Player Matchup

Achilles
Achilles
Captain_Thadd
Achilles
Level 88
God Stats
43W - 50L
1,445 SR
Queue Stats
394W - 488L
1,383 Elo+
Party 2
Fafnir
Fafnir
NotLxxsMX09
Fafnir
Level 117
God Stats
3W - 3L
1,502 SR
Queue Stats
484W - 460L
1,447 Elo+
Solo
Anhur
Anhur
SADISTICSOURMAN
Anhur
Level 144
God Stats
7W - 9L
1,530 SR
Queue Stats
486W - 463L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
Sejuru_
Gilgamesh
Level 81
God Stats
70W - 56L
1,577 SR
Queue Stats
369W - 452L
1,330 Elo+
Party 2
Discordia
Discordia
lui0935
Discordia
Level 85
God Stats
0W - 3L
1,225 SR
Queue Stats
404W - 477L
1,355 Elo+
Party 2
Team Averages
Level 103
1,456 SR
1,382 Elo+

VS

Team Averages
Level 107
1,497 SR
1,440 Elo+
Amaterasu
Amaterasu
AskMelGibson29
Amaterasu
Level 109
God Stats
32W - 32L
1,545 SR
Queue Stats
241W - 292L
1,468 Elo+
Solo
Medusa
Medusa
DKMGaming1
Medusa
Level 106
God Stats
16W - 19L
1,388 SR
Queue Stats
47W - 55L
1,363 Elo+
Party 1
Poseidon
Poseidon
Nuclear__Walnut
Poseidon
Level 127
God Stats
5W - 2L
1,369 SR
Queue Stats
108W - 98L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
Sonyboy2003
Baba Yaga
Level 89
God Stats
4W - 6L
1,792 SR
Queue Stats
184W - 202L
1,456 Elo+
Solo
Thanatos
Thanatos
TorN NoVa
Thanatos
Level 105
God Stats
40W - 75L
1,391 SR
Queue Stats
410W - 403L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Captain_Thadd
Achilles
17
10 / 6 / 2
11,776
561
23,132
22,221
12,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
14
5 / 5 / 8
10,206
486
9,166
21,629
26,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 6 / 6
10,049
479
13,969
14,416
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sejuru_
Gilgamesh
14
2 / 8 / 11
9,490
452
11,314
18,354
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
lui0935
Discordia
15
5 / 8 / 6
10,101
481
13,953
17,496
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AskMelGibson29
Amaterasu
15
5 / 2 / 6
10,214
486
9,371
24,697
13,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
DKMGaming1
Medusa
12
2 / 6 / 6
8,820
420
8,071
12,797
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
18
13 / 5 / 10
12,247
583
24,634
14,512
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Sonyboy2003
Baba Yaga
14
3 / 7 / 13
9,782
466
11,213
23,005
17,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
TorN NoVa
Thanatos
17
10 / 9 / 8
11,580
551
15,847
18,780
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
76
29
Kills
33
33
Deaths
29
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AskMelGibson29
Amaterasu
5
2
6
4
L
Achilles
Captain_Thadd
Achilles
10
6
2
1.83
W
Medusa
DKMGaming1
Medusa
2
6
6
0.83
L
Fafnir
5
5
8
1.8
W
Poseidon
13
5
10
3.6
L
7
6
6
1.67
L
Gilgamesh
Sejuru_
Gilgamesh
2
8
11
0.94
W
Baba Yaga
Sonyboy2003
Baba Yaga
3
7
13
1.36
W
Thanatos
TorN NoVa
Thanatos
10
9
8
1.56
L
Discordia
lui0935
Discordia
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,534
Damage
69,136
94,116
Taken
93,791
57,484
Mitigated
46,046
23,488
Healing
35,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AskMelGibson29
Amaterasu
9,371
4,152
0
11,586
24,697
13,813
0
4,507
19,307
0
49,712
L
Achilles
Captain_Thadd
Achilles
23,132
7,933
0
5,515
22,221
12,828
0
6,031
16,117
0
50,585
W
Medusa
DKMGaming1
Medusa
8,071
3,658
0
1,194
12,797
3,434
1,379
2,697
10,002
0
40,016
L
Fafnir
9,166
2,082
0
4,642
21,629
26,590
8
10,494
10,671
29,682
0
W
Poseidon
24,634
4,018
0
2,596
14,512
4,587
775
5,897
8,085
69,557
0
L
13,969
8,161
0
2,798
14,416
4,718
114
4,188
10,161
0
57,289
L
Gilgamesh
Sejuru_
Gilgamesh
11,314
3,498
995
3,847
18,354
7,415
20
7,632
10,395
0
54,096
W
Baba Yaga
Sonyboy2003
Baba Yaga
11,213
2,605
468
5,997
23,005
17,563
84
4,772
17,762
39,004
0
W
Thanatos
TorN NoVa
Thanatos
15,847
2,981
0
13,250
18,780
6,649
247
4,154
13,908
0
62,640
L
Discordia
lui0935
Discordia
13,953
1,312
81
5,610
17,496
5,933
493
6,191
10,925
58,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
52,643
353
Minions Killed
422
0
Camps Cleared
0
1,910,747
Distance Traveled
1,938,972
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,214
486
97
5
0
390,388
5
L
Achilles
11,776
561
75
4
0
424,933
5
W
Medusa
8,820
420
77
4
0
409,196
5
L
Fafnir
10,206
486
23
1
0
363,342
3
W
Poseidon
12,247
583
112
5
0
414,934
10
L
Anhur
10,049
479
88
4
0
365,308
2
L
Gilgamesh
9,490
452
70
3
0
390,692
7
W
Baba Yaga
9,782
466
42
2
0
324,801
2
W
Thanatos
11,580
551
94
4
0
399,653
2
L
Discordia
10,101
481
97
5
0
366,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role