LordDeath2132
Xbalanque
33,925
27,709
0
1,689
17,540
11,620
0
9,757
7,248
0
57,646
L
18,966
2,970
1,320
2,638
20,205
9,197
0
4,994
15,211
50,888
0
L
14,070
579
5,069
5,473
23,395
10,964
0
8,851
14,544
39,034
0
L
7,315
420
0
774
16,715
14,285
0
4,541
12,174
14,917
0
L
Nemesis
gobackus
Nemesis
13,425
3,557
0
1,998
19,838
10,161
0
5,659
14,179
0
37,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,076
Gold Earned
61,407
217
Minions Killed
214
10
Camps Cleared
4
995,931
Distance Traveled
1,029,188
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,761
1,069
26
2
0
200,336
0
W
Danzaburou
11,514
1,047
31
3
0
201,605
0
L
Odin
9,581
871
21
2
2
215,083
1
W
Chronos
12,372
1,125
32
3
1
238,595
0
W
Neith
12,271
1,116
71
6
1
194,550
0
W
Xbalanque
13,489
1,226
54
5
2
194,102
0
L
Ra
11,234
1,021
87
8
3
162,384
1
L
Hel
10,182
926
52
5
1
198,393
0
L
Geb
9,588
872
7
1
0
174,410
1
L
Nemesis
10,491
954
50
5
4
245,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role