Player Matchup

Hercules
Hercules
JShine__
Hercules
Level 118
God Stats
4W - 14L
1,382 SR
Queue Stats
385W - 430L
1,504 Elo+
Party 1
Arachne
Arachne
Kittykaruna
Arachne
Level 72
God Stats
0W - 2L
1,311 SR
Queue Stats
298W - 323L
1,509 Elo+
Party 1
Medusa
Medusa
RaiNbowMonKey03
Medusa
Level 102
God Stats
13W - 9L
1,637 SR
Queue Stats
375W - 404L
1,499 Elo+
Party 1
Chronos
Chronos
ReliableFever
Chronos
Level 158
God Stats
0W - 1L
1,488 SR
Queue Stats
23W - 21L
1,521 Elo+
Solo
Poseidon
Poseidon
king4perry
Poseidon
Level 129
God Stats
14W - 18L
1,438 SR
Queue Stats
466W - 513L
1,485 Elo+
Party 1
Team Averages
Level 116
1,451 SR
1,503 Elo+

VS

Team Averages
Level 98
1,546 SR
1,528 Elo+
Discordia
Discordia
NathanKenner021
Discordia
Level 129
God Stats
2W - 4L
1,364 SR
Queue Stats
219W - 196L
1,561 Elo+
Party 3
Izanami
Izanami
REPOLLO2014
Izanami
Level 108
God Stats
3W - 0L
1,681 SR
Queue Stats
79W - 74L
1,474 Elo+
Solo
Bellona
Bellona
TheCadillacZach
Bellona
Level 78
God Stats
3W - 2L
1,772 SR
Queue Stats
53W - 47L
1,559 Elo+
Party 2
Chiron
Chiron
TxDarkSpirit
Chiron
Level 87
God Stats
2W - 0L
1,556 SR
Queue Stats
205W - 184L
1,494 Elo+
Party 3
Hera
Hera
say-somethin-now
Hera
Level 87
God Stats
4W - 6L
1,356 SR
Queue Stats
24W - 17L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JShine__
Hercules
16
2 / 5 / 3
9,814
892
7,988
21,786
13,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Kittykaruna
Arachne
16
0 / 5 / 4
9,052
823
4,566
14,823
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 4 / 0
9,958
905
8,210
11,394
3,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
16
0 / 3 / 3
9,963
906
8,304
14,369
4,575
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
king4perry
Poseidon
16
0 / 2 / 3
9,082
826
9,022
9,635
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

159

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NathanKenner021
Discordia
17
2 / 1 / 15
10,593
963
22,273
5,400
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
REPOLLO2014
Izanami
17
2 / 2 / 9
10,517
956
10,844
9,829
5,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 7
11,599
1,054
10,231
14,620
18,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
17
4 / 1 / 7
10,470
952
12,683
8,354
3,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
4 / 0 / 12
10,995
1,000
10,773
2,348
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
5
Kills
19
19
Deaths
5
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hercules
JShine__
Hercules
2
5
3
0.7
L
Arachne
Kittykaruna
Arachne
0
5
4
0.4
W
Discordia
NathanKenner021
Discordia
2
1
15
9.5
W
Izanami
REPOLLO2014
Izanami
2
2
9
3.25
L
3
4
0
0.75
L
Chronos
0
3
3
0.5
W
7
1
7
10.5
W
Chiron
4
1
7
7.5
L
Poseidon
king4perry
Poseidon
0
2
3
0.75
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,090
Damage
66,804
72,007
Taken
40,551
30,468
Mitigated
31,287
5,144
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
JShine__
Hercules
7,988
2,480
0
3,457
21,786
13,354
0
6,185
15,331
0
18,179
L
Arachne
Kittykaruna
Arachne
4,566
3,681
0
482
14,823
5,767
0
7,688
6,907
0
8,558
W
Discordia
NathanKenner021
Discordia
22,273
694
184
610
5,400
2,317
0
2,811
2,589
37,987
0
W
Izanami
REPOLLO2014
Izanami
10,844
7,149
0
2,098
9,829
5,314
0
1,814
8,015
0
43,152
L
8,210
2,641
0
107
11,394
3,790
0
6,452
4,619
0
25,461
L
Chronos
8,304
3,958
0
1,098
14,369
4,575
0
7,531
6,472
51,703
0
W
10,231
2,909
0
1,962
14,620
18,852
0
8,754
5,866
0
27,017
W
Chiron
12,683
6,232
1,369
868
8,354
3,748
0
2,913
5,441
0
32,230
L
Poseidon
king4perry
Poseidon
9,022
464
0
0
9,635
2,982
0
5,190
4,346
18,274
0
W
10,773
1,534
0
145
2,348
1,056
0
1,034
1,314
24,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,869
Gold Earned
54,174
196
Minions Killed
249
2
Camps Cleared
11
1,006,366
Distance Traveled
1,070,662
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,814
892
19
2
0
203,888
0
L
Arachne
9,052
823
10
1
0
171,352
0
W
Discordia
10,593
963
42
4
0
228,872
0
W
Izanami
10,517
956
77
7
1
181,814
1
L
Medusa
9,958
905
38
3
0
207,019
0
L
Chronos
9,963
906
110
10
2
192,303
1
W
Bellona
11,599
1,054
46
4
6
229,813
1
W
Chiron
10,470
952
43
4
4
203,432
0
L
Poseidon
9,082
826
19
2
0
231,804
0
W
Hera
10,995
1,000
41
4
0
226,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role