Player Matchup

Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Flexus A God
Janus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,438 Elo+
Party 1
Hachiman
Hachiman
SvmuraiBlvck
Hachiman
Level 109
God Stats
12W - 12L
1,557 SR
Queue Stats
85W - 70L
1,575 Elo+
Party 1
Hun Batz
Hun Batz
ThxtjuiceJr
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 54L
1,582 Elo+
Party 1
Odin
Odin
allegv
Odin
Level 129
God Stats
4W - 3L
1,548 SR
Queue Stats
191W - 188L
1,589 Elo+
Party 1
Team Averages
Level 106
1,521 SR
1,537 Elo+

VS

Team Averages
Level 120
1,562 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Animamusik
Tsukuyomi
Level 91
God Stats
71W - 78L
1,553 SR
Queue Stats
503W - 499L
1,498 Elo+
Party 2
Erlang Shen
Erlang Shen
CrunchySandals
Erlang Shen
Level 103
God Stats
5W - 7L
1,496 SR
Queue Stats
158W - 137L
1,459 Elo+
Party 3
Jing Wei
Jing Wei
MediumPancake
Jing Wei
Level 125
God Stats
11W - 15L
1,417 SR
Queue Stats
191W - 152L
1,481 Elo+
Party 3
Zeus
Zeus
MonsterousPeach
Zeus
Level 123
God Stats
4W - 1L
1,662 SR
Queue Stats
195W - 157L
1,497 Elo+
Party 3
Athena
Athena
Stud94
Athena
Level 159
God Stats
12W - 7L
1,681 SR
Queue Stats
733W - 684L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
0 / 7 / 1
4,553
414
2,062
10,883
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 9 / 0
4,814
438
1,685
7,319
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SvmuraiBlvck
Hachiman
10
2 / 2 / 1
5,448
495
5,346
7,171
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
ThxtjuiceJr
Hun Batz
10
1 / 3 / 2
5,657
514
3,347
8,057
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
allegv
Odin
12
3 / 0 / 0
6,784
617
4,919
6,755
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Animamusik
Tsukuyomi
10
2 / 1 / 5
5,995
545
2,682
6,091
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
CrunchySandals
Erlang Shen
9
0 / 3 / 0
5,605
510
4,120
6,503
3,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
MediumPancake
Jing Wei
11
7 / 1 / 4
6,709
610
7,151
6,589
1,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 0 / 3
7,826
711
8,972
5,427
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Stud94
Athena
9
3 / 1 / 7
6,333
576
4,506
9,206
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
21
21
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
7
1
0.07
W
Tsukuyomi
Animamusik
Tsukuyomi
2
1
5
4.5
W
Erlang Shen
CrunchySandals
Erlang Shen
0
3
0
0
L
0
9
0
0
W
Jing Wei
MediumPancake
Jing Wei
7
1
4
9
W
9
0
3
10.5
W
Athena
Stud94
Athena
3
1
7
6.5
L
Hachiman
SvmuraiBlvck
Hachiman
2
2
1
1.25
L
Hun Batz
ThxtjuiceJr
Hun Batz
1
3
2
0.67
L
Odin
allegv
Odin
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,359
Damage
27,431
40,185
Taken
33,816
15,305
Mitigated
14,544
11,522
Healing
14,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,062
533
25
1,857
10,883
5,447
0
3,278
7,561
7,349
0
W
Tsukuyomi
Animamusik
Tsukuyomi
2,682
689
0
3,004
6,091
1,535
309
183
5,868
0
26,758
W
Erlang Shen
CrunchySandals
Erlang Shen
4,120
1,825
0
1,962
6,503
3,938
0
321
5,558
0
27,142
L
1,685
242
0
290
7,319
2,071
0
5,509
1,499
21,744
0
W
Jing Wei
MediumPancake
Jing Wei
7,151
5,907
0
2,704
6,589
1,758
861
536
6,053
0
40,059
W
8,972
2,329
0
3,525
5,427
1,675
0
1,549
3,742
52,034
0
W
Athena
Stud94
Athena
4,506
1,975
504
2,396
9,206
5,638
72
1,467
7,739
19,491
0
L
Hachiman
SvmuraiBlvck
Hachiman
5,346
2,551
0
3,631
7,171
1,725
0
1,871
5,256
0
32,440
L
Hun Batz
ThxtjuiceJr
Hun Batz
3,347
734
0
2,701
8,057
2,190
0
2,321
5,636
0
25,703
L
Odin
allegv
Odin
4,919
1,531
0
3,018
6,755
3,872
0
0
6,755
1,718
34,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
32,468
247
Minions Killed
328
0
Camps Cleared
0
979,534
Distance Traveled
1,078,208
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,553
414
11
1
0
190,806
1
W
Tsukuyomi
5,995
545
61
6
0
235,510
1
W
Erlang Shen
5,605
510
57
5
0
208,909
2
L
Janus
4,814
438
35
3
0
172,244
1
W
Jing Wei
6,709
610
72
7
0
203,398
0
W
Zeus
7,826
711
108
10
0
197,325
0
W
Athena
6,333
576
30
3
0
233,066
5
L
Hachiman
5,448
495
53
5
0
197,371
1
L
Hun Batz
5,657
514
56
5
0
213,359
0
L
Odin
6,784
617
92
8
0
205,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role